Ask a question to the Dragon Age Team at PAX East
#76
Posté 04 avril 2012 - 02:52
#77
Posté 04 avril 2012 - 03:41
PinkShoes wrote...
Yeah that would defiantly add to the replayability which i dont feel was there for DA2.Ericander77 wrote...
PinkShoes wrote...
Will we get the oppitunity to join different people like Antivan crows or Bards?
Be cool to have a optional quest where you can become an antivan crow or a bard or a magistrate stuff like that
yeah i think that would be cool if we got to join a group, and maybe got a specialization for it.
grey wardens would be an option too. or templars.
it also kinda feld odd that you couldn't join the templars if you supported them. you had the armour and everything
#78
Posté 04 avril 2012 - 03:42
Withidread wrote...
I completely forget what the story-telling mechanism used in DA2 was called (with Varric and Cassandra) I thought it worked well, but I can also see how it could start to seem overdone. Will this be making a return? If not can you comment on possible alternatives?
what narrive will DA3 be in?
i liked the Varric telling the story, because you got little cool hints. and going back a second time made the hints really cool .
#79
Posté 04 avril 2012 - 03:55
2. When will we see a Whedonesque musical episode of Dragon Age, possibly as DLC?
3. In a dance-off, which DA2 companion would win and why? (Please include the step and song choice.)
4. Wynne in DA:O and the male LIs in DA2 all glowed a pleasing blue colour. Can we expect a broader spectrum in the next game?
And if none of those are deemed suitable...here's a boring one:
5. In light of ME2's marketing of the female PC, can we expect similar from DA (or at least better than pulling teeth to get a mere screenshot)?
#80
Posté 04 avril 2012 - 04:59
#81
Posté 04 avril 2012 - 05:04
What have you learned?
What happened to my Warden?
What happened to Morrigan?
#82
Posté 04 avril 2012 - 06:20
Ask a question and you'll get a question, but give an answer and you'll receive the same.
#83
Posté 04 avril 2012 - 06:28
Will there be romances in DA3?
There were some things that we never got an answer to in the previous games, such as why the Warden disappeared, and what the Grey Wardens were so busy with in DA2 that they couldn't help solve the problem with the Qunari. Will we get an answer to those in DA3?
In DA2 it was difficult to connect with who you were playing because of the lack of depth to him/her. Will you aim for more depth in DA3?
Will you bring back something like the camp? Ie a place where you can see all your companions?
#84
Guest_Jayne126_*
Posté 04 avril 2012 - 07:52
Guest_Jayne126_*
And last how strong is the possibility that we see more about the Qunari?
Modifié par Jayne126, 04 avril 2012 - 07:53 .
#85
Posté 04 avril 2012 - 08:06
* In Neverwinter Nights part of the game involved traveling to a rival city and doing some stuff there. Is there the possibility that something similar might happen in a future DA game?
* Since this series is called Dragon Age, there is a limited time period in which the various games can take place. After DA2 there are only 60 years left in the Dragon Age... Are you planning on doing more multi-year games like DA2, or smaller scope games like DAO?
Modifié par nightscrawl, 04 avril 2012 - 08:12 .
#86
Posté 04 avril 2012 - 08:50
Are they bipedal cats? Talking lizards? Silicon-based crystal people? Sentient cabbages? I need to know!
With this question, there are some supplemental ones: will we see Fex in Dragon Age 3? Or have one as a companion? Can we romance them? (Even if they're sentient cabbages.)
#87
Posté 04 avril 2012 - 09:30
How will combat feel in the next DA?
(It's a good question, trust me. I spent 5 minutes framing it.)
#88
Posté 04 avril 2012 - 10:11
Firky wrote...
Yay. Questions.
How will combat feel in the next DA?
(It's a good question, trust me. I spent 5 minutes framing it.)
This. Will there be less discrepancy between party health and enemy health, so that when you cast winter's grasp it doesn't insta-kill your dw rogue while barely denting a mediocre enemy's hp bar?
#89
Posté 04 avril 2012 - 10:33
But yeah, is the HP disparity going to be addressed by other mechanics?
(Personally, I think I understood why it was so, and I actually enjoyed having to move everyone out of the way when casting Walking Bomb, but there could be more of a balance.)
#90
Posté 04 avril 2012 - 10:46
Has the problem with importing previous games been solved.? (I heard there might have been problems with importing DAO information)
Will some of previous games companions,be companions in DA3?( I'd like Alistair back)
If you decided to kill Anders does he really die? (I know you stab him in the back and he lies there but
he is a healer and has the spirit of justice is within
him.And I did'nt see Justice departing from Anders's
body.So he might have just passed out and healed
himself later.)
#91
Posté 04 avril 2012 - 10:55
Any plans on including things like class specific quests/content?
Will we finally be able to put a beard on our characters that actually look good?
#92
Posté 04 avril 2012 - 11:34
Modifié par TheJediSaint, 04 avril 2012 - 11:36 .
#93
Posté 04 avril 2012 - 12:58
EDIT: Will there be a fully-fleshed out backstory that makes us get to know and care/hate the characters before we are rushed into the action?
Modifié par dragonflight288, 04 avril 2012 - 01:05 .
#94
Posté 04 avril 2012 - 01:11
Usually I'd ask questions regarding specific characters and the storyline of DA, but this time I thought of something else.
You've said that you'll be checking out Skyrim ''aggressively'', this obviously means that you'll draw inspiration from Skyrim.
So on to my question then: Which parts of DA's future (C'mon man, cmon, we all know it's DA3) are you hoping to improve by learning from Skyrim?
Thank you!
#95
Posté 04 avril 2012 - 01:23
#96
Posté 04 avril 2012 - 01:31
Do you intend to revisit the 'skills' system in DA3 such systems still seem popular in games such as Skyrim and Amalaur. Essentially will we be able to use it to craft items and improve our chance at persuasion again?
Have you considered ways to make playing a mage character fit more with the setting, as in will apostate characters be running around shooting magic in front of Templars again, and if so will we be likely to see such a game mechanic in DA3?
#97
Posté 04 avril 2012 - 01:42
FedericoV wrote...
Have you got plans for a return of the rotable camera with Isometric/Top Down view option (at least for PC)? What we could expect from the "tactical camera"?
THIS!
THISTHISTHISTHISTHISTHIS.
#98
Posté 04 avril 2012 - 02:29
#99
Posté 04 avril 2012 - 02:39
#100
Posté 04 avril 2012 - 02:59
If this was already planned, please make Hawke romanceable.





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