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Mass Effect 3 could have bested Skyrim if it had 2 more years...


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#76
Random Geth

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I still don't see why everyone is creaming their pants over Skyrim. It's just a prettier Oblivion with a leveling system that's actually functional. Big deal.

ME3 is a far better game, if not a perfect one.

Modifié par Random Geth, 03 avril 2012 - 10:15 .


#77
Ylhaym

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I played what... 90-100hrs of Skyrim and I'm already sick of playing it... Skyrim is a good game... But is highly overrated... I have done 2 playthroughs of ME3 (one NG+) and many hours in MP(N7-231)... And I actually would have started another playthrough if not for the face import bug and some priorities IRL... 


Nadya2 wrote...
ME1= one of the best RPG   is actually bioware masterpiece.   ME2=  great game

ME3=  the game that ruined the whole franchise and made playing the above titles irrelevant.


Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game. 




Modifié par Ylhaym, 03 avril 2012 - 10:24 .


#78
LeonardoLuiz

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Random Geth wrote...

I still don't see why everyone is creaming their pants over Skyrim. It's just a prettier Oblivion with a leveling system that's actually functional. Big deal.

ME3 is a far better game, if not a perfect one.


A Shame that is sucesfull though, We Can't expect a TES that feel like Morrowind from Bethesda now.

#79
Well

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Ylhaym wrote...

Nadya2 wrote...
ME1= one of the best RPG   is actually bioware masterpiece.   ME2=  great game

ME3=  the game that ruined the whole franchise and made playing the above titles irrelevant.


Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game. 


Nice opinion but that all it is.Glad you enjoyed ME 3 till the end.Wasn't that way with me.It was ok and that is about it.I also liked the Mako.I also prefer the inventory.ME 3 had two really great moments and the rest was just ok.

#80
crazyrabbits

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I know people are predisposed to ME because this is a BW board, but I think it's very simple.

Skyrim is the best sandbox RPG game out there. It doesn't do anything particularly new or innovative with the genre, but you can almost be assured that every moment you play the game, there's something awesome happening. Whether it's a random fight with a dragon, coming across NPC creatures having a pitched battle with each other, the massive (content-wise) questlines for the factions, the graphics (seriously, if you don't get goosebumps walking through the world at night and seeing a representation of the Northern Lights above you, you've got no feeling whatsoever), talking with a dragon on top of a mountain or engaging in varying combat, you're almost never bored.

Sure, the questlines have virtually nothing to do with each other, the main story is so miniscule that it may as well not be there, the game can be easily broken in many, many ways (maxing out your crafting skill is usually one of the first things players do by the time they reach the tutorial town) and there are bugs (hilarious ones, albeit) galore.

Still, all the elements are so seamlessly transposed that it's just a great time, regardless of whether you're just going for the main quest or trying to do all the side content. You get more than your money's worth.

ME3 is a good, even great game (barring the endings), but it's flaws are various enough to overshadow the main storyline (which I felt to be much better than ME2).

It's not much of an RPG (besides weapon customization and buying/finding armor), the choices in the previous games don't have much bearing on anything - a main selling point of the game, it's nigh-impossible for a new player to get into the series with this installment, both villains are illogical and incomprehensible in their motivations, you're clearly locked into a set path with very little variation, and of course, the infamous endings.

I would personally pick Skyrim over ME3, and if BW's hinted comments over the future of DAIII are any indication, they'll look to do the same thing too.

Modifié par crazyrabbits, 03 avril 2012 - 10:33 .


#81
paptschik

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...Why would I want Mass Effect to best Skyrim? I hate Elder Scrolls games. Even if Mass Effect 3 wasn't almost entirely fantastic with a few moments of just being good, I still would prefer it over an Elder Scrolls game.

#82
FutureBoy81

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Although i dont get the OPs comparisons between Skyrim and ME3 i get that perhaps ME3 was rushed and needed maybe another year or two in development i mean the lack or interation with your crew mates was almost criminal i got a message at my terminal to speak to tali only to find out she had a slew of auto responses (rinse and repeat for other crew members) seemed very unfinished and not fleshed out very unbioware like ......

#83
Gandalf-the-Fabulous

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Well wrote...

Ylhaym wrote...

Nadya2 wrote...
ME1= one of the best RPG   is actually bioware masterpiece.   ME2=  great game

ME3=  the game that ruined the whole franchise and made playing the above titles irrelevant.


Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game. 


Nice opinion but that all it is.


Just like what you just posted then?

#84
Well

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Gandalf-the-Fabulous wrote...

Well wrote...

Ylhaym wrote...

Nadya2 wrote...
ME1= one of the best RPG   is actually bioware masterpiece.   ME2=  great game

ME3=  the game that ruined the whole franchise and made playing the above titles irrelevant.


Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game. 


Nice opinion but that all it is.


Just like what you just posted then?


Yup.

#85
Deflagratio

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Neither Skyrim nor Mass Effect (1-3) can be of higher quality than the other. They're too different in the experience they provide, that comparing them is like comparing steak to watermelon. They're both games (Edible) and that's really where the similarities stop.

#86
crazyrabbits

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Well wrote...

Ylhaym wrote...

Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game.


Nice opinion but that all it is.


What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).

Modifié par crazyrabbits, 03 avril 2012 - 10:39 .


#87
Chromie

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Ylhaym wrote...

I played what... 90-100hrs of Skyrim and I'm already sick of playing it... Skyrim is a good game... But is highly overrated... I have done 2 playthroughs of ME3 (one NG+) and many hours in MP(N7-231)... And I actually would have started another playthrough if not for the face import bug and some priorities IRL... 


Nadya2 wrote...
ME1= one of the best RPG   is actually bioware masterpiece.   ME2=  great game

ME3=  the game that ruined the whole franchise and made playing the above titles irrelevant.


Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game. 




Nadya2 needs to play Baldur's Gate.

#88
LOLandStuff

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Because being left on top of a mountain is so much better.
I only played Skyrim for horses and dragons. Couldn't even manage to get into the story no matter how hard I tried.
And am I the only one who felt like Alduin was doing a very lousy job at ending the world?

#89
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crazyrabbits wrote...

Well wrote...

Ylhaym wrote...

Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game.


Nice opinion but that all it is.


What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).


They changed it because it became more of a shooter.Yes there were changes because of people were not happy with inventory but it wasn't broken for me,.How complicated is it to sell items or change upgrades.Just to much effort for some.If you didn't like it fine.You have the right to your opinions not your facts.You damn sure don't have the right to mine.The rest of your opinion is yours and your welcome to it but it don't fly with me.ME 1 was the best of the series.

#90
Blackmind1

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 It's still better than Skyrim, what are you talking about? Don't let Bethesda's great art department fool you; TES just dumbs down more and more with each instalment. There's nothing fun about Skyrim, and if you don't have mods, you run out of things to do at around the 100 hour mark. This is compared to the 500 hour mark in Oblivion, and the 700 hour mark in Morrowind. That's a severe drop in content to me. Bethesda ride the wave of their excellent art and sound department.

Let's not even get started on the multitude of bugs, and how unstable the game can be. Skyrim is a disappointment in nearly every way, unless you treat it as a hiking simulator with dragons.

Well wrote...

crazyrabbits wrote...

Well wrote...

Ylhaym wrote...

Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game.


Nice opinion but that all it is.


What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).


They changed it because it became more of a shooter.Yes there were changes because of people were not happy with inventory but it wasn't broken for me,.How complicated is it to sell items or change upgrades.Just to much effort for some.If you didn't like it fine.You have the right to your opinions not your facts.You damn sure don't have the right to mine.The rest of your opinion is yours and your welcome to it but it don't fly with me.ME 1 was the best of the series.

 

I love it when people are adamant that the first game in the series is always the best. How're those rose tinted specs doing?

Modifié par Blackmind1, 03 avril 2012 - 10:56 .


#91
orangesonic

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i think you can`t compare them... complete different games in my opinion

freedom = less story-character connection
and vice-versa

it`s like comparing 2 dogs... a shepard and a puddle... both of them are dogs, but they completely different

#92
Well

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Blackmind1 wrote...

 It's still better than Skyrim, what are you talking about? Don't let Bethesda's great art department fool you; TES just dumbs down more and more with each instalment. There's nothing fun about Skyrim, and if you don't have mods, you run out of things to do at around the 100 hour mark. This is compared to the 500 hour mark in Oblivion, and the 700 hour mark in Morrowind. That's a severe drop in content to me. Bethesda ride the wave of their excellent art and sound department.

Let's not even get started on the multitude of bugs, and how unstable the game can be. Skyrim is a disappointment in nearly every way, unless you treat it as a hiking simulator with dragons.

Well wrote...

crazyrabbits wrote...

Well wrote...

Ylhaym wrote...

Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game.


Nice opinion but that all it is.


What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).


They changed it because it became more of a shooter.Yes there were changes because of people were not happy with inventory but it wasn't broken for me,.How complicated is it to sell items or change upgrades.Just to much effort for some.If you didn't like it fine.You have the right to your opinions not your facts.You damn sure don't have the right to mine.The rest of your opinion is yours and your welcome to it but it don't fly with me.ME 1 was the best of the series.

 

I love it when people are adamant that the first game in the series is always the best. How're those rose tinted specs doing?


How is that not being able to look beyond your own nose going?

#93
Blackmind1

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Well wrote...

Blackmind1 wrote...

 It's still better than Skyrim, what are you talking about? Don't let Bethesda's great art department fool you; TES just dumbs down more and more with each instalment. There's nothing fun about Skyrim, and if you don't have mods, you run out of things to do at around the 100 hour mark. This is compared to the 500 hour mark in Oblivion, and the 700 hour mark in Morrowind. That's a severe drop in content to me. Bethesda ride the wave of their excellent art and sound department.

Let's not even get started on the multitude of bugs, and how unstable the game can be. Skyrim is a disappointment in nearly every way, unless you treat it as a hiking simulator with dragons.

Well wrote...

crazyrabbits wrote...

Well wrote...

Ylhaym wrote...

Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game.


Nice opinion but that all it is.


What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).


They changed it because it became more of a shooter.Yes there were changes because of people were not happy with inventory but it wasn't broken for me,.How complicated is it to sell items or change upgrades.Just to much effort for some.If you didn't like it fine.You have the right to your opinions not your facts.You damn sure don't have the right to mine.The rest of your opinion is yours and your welcome to it but it don't fly with me.ME 1 was the best of the series.

 

I love it when people are adamant that the first game in the series is always the best. How're those rose tinted specs doing?


How is that not being able to look beyond your own nose going?


Yup, definitely a Fandumb.

It's obviously going better for me than it is you, because I'm actually having fun in life.

Modifié par Blackmind1, 03 avril 2012 - 11:05 .


#94
casadechrisso

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Totally uncomparable. But if you must, Skyrim wins in most parts.

Greater timesink: Skyrim
RPG, mechanics-wise: Skyrim by far.
Freedom: Skyrim
Replay value: Skyrim
Cinematics: Mass Effect
Dialogue quality: Mass Effect

The only thing that maes Skyrim NOT a masterpiece on my sheet is the writing in many parts, the dialogues that leave much to be desirred and the completely bot-like companions. Fallout New Vegas did that much, much better and I can only facepalm about Bethesda's decision to take a huge jump back from there again. Skyrim with Obsidian's writing skills, that'd be a masterpiece.

Still, Mass Effect is an interactive movie and Skyrim a sandbox game, absolutely different things.

#95
Gandalf-the-Fabulous

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Well wrote...

crazyrabbits wrote...

Well wrote...

Ylhaym wrote...

Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game.


Nice opinion but that all it is.


What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).


They changed it because it became more of a shooter.Yes there were changes because of people were not happy with inventory but it wasn't broken for me,.How complicated is it to sell items or change upgrades.Just to much effort for some.If you didn't like it fine.You have the right to your opinions not your facts.You damn sure don't have the right to mine.The rest of your opinion is yours and your welcome to it but it don't fly with me.ME 1 was the best of the series.


Is that the best you ME1 fans can do? Seriously can you not come up with a better argument than "Rarrrrgh they got shooter in MY RPG", the inventory system in ME1 was not complicated at all, it was just tedious and boring and served no real purpose, seriously what exactly was it that the inventory system in ME1 brought to the table that made it such a crime to remove it in ME2?

Modifié par Gandalf-the-Fabulous, 03 avril 2012 - 11:09 .


#96
Swimming Ferret

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Meh, I have no idea why some people think Skyrim is a gift from Talos God. I've played it. Sure, I think it's a fun game, but the bugs, crashes and generally lack of RP in the game shot it down for me. I like Oblivion better in terms of story line. Heck, the only reason I really liked Skyrim was due to the wyverns dragons and the fact the argonians looked so awesome.

As for Mass Effect 3...Gorramit EA, I thought you stopped that stupid bull**** after the fail that was DA2. Guess not >:| It if had 2 more years, my head would have imploded from awesome. As it is, I'm fairly dissapointed; first game I ever preordered and I must say, I'm not gonna do that again in a hurry.

#97
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Blackmind1 wrote...

Well wrote...

Blackmind1 wrote...

 It's still better than Skyrim, what are you talking about? Don't let Bethesda's great art department fool you; TES just dumbs down more and more with each instalment. There's nothing fun about Skyrim, and if you don't have mods, you run out of things to do at around the 100 hour mark. This is compared to the 500 hour mark in Oblivion, and the 700 hour mark in Morrowind. That's a severe drop in content to me. Bethesda ride the wave of their excellent art and sound department.

Let's not even get started on the multitude of bugs, and how unstable the game can be. Skyrim is a disappointment in nearly every way, unless you treat it as a hiking simulator with dragons.

Well wrote...

crazyrabbits wrote...

Well wrote...

Ylhaym wrote...

Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game.


Nice opinion but that all it is.


What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).


They changed it because it became more of a shooter.Yes there were changes because of people were not happy with inventory but it wasn't broken for me,.How complicated is it to sell items or change upgrades.Just to much effort for some.If you didn't like it fine.You have the right to your opinions not your facts.You damn sure don't have the right to mine.The rest of your opinion is yours and your welcome to it but it don't fly with me.ME 1 was the best of the series.

 

I love it when people are adamant that the first game in the series is always the best. How're those rose tinted specs doing?


How is that not being able to look beyond your own nose going?


Yup, definitely a Fandumb.

It's obviously going better for me than it is you, because I'm actually having fun in life.

\\

No problem princess.You have the right to your opinion not the facts.Which your post has obvious shown you can't seem to recognize the difference.I prefer Eddings for my fiction.

#98
Blackmind1

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Well wrote...

Blackmind1 wrote...

Well wrote...

Blackmind1 wrote...

 It's still better than Skyrim, what are you talking about? Don't let Bethesda's great art department fool you; TES just dumbs down more and more with each instalment. There's nothing fun about Skyrim, and if you don't have mods, you run out of things to do at around the 100 hour mark. This is compared to the 500 hour mark in Oblivion, and the 700 hour mark in Morrowind. That's a severe drop in content to me. Bethesda ride the wave of their excellent art and sound department.

Let's not even get started on the multitude of bugs, and how unstable the game can be. Skyrim is a disappointment in nearly every way, unless you treat it as a hiking simulator with dragons.

Well wrote...

crazyrabbits wrote...

Well wrote...

Ylhaym wrote...

Really ? Awful Inventory System, repetitive environments, driving Mako on mountains and broken Combat mechanics... (Overpowered biotics and Immunity)... The only thing that saved ME1 is its Setting and Story

The only thing that is bad in ME3 is the last few minutes of the game.


Nice opinion but that all it is.


What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).


They changed it because it became more of a shooter.Yes there were changes because of people were not happy with inventory but it wasn't broken for me,.How complicated is it to sell items or change upgrades.Just to much effort for some.If you didn't like it fine.You have the right to your opinions not your facts.You damn sure don't have the right to mine.The rest of your opinion is yours and your welcome to it but it don't fly with me.ME 1 was the best of the series.

 

I love it when people are adamant that the first game in the series is always the best. How're those rose tinted specs doing?


How is that not being able to look beyond your own nose going?


Yup, definitely a Fandumb.

It's obviously going better for me than it is you, because I'm actually having fun in life.


No problem princess.You have the right to your opinion not the facts.Which your post has obvious shown you can't seem to recognize the difference.I prefer Eddings for my fiction.


lol! How cute! Passive Aggressiveness. Is this babbies first argument or something? Princess? Surely you can do better than that?

I also find it hilarious that I'm the one being chastised for having fun, while you people sit on a board all day circlejerking into a giant pot, which you then all take turns drinking out of weekly. I really don't want to get any more into the argument, because sitting on a board and talking to an immovable spaz isn't normally my thing. I can tell you that this fandumb, right now, is the laughing stock of nearly the entire gaming community at large, precisely because of people like, and worse than, you.

Modifié par Blackmind1, 03 avril 2012 - 11:20 .


#99
Guest_simfamUP_*

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answer the following:
what difference did it make saving the rachni queen in 1 to killing her?
the difference in legion survivng to being killed in 2?
the difference between wrex and wreave in context to the story?

there just the things i saw on my playthroughs but its the same for every major plot line in ME3.regardless of you're previous choices,the important plots in 3 just botched you're previous decisions,ie legion dies in 2 but in 3 you get a geth that looks exactly the same and has "legions memories",how original


1) You save the original, she helps. You don't. She doesn't.

2) The emotional impact it has. Like 3... the characters may have the same roles, but who do we really care about? Tali, Legion and Wrex are all favourites. When their roles are replaced by some jack-ass then it hasn't got the same feeling. And to me, having that impact is one of the key things in any BioWare game.

Besides... if the game ACTUALLY ended, we could have text epilogues coupled with some cutscenes that tell us what effect it had on the galaxy...

I don't see why text epilogues are frowned upon. It gives us detail and more closure than a cutscene would.

#100
crazyrabbits

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Well wrote...

crazyrabbits wrote...

What the previous poster quoted are the reasons that led to BW changing it in the following games. It's not an opinion - it's a fact.

The inventory system was broken. You ended up with so much junk that you had to sell it en masse, and the ridiculous stockpiles of Medi-Gel that you acquired broke the hacking minigame concept.

The environments were pretty much all the same thing - go through corridors, fight, get to big room, fight, more corridors, wash, rinse, repeat. You can see that they changed that in the later games (ME3, especially) by including wider spaces, combat from different ground levels and more choices for flanking enemies.

Biotics were as broken in ME1 as they were in this game. With the right combination of upgrades, you could access your powers faster than they could cooldown. Same with the weapon system. Having a fully-upgraded pistol meant you essentially had the best weapon in the game.

Yes, the setting and story are great, but that doesn't mean the company can be exempt from criticism (and indeed, they integrated those complaints into the other two games).


They changed it because it became more of a shooter.Yes there were changes because of people were not happy with inventory but it wasn't broken for me,.How complicated is it to sell items or change upgrades.Just to much effort for some.If you didn't like it fine.You have the right to your opinions not your facts.You damn sure don't have the right to mine.The rest of your opinion is yours and your welcome to it but it don't fly with me.ME 1 was the best of the series.


You mad, boy?

Whatever changes they made as a result of fan complaints are a fact. It wasn't broken for you, but it was broken for many others, and it devalued the concept of the game because the programming and gameplay was malleable enough to render entire mechanics useless.

I have no idea what you're trying to prove, but you didn't even answer my argument.

You're arguing that I have no right to your opinions, and that's not what I'm talking about. I'm saying, from an objective and corroborated (via interviews for the sequel) position, the original game had flaws, which were acknowledged by the developers and implemented in the sequel. You were trying to argue that someone's response about the flaws in the game was just their opinion, and I have just shown you that argument has no merit because it was resolved in future games (via developer comments and better systems).

Modifié par crazyrabbits, 03 avril 2012 - 11:33 .