Siansonea II wrote...
I hate to break it to everyone, but the game's replayability would be virtually nil even if it had a great ending.
Let me save any would-be replayers some time. Without listing spoilers, I can tell you that all of your decisions in the first two games are largely cosmetic, or the implications of those actions fall outside the scope of the game (like the future of the krogan race). If you got a key player killed in the first two games, somebody else will step up and do the exact same thing that character would have done. If Mordin is dead, it's another salarian scientist. If Wrex is dead, it's his brother Wreav. If Tali is dead, it's Admiral Daro'Xen. If Legion is dead, it's a backup copy of Legion or something. If Miranda is dead, it's her sister clone Oriana. If Jacob is dead, it's a random ex-Cerberus guy. And if you think there's impact to those "save/kill the Council" and "save/kill the rachni queen" decisions, you've got another think coming.
Oh, and in some cases, if a character is dead, they are simply absent, with no impact on the game whatsoever. You think Garrus or Samara have a role to play in larger events? Nope. If they're dead, you simply don't see them. Everything else is 100% the same.
Remember when we were told that our actions had far-reaching consequences? Well, if you're really particular about the character model and voice actor you're seeing in a particular sequence, well, then I guess that promise was fulfilled. But if, like me, you expected actual events to play out differently, in a different sequence, with different options and possibilities, you are better off not bothering with a replay even if the ending didn't bother you.
see i'm lucky, I didn't have that astronomical expectation that the game would be TOTALLY different based on a few decisions, I figured along time ago it would be cosmetic at best, but I get that.
You cant expect them to make a wildly divergent game based one the hundreds of choices that are available, there'd be no way possible to even code that in a workable time frame at all.
Did you honestly expect things to be vastly different because a character or two is gone? Also if they were absent even Garrus or Tali that still has an impact over who you get to interact with, is it minor? sure, but it DOES have an impact on how some things in the game play out.
But it was never going to be a case of wildly divergent situations and missions.