Aller au contenu

Photo

Mass Effect 3 desperately needs (apart from the ending thing) more hub worlds and ILIUM


  • Veuillez vous connecter pour répondre
31 réponses à ce sujet

#1
Valkyre4

Valkyre4
  • Members
  • 383 messages
Seriously, what happened with hub worlds in ME3?

Just Citadel? It is not even as big as in ME1, but this is not the main issue, it is the fact that with Mass Effect 2 you visited some of the most amazing sci fi places in the Mass Effect Universe, like Ilium and Omega.

Especially Ilium... i consider it the epitome of what SCI FI cities should look like and was simply mesmerized by its huge scope and beuaty in ME2.

How can Ilium not even be mentioned in ME3? You dont see even a single picture of this amazing city. I really do hope that in some way Ilium makes a return via DLC, as well as other places like Omega and stuff.

Please bring back Ilium...whenever I think of ME universe and ways to perfectly describe it, Ilium comes first to mind!

#2
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages
Actually, the Citadel is bigger this time around and I found it to be quite the improvement. Story-wise more hubs wouldn't make much sense. Illium is getting thrashed and Omega still has TIM as it's land lord. The only other one that might work is Tuchunka but even that could be iffy. I would bet on more areas of the Citadel being opened up via DLC but I doubt that'll happen. Still, I love surprises so we'll see what happens.

#3
Valkyre4

Valkyre4
  • Members
  • 383 messages
^^ Ilium makes perfect sense! A mission there while it is being attacked by Reapers would be simply put AWESOME :P

#4
CARL_DF90

CARL_DF90
  • Members
  • 2 473 messages
As a mission, maybe. As a hub, probably not.

#5
nycmode75

nycmode75
  • Members
  • 320 messages
I see an Illium DLC pack down the road ... $$$ :whistle:

#6
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests
Huge scope? I'm sure not talking about the ingame one no? xD

The Citadel in ME3 is probably the most atmospheric places BioWare has made since...forever?

#7
Rickin10

Rickin10
  • Members
  • 575 messages
Yep. A real shame. Just another example of how ME3 was streamlined. Planets are now just levels where you go, you kill things, and leave. Non of that walking around nonsense.

#8
Valkyre4

Valkyre4
  • Members
  • 383 messages

simfamSP wrote...

Huge scope? I'm sure not talking about the ingame one no? xD

The Citadel in ME3 is probably the most atmospheric places BioWare has made since...forever?


Ι didnt say the Citadel in ME3 isnt a good one, I just said it isnt as big as the Citadel in ME1. It is better from the one in ME2 though, but ME2 had like 4 cities/hub worlds.

I just wanted to see Ilium in ME3... it is artistically the most amazing and atmospheric city in Mass Effect Universe in my humble opinion.

I simply wish there is a DLC that lets you visit it in some way, just to see that MASSIVE skyline with the sun setting... in ME2 I would just stand there and marvel at its beauty!

#9
nycmode75

nycmode75
  • Members
  • 320 messages
I really liked Ilium in ME2 as well, and I also loved the missions there and also the Shadow Broker DLC pack

#10
SturmMedik

SturmMedik
  • Members
  • 37 messages
It desperately needs a lot of things...

#11
ZajoE38

ZajoE38
  • Members
  • 667 messages
I agree. DLC Illium would be awesome. Just 2 - 3 missions and non combat area. Also DLC - Omega would be fine when Aria will be available as a temporary squadmate. We would retake Omega from Cerberus forces.

#12
bluewolv1970

bluewolv1970
  • Members
  • 1 749 messages

CARL_DF90 wrote...

Actually, the Citadel is bigger this time around and I found it to be quite the improvement. Story-wise more hubs wouldn't make much sense. Illium is getting thrashed and Omega still has TIM as it's land lord. The only other one that might work is Tuchunka but even that could be iffy. I would bet on more areas of the Citadel being opened up via DLC but I doubt that'll happen. Still, I love surprises so we'll see what happens.


the citadel is not half the size of Mass Effect

#13
dreman9999

dreman9999
  • Members
  • 19 067 messages
More hub world will not work in ME3 story...Being that every place is getting invades by reapers.

#14
dreman9999

dreman9999
  • Members
  • 19 067 messages

bluewolv1970 wrote...

CARL_DF90 wrote...

Actually, the Citadel is bigger this time around and I found it to be quite the improvement. Story-wise more hubs wouldn't make much sense. Illium is getting thrashed and Omega still has TIM as it's land lord. The only other one that might work is Tuchunka but even that could be iffy. I would bet on more areas of the Citadel being opened up via DLC but I doubt that'll happen. Still, I love surprises so we'll see what happens.


the citadel is not half the size of Mass Effect

But most of the space the me1 version had was useless.

#15
Guest_simfamUP_*

Guest_simfamUP_*
  • Guests

dreman9999 wrote...

bluewolv1970 wrote...

CARL_DF90 wrote...

Actually, the Citadel is bigger this time around and I found it to be quite the improvement. Story-wise more hubs wouldn't make much sense. Illium is getting thrashed and Omega still has TIM as it's land lord. The only other one that might work is Tuchunka but even that could be iffy. I would bet on more areas of the Citadel being opened up via DLC but I doubt that'll happen. Still, I love surprises so we'll see what happens.


the citadel is not half the size of Mass Effect

But most of the space the me1 version had was useless.


Exactly. And infact, I spent more time in the citadel in ME3, than I did in both of the other games put together. And Omega and Illium? I went there for the Squad recruitment/loyalty missions... and nothing more. I went to Illium more times due to the DLC.

#16
Gleym

Gleym
  • Members
  • 982 messages
You do realize, dreman, that 'useless space' exists all around you, right? You only find it 'useless' because it isn't blaring in your face all "NOTICE ME NOTICE ME ACTION ACTION NOTICE ME!". Pro-tip: Immersion comes from down-time, not excitement. Those 'bored' spots that you have in a game that let you just wind down a bit an take in an area, go for a stroll and such. That's what creates an immersive environment. ME3 doesn't really immerse you into its world because it's just non-stop bombardment of things going on and trying to create tension. I would rather be bored, personally, walking around a city that has 'useless' corridors, because at least that makes it a natural environment, instead of just pretty skyboxes.

#17
Wulfram

Wulfram
  • Members
  • 18 948 messages
I'd rather see the fights for Palaven and Thessia fleshed out than have new planets added.

Modifié par Wulfram, 03 avril 2012 - 01:47 .


#18
bluewolv1970

bluewolv1970
  • Members
  • 1 749 messages

dreman9999 wrote...

bluewolv1970 wrote...

CARL_DF90 wrote...

Actually, the Citadel is bigger this time around and I found it to be quite the improvement. Story-wise more hubs wouldn't make much sense. Illium is getting thrashed and Omega still has TIM as it's land lord. The only other one that might work is Tuchunka but even that could be iffy. I would bet on more areas of the Citadel being opened up via DLC but I doubt that'll happen. Still, I love surprises so we'll see what happens.


the citadel is not half the size of Mass Effect

But most of the space the me1 version had was useless.


really - you had two bars - one had dancers, one had gambling (which you could actually play), you had a fully functional c-sec office,  you had a medical center, numerous shopping outlets, the embassies, consorts chambers, and the walk around the presidium itself...that is in addition to the fact that you could actually have missions on the citadel, including gunfights (unlike 2 and 3)...

#19
Gleym

Gleym
  • Members
  • 982 messages

bluewolv1970 wrote...

really - you had two bars - one had dancers, one had gambling (which you could actually play), you had a fully functional c-sec office,  you had a medical center, numerous shopping outlets, the embassies, consorts chambers, and the walk around the presidium itself...that is in addition to the fact that you could actually have missions on the citadel, including gunfights (unlike 2 and 3)...


I think that we've just reached a point now where it's clear some people are just deluding themselves into believing that ME3 somehow 'improved upon everything in the series', despite lacking a good 60% of the content from previous installments.

#20
Valkyre4

Valkyre4
  • Members
  • 383 messages

Wulfram wrote...

I'd rather see the fights for Palaven and Thessia fleshed out than have new planets added.


Excuse me but what?

Omega and Illium are "new planets"? Since ME2 maybe, but in ME3 no.

We went to Thessia. Palaven would be cool, i dont mind going there, but Illium was a major major part of the Universe in ME2 and it deserves more than a single secondary codex reference in ME3...

Modifié par Valkyre4, 04 avril 2012 - 07:51 .


#21
JBONE27

JBONE27
  • Members
  • 1 241 messages

CARL_DF90 wrote...

Actually, the Citadel is bigger this time around and I found it to be quite the improvement. Story-wise more hubs wouldn't make much sense. Illium is getting thrashed and Omega still has TIM as it's land lord. The only other one that might work is Tuchunka but even that could be iffy. I would bet on more areas of the Citadel being opened up via DLC but I doubt that'll happen. Still, I love surprises so we'll see what happens.


An Omega DLC would make a lot of sense.  Kick TIM and his buddies out, and open it up as a hub world.

#22
Primalrose

Primalrose
  • Members
  • 163 messages
The reapers are invading the galaxy, you don't have much time to do a luxury shopping spree in Illium. Still, I wouldn't complain about a critical mission set there. Lair of the Shadow Broker made me really want to see Illium more.

#23
Hogge87

Hogge87
  • Members
  • 676 messages

CARL_DF90 wrote...

Actually, the Citadel is bigger this time around and I found it to be quite the improvement. Story-wise more hubs wouldn't make much sense. Illium is getting thrashed and Omega still has TIM as it's land lord. The only other one that might work is Tuchunka but even that could be iffy. I would bet on more areas of the Citadel being opened up via DLC but I doubt that'll happen. Still, I love surprises so we'll see what happens.


Well, there's been a lot of talk of a "retake Omega" DLC. I'd buy that.

#24
AlanC9

AlanC9
  • Members
  • 35 621 messages

Valkyre4 wrote...
We went to Thessia. Palaven would be cool, i dont mind going there, but Illium was a major major part of the Universe in ME2 and it deserves more than a single secondary codex reference in ME3...


Are you trying to jinx Illium or something? The way places get important in ME3 is by having the crap blown out of them.

#25
Darth Malice113

Darth Malice113
  • Members
  • 1 684 messages

AlanC9 wrote...

Valkyre4 wrote...
We went to Thessia. Palaven would be cool, i dont mind going there, but Illium was a major major part of the Universe in ME2 and it deserves more than a single secondary codex reference in ME3...


Are you trying to jinx Illium or something? The way places get important in ME3 is by having the crap blown out of them.


Lulz, I can see it now. The citizens of Illium praying the that Shepard and company don't show up. Death and Devastion seem follow him/her where ever they go.