I restarted ME1 last night and was SHOCKED!
#1
Posté 03 avril 2012 - 01:57
#2
Posté 03 avril 2012 - 01:58
#3
Posté 03 avril 2012 - 01:59
#4
Posté 03 avril 2012 - 02:00
Come with me for fun in my buggy
Come along let's go for the hell of it...
Modifié par Shallyah, 03 avril 2012 - 02:03 .
#5
Posté 03 avril 2012 - 02:04
Modifié par rachellouise, 03 avril 2012 - 02:04 .
#6
Posté 03 avril 2012 - 02:05
rachellouise wrote...
and you could talk to the people in your squad. "Not now shepard!"
I miss this alot.
#7
Posté 03 avril 2012 - 02:05
#8
Posté 03 avril 2012 - 02:06
DA2 did that right. You dont even need eavesdropping conversations. You find the quest item and "space magically" you know its owner.
#9
Posté 03 avril 2012 - 02:08
#10
Posté 03 avril 2012 - 02:09
Makes you know what's wrong with the fabric of the game.
#11
Posté 03 avril 2012 - 02:11
#12
Posté 03 avril 2012 - 02:11
Modifié par SkitSkit, 03 avril 2012 - 02:16 .
#13
Posté 03 avril 2012 - 02:14
#14
Posté 03 avril 2012 - 02:15
lrrose wrote...
I've been replaying ME1 for about a week now and I am shocked about how easily Shepard gets stuck in walls and how easily the aim animation gets messed up. Both issues force resets. And those cheating Thresher Maws... And Toombs claiming that my War Hero Shepard was in his squad at Akuze.
Unfortunately Shepard still gets stuck in walls in ME2 and 3, though it's much better in 3.
#15
Posté 03 avril 2012 - 02:16
#16
Posté 03 avril 2012 - 02:17
#17
Posté 03 avril 2012 - 02:18
rachellouise wrote...
and you could talk to the people in your squad. "Not now shepard!"
Great now I got Garrus' voice stuck in my head
#18
Posté 03 avril 2012 - 02:18
You're very very very lucky, then. NEVER got stuck in level geometry, flew off into the sky or fell through the floor? Amazing!lrrose wrote...
I've never had to reset due to a glitch in ME2 or ME3.
#19
Posté 03 avril 2012 - 02:19
lrrose wrote...
I've never had to reset due to a glitch in ME2 or ME3.
I had the most glitches in 2 personally. 1 has a couple dialogue glitches (Toombs) but I haven't hit any issues that required a reset.
#20
Posté 03 avril 2012 - 02:19
Windariah wrote...
rachellouise wrote...
and you could talk to the people in your squad. "Not now shepard!"
I miss this alot.
I'm sorry, but when I read your comment I couldn't help but think of this --> http://hyperboleanda...everything.html
Anyway, OP's right. I miss talking to random background characters and being able to actually explore planets or walk around on different hub worlds. It made the world feel alive.
#21
Posté 03 avril 2012 - 02:20
#22
Posté 03 avril 2012 - 02:22
rachellouise wrote...
I remember getting stuck XD. Crouch, stand, crouch stand. Spin, spin, spin. etc Most of the time it just about worked xd
Never worked for me
#23
Posté 03 avril 2012 - 02:24
Baine10 wrote...
I love these kind of Threads.
Makes you know what's wrong with the fabric of the game.
#24
Posté 03 avril 2012 - 02:25
#25
Posté 03 avril 2012 - 02:25
lrrose wrote...
I've been replaying ME1 for about a week now and I am shocked about how easily Shepard gets stuck in walls and how easily the aim animation gets messed up. Both issues force resets. And those cheating Thresher Maws... And Toombs claiming that my War Hero Shepard was in his squad at Akuze.
Ah, as opposed to randomly dying because you hit an invisible wall on that moon near Palaven, or falling through the world on the Citadel? Or quest markers on the Citadel not turning off?





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