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The Endings, Indoctrination theory and silliness


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Ariella

Ariella
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I'm going to state for the record that indoctrination theory is just silly. From everything I've just read (from human numbers in the citidel to the haziness of Shepard's approach to the beam) seems like someone trying desperately to explain away why the endings of ME3 aren't "real".

1) Human numbers and letters on the Citidel: overthinking the whole issue. More likely a side effect of the gods of art reuse rather than anything plot related.

2) Haziness as Shepard wakes up and gets to the beam. It's a technique that's been used throughout the entire series. In fact it happens when Shep wakes up from being knocked out by the Beacon in ME1, gets rattled by the explosion in the Defense Council chamber in 3 etc.

3) the Kid. Makes sense that the Catalyst, which is implied to be energy doesn't have a real form and uses one that would be emotionally connecting to Shepard, since this kid's death has been haunting Shepard throughout ME3.

4) the dreams. See above. If Shepard is suffering from anything, it's survivor's guilt, not indoctrination. The dreams are just that, Shepard's psyche trying to deal with the masssive amount of destruction witnessed on Earth, something not even he/she has seen before. It takes a toll, and in Shepard's own mind, the embodiment of that loss is this child who forces him/her to deal once again with a very terrible truth: Shepard can't save everyone. Oh Shep's have to deal with that on a smaller scale (Virmire/suicide mission etc) but now it's whole worlds, and no matter what Shep does, not everyone is going to live, including Shepard.

And yes, while I would have liked to have had a happier ending option in the choices (Shep somehow suvives the synthesis or Kirking the Catalyst by driving the Normandy through its logic hole, because the Cat's logic really doesn't  make sense without some context of where the reapers began.) Other than that though, the endings do make sense. A) Destroy all synthetic life, including EDI and the Geth, who were never the enemy, but manage to save organic life in the galaxy B)Take control of the Reapers merge or whatever with them and leave  thus saving the galaxy or 3) sacrifice all that you are to give all life in the galaxy a new start, which ironically follows Legion's example.

If anything Shepard's ending reminds me of Frodo, and the reason Frodo chose to go into the West rather than stay in Middle Earth: there are just somethings you can't come home from. Shepard had done too much,seen too much and the burden of feeling like s./he was the only one who could do something about the Reapers was HARD. The endings (with the exception of the destruction endings where one has a 4000 or 5000 effective readiness rating) Shep's pretty much at peace.