1st of all let me say I don't suck at this game or anything , I beat the final boss on nightmare with my Blood mage/Spirit healer mage
This is different though , now I'm a rogue trying to play on nightmare and I just notice that Wynne & Morrigan get killed in EVERY SINGLE hard battle that we ever do
Allistar has half a ****ing brain , he won't try to pull aggro off of them when they are getting their asses kicked , and there is no tactic (as far as I'm aware) to have him switch his target over to the ones attacking the girls and pull them off of them
Morrigan , I overlooked the fact that PC controlled characters are morons and need massive tactic slot use to do anything right and I made her a blood mage , theres no real way to have her simply pop on blood magic do blood wound and then drop blood magic mode off , nope she just either wastes her specialization or gets killed 5X faster trying to use it. Obviously I could switch to her and do it myself but thats annoyingly tedious
Jeez..... is there ANY way to make Morrigan be a competant blood mage? Is there ANY way to give Allistar a brain?
Playing nightmare when YOU aren't the mage , these PCs are incompetant fools due to limited tactic slots
Débuté par
Tonya777
, déc. 03 2009 08:54
#1
Posté 03 décembre 2009 - 08:54
#2
Posté 03 décembre 2009 - 08:57
Which is why they allow you to overshadow your group members, because tactics system is retarded.
#3
Posté 03 décembre 2009 - 09:00
Yeah but that sucks , you have to turn a 20 second battle into a 5 minutes of micromanaging battle if you want to get through a tougher fight with the idiots all alive at the end of it
#4
Posté 03 décembre 2009 - 09:03
You don't have to at most for average fight you'd need to issue some commands off such as CC and choice spells some will require more management than others but it's not that bad. Just don't make them be idiots casting fireballs in your melee group or using mind blast when there's one target on them.
Personal favorite morrigan shapeshifting into a spider while I wanted a mass paralysis off. Tactics damn you.
Personal favorite morrigan shapeshifting into a spider while I wanted a mass paralysis off. Tactics damn you.
#5
Posté 03 décembre 2009 - 09:04
There is a tactic for "enemy is attacking {character}".
Why don't you control Morrigan and let the AI handle your rogue?
Why don't you control Morrigan and let the AI handle your rogue?
#6
Posté 03 décembre 2009 - 09:05
Because that defeats the purpose of making your character a rogue and not just a blood mage to replace morrigan?
Edit : I put these tactics on
Morrigan
1.Self : Any : Activate blood magic
2.Enemy : Any : Blood wound
3.Self Health < 50% : Deactivate blood magic
Allistar :
Enemy attacking Morrigan : Attack
Enemy attacking Wynne : Attack
HOPEFULLY this fixes up their stupid issues
Edit : I put these tactics on
Morrigan
1.Self : Any : Activate blood magic
2.Enemy : Any : Blood wound
3.Self Health < 50% : Deactivate blood magic
Allistar :
Enemy attacking Morrigan : Attack
Enemy attacking Wynne : Attack
HOPEFULLY this fixes up their stupid issues
Modifié par Tonya777, 03 décembre 2009 - 09:09 .
#7
Posté 03 décembre 2009 - 09:09
Hmm, I thought micromanaging was more or less required for nightmare? I play on hard and usually have to micromanage Wynne for the hard fights. The micromanaging makes the game a lot more tactical and more similar to real turnbased games (Infinity engine ones), which I think is a good thing.
About Allistair as tank. I don't know what talents you have on him, but Taunt is really a must if you want him to function as a tank. Threaten is just not enough in my opinion.
About Allistair as tank. I don't know what talents you have on him, but Taunt is really a must if you want him to function as a tank. Threaten is just not enough in my opinion.
Modifié par Gruntl, 03 décembre 2009 - 09:10 .
#8
Posté 03 décembre 2009 - 09:12
Yes he has taunt and threaten
#9
Posté 03 décembre 2009 - 09:16
Set Alistair to spam taunt. I'm playing as a S/S warrior on nightmare, and the only guy who's ever died in my party is Sten, and that's because I get lazy or try to save potions. I almost always keep my warrior selected. Sten does the killing, and Wynne casts buffs. The last slot depends on which NPC story I'm playing at the moment.
#10
Posté 03 décembre 2009 - 09:17
Actually u should just have alistair taunt all the elite/boss mobs, and ur rogue should be able to pick off the none-elites that went to ur mages before they are dead.
Like Enemy Rank = Elite or Higher -> Taunt,
tactic up stuff like mindblast helps.
Like Enemy Rank = Elite or Higher -> Taunt,
tactic up stuff like mindblast helps.
Modifié par Sharog, 03 décembre 2009 - 09:18 .
#11
Posté 03 décembre 2009 - 09:33
Yeah but for now Morrigan only has Tactic upgrade 2/4 (Mages only get skills every 3 lvls so its pretty bad w/ her lol)
#12
Posté 03 décembre 2009 - 10:46
It's simple, really. DIY. Don't use tactics.
#13
Posté 03 décembre 2009 - 11:10
Tonya777 wrote...
Yes he has taunt and threaten
mages can have that even more ... every mob seems to be fixated on the first one who hits them no matter what ... especially when the figth has not officially started according to the game. combine that with an inability for fighters to effectively block a running opponent and the slaughter of the so-called "op" characters begins lol.
Modifié par menasure, 03 décembre 2009 - 11:11 .
#14
Posté 03 décembre 2009 - 11:14
Morrigan is really hard to use with tactics. The majority of her spells require micromanaging. Wynne is amazing at using tactics since she comes with like 10 slots and is already on her way to being a healer/buffer. I'm on nightmare and I don't touch wynne when I'm using her. She automatically shatters any iced opponents, automatically buffs every party member with relevant buffs, and already heals party members when their health goes below 50%. She group heals when Sten goes below 25%, since he shouldn't be taking damage and it's safe to assume if he is then everyone is. Give wynne blood magic and have her switch to blood magic when her mana is below 10% and you'll never have to click on her again.
As for Allistair, just have him shield bash the nearest target, taunt when anyone but him is being attacked by melee attack, and he's pretty easy to keep on tactics alone as well.
In any event, nightmare wasn't made for people who just want to auto-play the game with tactics. And normal is completely manageable if you know how to use tactics. So I really don't know what you're complaining about.
As for Allistair, just have him shield bash the nearest target, taunt when anyone but him is being attacked by melee attack, and he's pretty easy to keep on tactics alone as well.
In any event, nightmare wasn't made for people who just want to auto-play the game with tactics. And normal is completely manageable if you know how to use tactics. So I really don't know what you're complaining about.
#15
Posté 03 décembre 2009 - 11:19
Yeah you guys obviously don't understand how to fully use tactics. Don't just rant & complain. Nightmare is only hard until you have a full party for me at least. Aside from an occasional AoE spell I rarely have to control my party members unless its to shield bash someone off my mage or cone of cold accurately. You're obviously doing something wrong or not as good as you think you are b/c you do not need 2 mages in your party...it makes the game way too easy even on Nightmare. I suggest trying to adjust tactics or look up battle strategy advice before ranting about your own flaws. Tacts are not perfect but you can do a lot with it.
#16
Posté 03 décembre 2009 - 11:21
How does one tactic a companion to use "special crit/crush ability" against frozen target? i cant get this to work properly.
#17
Posté 03 décembre 2009 - 11:25
Sharog wrote...
How does one tactic a companion to use "special crit/crush ability" against frozen target? i cant get this to work properly.
There's no frozen command. I think I have it set on "immobilized" or something like that. There are a few times when Sten and Wynne try to shatter opponents that aren't actually frozen, but for the most part, it works pretty well. Between Sten using mighty blow and critical strike, Morrigan using CoC, Wynne using stone fist and my PC using whirlwind, I can shatter like five enemies in one turn. It's pretty funny. And I only have to control Morrigan and my PC for that.
#18
Posté 03 décembre 2009 - 11:25
Pick "Enemy immobilized" and then pick stonefist or whatever
#19
Posté 03 décembre 2009 - 11:27
I see, so certain ability falls in to the immobilizing effects, Any idea what cc category crushing prison falls in to? i would like my mage to auto dispel it when xx has debuff.
#20
Posté 03 décembre 2009 - 11:31
Crushing prison doesn't count
Whats cool is that freeze & petrify count for rogues coup de grace too
Whats cool is that freeze & petrify count for rogues coup de grace too
#21
Posté 03 décembre 2009 - 11:39
Tonya777 wrote...
Morrigan
1.Self : Any : Activate blood magic
2.Enemy : Any : Blood wound
3.Self Health < 50% : Deactivate blood magic
Since top has priority Morrigan might end up activating BM and deactivating it over and over again. Move the third line on top or change the first to Self : Health > 50 % : Activate blood magic
But seriosely going with just 3 lines per char won't get you very far.
#22
Posté 03 décembre 2009 - 12:44
What you think I'm gonna type out all 14 or so lines of tactics when all I was trying to explain was her blood magic tactics?
Anyway that **** kept getting her killed so I said **** it and took it off of her tactics so now she has a wasted specialization point and 3 wasted talent points oh the **** well
Anyway that **** kept getting her killed so I said **** it and took it off of her tactics so now she has a wasted specialization point and 3 wasted talent points oh the **** well
Modifié par Tonya777, 03 décembre 2009 - 12:45 .
#23
Posté 03 décembre 2009 - 07:08
Then i made the wrong assumption, sorry.
Put tactics that heal or protect the caster always on top. Also for Alistair - instead of just attack use something like Shield Bash or Overpower on Enemies attacking your casters.
For Morrigan i also liked Self : Surrounded by at least 2 Enemies : Use Ability : Mind Blast
In the end you won't get araund a bit of microing tho ...
Put tactics that heal or protect the caster always on top. Also for Alistair - instead of just attack use something like Shield Bash or Overpower on Enemies attacking your casters.
For Morrigan i also liked Self : Surrounded by at least 2 Enemies : Use Ability : Mind Blast
In the end you won't get araund a bit of microing tho ...
#24
Posté 03 décembre 2009 - 07:19
why don't you set enemy attacking Wynne or whoever attack
#25
Posté 03 décembre 2009 - 08:15
Tactics work better than no tactics. People just don't like figuring them out. Get a tactics mod and fill up at least 15 or so slots. With enough patience you can even make characters like Shale manage all four of his stances and the abilities fairly well.
Enemy target: caster, surrounded by enemies, rank, status effects, attacking pc or healer w/ melee attack, and even skip to next tactics are just some of the ones that can play the companion REALLY well if they are done right. Get your melee's to use crit abilities on things that are Status="Can't attack" for shatters and they will automatically be VERY efficient at shattering whatever you freeze. (Expect if you use force field on enemies a lot, but ehh) There is an advanced tactics mod that has more options available like group wounded (2 members <50%), status: petrified, and others.
In the long run its better than tabbing through and pressing the pause every time you want to do something other than the basics with your companions. While its fun to play and setup the other companions so that you can use them just as well, it is still good to have a good ai running.
Enemy target: caster, surrounded by enemies, rank, status effects, attacking pc or healer w/ melee attack, and even skip to next tactics are just some of the ones that can play the companion REALLY well if they are done right. Get your melee's to use crit abilities on things that are Status="Can't attack" for shatters and they will automatically be VERY efficient at shattering whatever you freeze. (Expect if you use force field on enemies a lot, but ehh) There is an advanced tactics mod that has more options available like group wounded (2 members <50%), status: petrified, and others.
In the long run its better than tabbing through and pressing the pause every time you want to do something other than the basics with your companions. While its fun to play and setup the other companions so that you can use them just as well, it is still good to have a good ai running.





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