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Ending destroyed replayability


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#176
GDragonFly7

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Ending destroyed replayability? My third playthrough begs to differ...

#177
abaris

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GDragonFly7 wrote...

Ending destroyed replayability? My third playthrough begs to differ...


Then I guess you're more into the action than the story. There's not so much going on storywise, since abundant autodialogue pretty much prevents you from influencing what your character says or does. I found that tedious after the second attempt.

#178
Phategod1

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For you, I just beat the game for a third time.

#179
Getorex

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AlanC9 wrote...

Getorex wrote...
Look, if no matter what I do, at the end of the day I am going to get in my car and have a wreck...I'm not going to DO that day.  It doesn't matter if I get laid in the morning, have a great time in the afternoon, etc, if it is all still going to end in a car wreck.  I DON'T CARE ABOUT THE REST.  I care about the unavoidable wreck at the end.  No wreck.  NO WRECK!  With the wreck sitting there I'm just going to stay home, thank you.  


Even if you would get in a wreck and save all technological life from extermination by getting in that wreck?


Yeah.  I don't do intentional suicide.  Not in a game and not in real life.  Sorry, there are ALWAYS better alternatives. 

Capt Kirk is right, Bioware hacks dead wrong (pun intended):  I don't believe in no-win situations.  

#180
Getorex

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Eterna5 wrote...

The ending impregnated my wife with a facehugger.


It gave me crabs and a really itchy skin rash on my left shoulderblade.

#181
abaris

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Getorex wrote...


Capt Kirk is right, Bioware hacks dead wrong (pun intended):  I don't believe in no-win situations.  


I'd say it would have been pretty easy to introduce at least some variety depending on your actions, you achievements and your conduct.

No win
Undecided
Win

I have certain small things in mind that could have been done differently, but since that's the no spoilers forum...

#182
Getorex

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The answer to ME3's ending is...to drop it and get another game NOT from Bioware. I suggest Alan Wake. Deus Ex:HR is great too...excellent melee takedowns (particularly the non-lethal takedowns). The ending is similar in layout to ME3's but it makes sense in the background of the game story itself, doesn't betray everything that came before it, and is a perfect setup for Deus Ex, the original (which will hopefully be remade with modern computer tech).

#183
Getorex

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Phategod1 wrote...

For you, I just beat the game for a third time.


Good for you! What color did you choose? Not that it matters (like your in-game choices don't matter).

I'm sure you enjoyed lots of pew-pew! though. 

#184
AkiKishi

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Getorex wrote...

The answer to ME3's ending is...to drop it and get another game NOT from Bioware. I suggest Alan Wake. Deus Ex:HR is great too...excellent melee takedowns (particularly the non-lethal takedowns). The ending is similar in layout to ME3's but it makes sense in the background of the game story itself, doesn't betray everything that came before it, and is a perfect setup for Deus Ex, the original (which will hopefully be remade with modern computer tech).


I'm playing Deus Ex:HR to take away the taste of ME3.

#185
AkiKishi

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abaris wrote...

Getorex wrote...


Capt Kirk is right, Bioware hacks dead wrong (pun intended):  I don't believe in no-win situations.  


I'd say it would have been pretty easy to introduce at least some variety depending on your actions, you achievements and your conduct.

No win
Undecided
Win

I have certain small things in mind that could have been done differently, but since that's the no spoilers forum...


It's not so much that you can't win, it's that the Reapers can't with either. It makes everything you did a complete waste of time. 

  -Thing with this one is that prior to your screw up everything was fine.

Modifié par BobSmith101, 04 avril 2012 - 11:04 .


#186
Getorex

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A professional reviewer reviews the ending: http://www.timeslive...hanging-endings

#187
Getorex

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BobSmith101 wrote...

Getorex wrote...

The answer to ME3's ending is...to drop it and get another game NOT from Bioware. I suggest Alan Wake. Deus Ex:HR is great too...excellent melee takedowns (particularly the non-lethal takedowns). The ending is similar in layout to ME3's but it makes sense in the background of the game story itself, doesn't betray everything that came before it, and is a perfect setup for Deus Ex, the original (which will hopefully be remade with modern computer tech).


I'm playing Deus Ex:HR to take away the taste of ME3.


Yeah, me too.  My 6th go with DE:HR...and I'm downloading Alan Wake.

#188
Phategod1

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Getorex wrote...

Phategod1 wrote...

For you, I just beat the game for a third time.


Good for you! What color did you choose? Not that it matters (like your in-game choices don't matter).

I'm sure you enjoyed lots of pew-pew! though. 


I was replaying My main shep on Insanity So I chose the same thing from my 1st run Synergy. 

#189
Getorex

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The REAL ending as originally intended (as revealed by the MAIN writer) is WAY superior to the current turd pile ending: http://www.strategyi...ffect-3-endings

#190
AGGELLOS

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I agree with the OP, what is the point in replaying just play once through then save at the star child and reload for the other 2 optional endings, the formula that made Mass effect great was the choices and path taken would give you a different ending..

in Mass effect 3 dont bother playing the other 2 games avoid all the side missions in ME3 rush through the game then play some MP ( boring survival wave fest), and the ending is just the same.

Most of the games I play are MP, and ME3 mp is very shallow and repeditive and it's CO-OP and stupidly mixed in with SP ( there is a reason games like L4D separate thing like PVP, CO-OP, SP...because it works and offers CHOICE to the player)

#191
Phategod1

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Getorex wrote...

The REAL ending as originally intended (as revealed by the MAIN writer) is WAY superior to the current turd pile ending: http://www.strategyi...ffect-3-endings


It sounds like BS those endings sounded Half ****ed at best, and almost identicle to the ending we got. 

#192
KentGoldings

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Do you know what kills re-playability? Repetitious game-play does. Each class in ME3 plays differently enough to boost re playability.

I disagree with the OP. I'm on my sixth play-through. If anything, the ending fueled my desire to be at a point *before* the end.

I agree that, with a game like Dragon: Age Origins that has a really strong climax, conclusion, epilogue or epitaph, replay is driven by a desire to see the ending again. However, ME3 is filled with great moments that really stand on their own. The conclusion of the Tuchanka missions in particular is stronger than most game endings out there.

I don't argue with anyone wanting to put Mass Effect down after reaching the end. But, I think you're only punishing yourself.

#193
Getorex

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Phategod1 wrote...

Getorex wrote...

The REAL ending as originally intended (as revealed by the MAIN writer) is WAY superior to the current turd pile ending: http://www.strategyi...ffect-3-endings


It sounds like BS those endings sounded Half ****ed at best, and almost identicle to the ending we got. 


It turned the Reapers into what they should have been at the end, NOT simply malevolent bad guys doing bad stuff because they are bad.  That is ridiculous. 

The ending outlined is an OUTLINE and not a detailed explanation.  It makes more sense than the current, brings in things that have been repeatedly mentioned in the past in-game (dark energy) and so flows naturally from that instead of just coldly dropping that stuff like it never happened.  It doesn't have a starkid brat little sh*t, it doesn't have Shepard drooling and slack-jawed listening and doing whatever the retarded starkid says.  It doesn't counter everything in the game up to that point.  On that basis alone it is vastly superior.

#194
Getorex

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KentGoldings wrote...

Do you know what kills re-playability? Repetitious game-play does. Each class in ME3 plays differently enough to boost re playability.

I disagree with the OP. I'm on my sixth play-through. If anything, the ending fueled my desire to be at a point *before* the end.

I agree that, with a game like Dragon: Age Origins that has a really strong climax, conclusion, epilogue or epitaph, replay is driven by a desire to see the ending again. However, ME3 is filled with great moments that really stand on their own. The conclusion of the Tuchanka missions in particular is stronger than most game endings out there.

I don't argue with anyone wanting to put Mass Effect down after reaching the end. But, I think you're only punishing yourself.


Tuchanka mission was rendered irrelevant by the ending.  It doesn't matter how that mission ends...the game ending rips its guts out and erases it.

#195
abaris

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KentGoldings wrote...

Do you know what kills re-playability? Repetitious game-play does. Each class in ME3 plays differently enough to boost re playability.


I can understand that if you're more into gameplay than story.

But OP and many of us made the argument about story. Personally I'm not that interested in the fights. Never was with Mass Effect or any other story based game. I even tend to play on one of the easier difficulty levels.

#196
digby69

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yep it did

#197
Otaku Hanzo

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Currently just finished my fourth playthrough and starting a fifth from the very first game just to get a full renegade Shep. My reason for the ending not killing replay value is the simple fact I still believe in Bioware and have faith in what is still to come. You asking for the heads of those responsible is a total BS response, and one I cannot condone. I don't like EA that much, but you don't see me posting vehement stuff like that and you won't ever.

#198
Thetri

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The ending has killed gaming for me. I don't trust anything anymore. I'm hesitant to get immersed in any new games right now. I don't want to be disappointed again.

#199
KentGoldings

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Getorex wrote...

KentGoldings wrote...

Do you know what kills re-playability? Repetitious game-play does. Each class in ME3 plays differently enough to boost re playability.

I disagree with the OP. I'm on my sixth play-through. If anything, the ending fueled my desire to be at a point *before* the end.

I agree that, with a game like Dragon: Age Origins that has a really strong climax, conclusion, epilogue or epitaph, replay is driven by a desire to see the ending again. However, ME3 is filled with great moments that really stand on their own. The conclusion of the Tuchanka missions in particular is stronger than most game endings out there.

I don't argue with anyone wanting to put Mass Effect down after reaching the end. But, I think you're only punishing yourself.


Tuchanka mission was rendered irrelevant by the ending.  It doesn't matter how that mission ends...the game ending rips its guts out and erases it.


That's just a touch melodramatic.

Mass Effect 3 is at
it's weakest  when the narrative takes over from the game.  Like the
dreams or the Sophie's choice at the end. I'd be lieing if I said the ending was good... or even adequete.  There is no good excuse for it.  It's not license to slap **** on a cavass and class it art.  Judged for arts sake, it was still bad. In  "The Song of Ice and Fire" Novels there are moments when you want to trhow the book out the window and stop reading. But, these are the best moments of the book.  Not so, in this case.

That being said, theend hadn't stopped me from going back to a time before the conclusion and enjoying good parts of the experience again.

My wife and I reread "The Lord of the Rings" every year.  We don't read it for the end.  We read it for all the little moments that Tolkien wrote in.


Side Note: How Funny is it that a forum for dicussion of a mature rated game that only registered game-owners can use still needs to cut out the naughty words.

Modifié par KentGoldings, 04 avril 2012 - 11:54 .


#200
Nassegris

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For me, yeah, any desire to replay is gone.

The game’s been uninstalled and I’ve moved on the greener pastures, games that make me smile, or laugh, or that I can immerse myself in without worrying about feeling like crap afterwards.

Most notably, Skyrim, Minecraft, and Trine 2 at the moment.

I really wish I was on my fourth play through on ME3 by now but I haven’t even opened the game since the first ending.