mr.surv wrote...
Yeah but why the Vancouver cubemap ( cubemaps are made for reflects ) is in the end.
Reused assets?
mr.surv wrote...
Yeah but why the Vancouver cubemap ( cubemaps are made for reflects ) is in the end.
Modifié par Sui-chu, 03 avril 2012 - 08:46 .
Sui-chu wrote...
After i found this thread i also started looking through some files and in BioA_End003_Planet.pcc i found this http://img850.images...0/1136/euhp.png
I dont realy know why that file together with the files tear streak/drops and bloodynose that are also in that list...cause clearly no one of the normandy crash has any wounds at all
that was what i also thought about right after i posted that link xD For maybe just at the first part of the ending video.Phobius9 wrote...
Sui-chu wrote...
After i found this thread i also started looking through some files and in BioA_End003_Planet.pcc i found this http://img850.images...0/1136/euhp.png
I dont realy know why that file together with the files tear streak/drops and bloodynose that are also in that list...cause clearly no one of the normandy crash has any wounds at all
Isn't that just a texture overlay for Shepard's face when he/she is on the Citadel at the end?
Blackmind1 wrote...
SKiLLYWiLLY2 wrote...
Meh, I don't really see that as evidence at all because what about the people (and I'm sure it's a big majority of the mass effect players) who haven't read that book? How are they supposed to catch that connection, which is extremely subtle and never referenced or repeated again in the game.
You're serious? They aren't allowed to add throwbacks to canon media because some people may not have read it? That's completely retarded.
Dranks wrote...
Kahlee Sanders is a main character in the books and that didn't stop them from adding her. Kai Leng was in them too. No reason they couldn't throw a growl in.
Modifié par SKiLLYWiLLY2, 03 avril 2012 - 09:09 .
tjc2 wrote...
Anyone hate the new DLC model that RPGs have created?
The problem I have with them is they never fit into the new game quite right. Zaaed and Kasumi just did not feel right.
In someways I wish devs would just say we need to make more money on RPGs and thus develop DLC alongside the main game. We realize that some fans want more details and more story and others just want the core content.
Sunnyhat1 wrote...
You know they already said they where planning an indoctrination type ending (final hours of ME3) but scrapped it in the end.
ALL these things could just be leftovers from before they decided to scrap it.
They where just too lazy to iron things out...
Sui-chu wrote...
But what i am certain of is that there was no character that cried in the ending videos so that file is kinda still out of place then
Modifié par Animositisomina, 03 avril 2012 - 09:10 .
Giskler wrote...
Another find in the illusive man showdown file:
postimage.org/image/4m3bvrsxh/full/
Reaper Indoctrination Blur ... oily black shadows/whispers etc are definitely a side effect of indoctrination then.
Well it's in the final hours.. i only saw it recited like here.Schief724 wrote...
Sunnyhat1 wrote...
You know they already said they where planning an indoctrination type ending (final hours of ME3) but scrapped it in the end.
ALL these things could just be leftovers from before they decided to scrap it.
They where just too lazy to iron things out...
Wait what? Link?
Sunnyhat1 wrote...
Well it's in the final hours.. i only saw it recited like here.Schief724 wrote...
Sunnyhat1 wrote...
You know they already said they where planning an indoctrination type ending (final hours of ME3) but scrapped it in the end.
ALL these things could just be leftovers from before they decided to scrap it.
They where just too lazy to iron things out...
Wait what? Link?
"And even in November the gameplay team was still experimenting with an
endgame sequence where players would suddenly lose control of Shepard's
movement and fall under full reaper control. (This sequence was dropped
because the gaemplay mechanic proved too troublesome to implement
alongside dialogue choices). "
Modifié par Orange Tee, 03 avril 2012 - 09:25 .
Guest_Opsrbest_*
Collections of resources and what they look like.Orange Tee wrote...
Some seriously interesting stuff here... OP may want to gather the most compelling finds and put them in the main post to make it easy for others.
But my biggest question is... If we don't see any of that green foliage in neither the end or the actual dreams (other than the planet our crew lands on I guess, but that's a cutscene) then wtf is it for?
BTW in the final hours app they only mentioned throwing away the indoctrination game mechanics, where you would lose control of Shepard, never the story idea.
OK lol this is just delusional now.Silasqtx wrote...
http://i.minus.com/ibdBWNIifqhU9K.jpg
"Focus on the ending"
If so, why rename foliage with "Dream"? SOME of the foliage do NOT appear in the dream sequences, but in London or Ardat-Yakshi monastery. Why the "dream" name then?
That's because they made the ending before that, and reused the mesh/texture elsewhere, during the polishing phase.
But again, why the "dream" label? We all know why.
Don't give up, the haters won't prevail.
There IS indoctrination scene in the ending - the TIM scene. They didn't cut it, they just cut the gameplay mechanic they couldn't work from it. But that's it. The indoctrination is in that scene, because of TIM and his implants he got after the procedure. It doesn't extend earlier or further.Sunnyhat1 wrote...
You know they already said they where planning an indoctrination type ending (final hours of ME3) but scrapped it in the end.
ALL these things could just be leftovers from before they decided to scrap it.
They where just too lazy to iron things out...
Yeah, the mission on Horizon makes it abundantly clear that TIM and Henry Lawson were trying to extend the Indoctrination process to allow them to control non-Reaper forces, and eventually control the Reapers themselves. It was why he thought he could control the Reapers, because of said implants. Despite them, however, he had been indoctrinated for quite some time.IsaacShep wrote...
There IS indoctrination scene in the ending - the TIM scene. They didn't cut it, they just cut the gameplay mechanic they couldn't work from it. But that's it. The indoctrination is in that scene, because of TIM and his implants he got after the procedure. It doesn't extend earlier or further.Sunnyhat1 wrote...
You know they already said they where planning an indoctrination type ending (final hours of ME3) but scrapped it in the end.
ALL these things could just be leftovers from before they decided to scrap it.
They where just too lazy to iron things out...
SKiLLYWiLLY2 wrote...
bigtymers1211 wrote...
IsaacShep wrote...
It is not a piece of evidence lmao. We didn't need game file to tells us we're hearing reaper growl. Everyone already knew that.Dranks wrote...
This is a big piece of evidence for IT. It confirms what people have been saying, that that was a Reaper growl. For those that don't know, the third novel (which is canon) describes Reapers making a growl when they make an indoctrination attempt or it fails or something. Either way the two are DIRECTLY related.Giskler wrote...
Heres another one:
postimage.org/image/xk35y1np7/full/
So its definitely a reaper growl we hear when Anderson interrupts the conversation.
He was saying the Growl meant the reaper Failed to indoctrinate someone (a LA the third Novel), so that meant the kid was NEVER there/Something is fishy about that scene.
That is at least a piece of POTENTIAL evidence toward IT, if not, then at least that scene shows something weird is going on with Shepard and the Reaper
Meh, I don't really see that as evidence at all because what about the people (and I'm sure it's a big majority of the mass effect players) who haven't read that book? How are they supposed to catch that connection, which is extremely subtle and never referenced or repeated again in the game.
Well, just because one person says it's the best, doesn't mean it is the best. There's tons of good evidence for Indoctrination Theory. It might all be coincidence, or abandoned story bits... and it might be true. I guess we'll found out soon enough.Sepharih wrote...
I love indoctrination interpretation and it's how I choose to view the endings....but if this is the best piece of "evidence" the theory has....that says a lot.
Modifié par Mr.Kusy, 03 avril 2012 - 10:46 .
Ah yes "Those people" We have agreedMr.Kusy wrote...
Nothing interesting in this thread?
Just someone who has no idea about how stuff works does a datamine for the first time?
Well most "evidence" is really just interpretation of things that happen in the story. It's not much...but having unique assets to the jungle planet sequence with a dream prefix is at least something. We don't even have that. Nothing outside of interpretations of the events of the game has shown Bioware ever intended anything like this....so while I choose to view the game from this perspective becasue it's the only way it becomes bearable.....it probably wasn't what they intended.KingNewbs wrote...
Well, just because one person says it's the best, doesn't mean it is the best. There's tons of good evidence for Indoctrination Theory. It might all be coincidence, or abandoned story bits... and it might be true. I guess we'll found out soon enough.Sepharih wrote...
I love indoctrination interpretation and it's how I choose to view the endings....but if this is the best piece of "evidence" the theory has....that says a lot.
Mr.Kusy wrote...
Nothing interesting in this thread?
Just someone who has no idea about how stuff works does a datamine for the first time?