Dasher1010 wrote...
Will the homophobic letter campaign to EA get rid of all characters who were same-sex LIs in the previous games?
No, nor in future games.
Dasher1010 wrote...
Will the homophobic letter campaign to EA get rid of all characters who were same-sex LIs in the previous games?
Hambacon wrote...
When you guys set out to make the Dragon Age storyline, did you have an overarching plot line in mind, and outline to last several games, or are you guys making up as you go, installment by installment?
WardenWade wrote...
Does a return of full racial options...rather than one race per game, human or not...look possible for DA3? I realize it's comparatively a minority viewpoint but it would mean a lot to have this option back. City elves, surface dwarves, many humans and even Tal Vasoth could for example
conceivably share a basic story and single voice/accent that IMO could
make this a possibility.
I posted this question earlier in the thread, but I'd love to hear what you might be able to speak to on this point, Mr. Gaider?
RussianSpy27 wrote...
Will LIs be different in terms of their sexual preferences as in ME series and DA:O, or will most (I guess all if you don't count the DLC Prince) be BI-sexual by default as in DA2?
Maria Caliban wrote...
Who are the writers for Dragon Age: The Next Thing?
Darth Krytie wrote...
Forgot to ask this question at Pax (and if I missed it earlier in the thread, sorry)...but is there a chance that whatever iconic character gets picked for marketing is female (or a female option?) I loved having femshep marketing items and picture on my CE game case. Hope that can happen for Dragon Age.
Brockololly wrote...
With the success of Kickstarter projects bringing back more "old school" RPGs, like Wasteland 2, Shadowrun, The Banner Saga and the upcoming Baldur's Gate Enhanced Editions, would it be possible to do a Dragon Age game in that style? Namely, a lower budget DA game with minimal voice acting, isometric view, party of 6, lots of text and so forth? DA just seems well suited to that, especially as a means to more easily convey meaningful and significant consequences to player choices.
Setzer Daven wrote...
1. Is it possible that Morrigan's child may be a playable character? Perhaps even the main character?
2. Will we have more options for love interests? For example, at least one for each of the good, neutral, and "evil" player characters?
3. Can we expect to have more interactions with our companions, and more character development?
4. My girlfriend would be upset with me if I didn't ask this one. Can we get more feminine looking outfits for female player characters?
5. Can we expect a more manageable and user-friendly codex this time around? One that won't mark everything else as read while we're searching for that one new entry...
6. Will we see something like the Reputation System from ME3 appearing in the next DA title?
7. Have you considered ocean exploration for the next DA title? Perhaps one that allows the player to have a ship?
Modifié par David Gaider, 10 avril 2012 - 03:14 .
CrustyBot wrote...
I apologize if it's already been asked, but is there any interest or discussion internally about a focus on gameplay and quests that are open ended enough so as to cater for different approaches, multiple solutions to problems and self contained choice/consequences as a result ala Fallout 1/2, PS:T, etc?