a.m.p wrote...
About the fuel, the drive cores, the food, the safety precautions, the route not being a straight line, thus doubling or tripling travel time. All of these are engineering problems. And if the writers so choose, they can have these problems solved one way or the other.
I'm fond of pointing out that they established right in the first game that ships have cryonic sleep technology built into them as standard equipment. That would be one way to solve the "food" and "boredom" problems simultaneously.





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