count_4 wrote...
I don't think a relay as small as the conduit is enough to transport a vessel much larger than the Mako from ME1 which means a lot of resources need to be apprehended to build suffciently large ones.
Well, yes, but we only really need to transport people, not ships. The actual fleets can wait until we've gotten better at building relays, or could be mothballed in order to get the requisite amounts of eezo for the conduits.
count_4 wrote...
The Citadel alone might not cause it(if it goes down a all) but the combined bombardment of Sword will. They are firing directly at Earth while closing in, almost every shot that misses a Reaper is a direct hit.
That means for every shot a dreadnought misses, there is an impact equal to two times Hiroshima down on Earth. Every single shot.
Now let's assume only 1% of the shots fired deviate enough to miss the Repaers but still hit Earth. I don't exactly know how many dreadnoughts are on site but estimations were about 100 iirc. Over the course of a battle merely half an hour in length, that would equal almost 1000 nuclear bombs worth of impact. And that's just the few dreadnoughts.
There are (tens of) thousands of smaller ships out there that have smaller ordnance than the major vessels but still large enough to pack one hell of a punch.
Earth is a post-apocalyptic wasteland in the middle of a nuclear winter once the fight is over.
Hmm. That's a good point. A pincer attack could avoid shots from hitting Earth (ie, don't fire at the Reapers if Earth is behind them) but that isn't what's shown. Alternatively, a Paragon approach could be along the lines of "Don't shoot unless you know you're going to hit!" but to be honest, the stakes are too high. Earth isn't worth more than the one chance to stop the Reapers.
I believe the ME1 codex also goes into some detail about this sort of thing. I'll agree that, at the very least, one side of Earth is going to be in fairly bad shape. America and Australia are probably going to be better off, as well as China/ Eastern Russia.
Modifié par JasonShepard, 03 avril 2012 - 03:12 .





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