Ask a question to the Dragon Age Team at PAX East
#176
Posté 07 avril 2012 - 03:36
#177
Posté 07 avril 2012 - 07:22
Will there be a collector/special edition of the game?
Will we get to explore places we visited in DA:O, DA:A or DA2 and see the consequences of our actions at those places? Example, Ferelden. Or will the entire game take place in a new location?
Lastly, will this be the last of the DA games, or is it just another piece of the puzzle?
(Thanks for being so good to the fans, Bioware)
#178
Posté 07 avril 2012 - 07:55
#179
Guest_PurebredCorn_*
Posté 07 avril 2012 - 08:47
Guest_PurebredCorn_*
John Epler wrote...
There are a few that I might even answer. I know, try to contain your excitement.
This would be much appreciated.
#180
Posté 07 avril 2012 - 10:12
#181
Posté 07 avril 2012 - 11:27
#182
Posté 08 avril 2012 - 11:39
2. I also hope to see the Bard class resume. I understand there will be challenges to implementing the Bard usefully, but I've noticed that bards make the party startlingly more effective -- as if they were a magical item of vast power.
3. Also might we have a base of operations that improves over time, with base-focal NPC that have Sim-Person qualities? And how about some NPC that play RPG at the base of operations?
Modifié par septembervirgin, 08 avril 2012 - 12:02 .
#183
Posté 08 avril 2012 - 11:44
#184
Posté 08 avril 2012 - 02:12
#185
Posté 08 avril 2012 - 05:39
#186
Posté 08 avril 2012 - 09:30
#187
Posté 08 avril 2012 - 09:46
Please tell me that the robes for mages are going to look different...
Will Flemeth make an appearance?
#188
Posté 09 avril 2012 - 11:44
John Epler wrote...
There are a few that I might even answer. I know, try to contain your excitement.
I'll take a peek through the list here and answer some, as well. I really can't answer any that are specifically about unannounced projects or their features, however, and a great many of the questions are just that. But I'll see what I can do.
#189
Posté 09 avril 2012 - 11:45
Tigerblood and MilkShakes wrote...
are there going to be darkspawn in DAIII (cause i hope not.they had their story, im more interested in the war between nations and the templars vs mages)
Darkspawn are part of the DA setting-- so yes, they'll appear in future games. That doesn't mean they need to be the major focus of them, however.
thats1evildude wrote...
Acknowledging the fact that hunger
demons have appeared in Awakening and DA2, I was wondering why hunger
demons don't have a unique model and whether they will get one in DA3.
That's a good question. They didn't have a model originally because we didn't have time to make one. They may certainly have such in the future, however, as may other new classes of demons.
Modifié par David Gaider, 09 avril 2012 - 11:47 .
#190
Posté 09 avril 2012 - 11:50
whykikyouwhy wrote...
Were the Grey Wardens indeed supplying specially-stamped cheese wheels to Kirkwall? (And if so, will we eventually learn their motives?)
Our level artists are very strange people. Did you know there's a cheese wheel hidden somewhere in every level of DA2? Some of them cannot be seen by a player, but trust me-- they're there.
#191
Posté 09 avril 2012 - 11:54
Asch Lavigne wrote...
Will Marethari/Merrill's clan play a role? I only ask because I had a Dalish Warden and was happy to see the clan return again in DA2.
Doubtful. I think there are other groups of Dalish that we could move onto, as would make sense, no?
Will the Morrigan plot ever get resolved?
Absolutely. Enough teasing, am I right?
If one did not play a specific DLC is it going to be one of those "it happened anyways" kind of things like Mass Effect did with their DLC, comics and books?
If you're referring to the DA2 DLC's, then yes-- considering they were events that Varric "forgot" to initially tell Cassandra, it makes sense that they occurred regardless. I don't think we would assume player knowledge of those events, however, so how we keyed to such events (if we ever do) could vary.
I know Isabela escaped if you handed her to the Qunari but will she ever come back for revenge?
Isabela's not really the vegeance type, but who knows? A lot could happen to her between now and then.
#192
Posté 09 avril 2012 - 11:56
syllogi wrote...
Is there any chance that a toolset will be included for community use in DA3?
Mark answered this at the panel: he said he wouldn't rule it out just yet, but a full toolset for a future DA game was unlikely.
#193
Posté 09 avril 2012 - 11:58
Asch Lavigne wrote...
What kind of disadvantage will those of us who don't play Multiplayer (you guys know you're doing this) be at?
This is the sort of question that will be easier to answer when we talk about what kind of multiplayer we will have. Mike mentioned at the panel that we were looking more towards Baldur's Gate style co-operative multiplayer as our source of inspiration, but more than that will need to wait.
#194
Posté 10 avril 2012 - 12:03
Reiki212 wrote...
Will Hawke and/or your Warden be making a cameo appearance or be playable?
Not playable, no. If they appear, it will depend a lot on how importable they are and/or our ability to let the player make decisions on their presentation. If we do it, it's probably best we do it right.
#195
Posté 10 avril 2012 - 12:05
harkness72 wrote...
Will we see Anora again?
If we return to Ferelden or have a plot involving the Fereldan monarch, then yes-- if Anora was made Queen in Origins than she would definitely re-appear. That idea pleases me a lot.
#196
Posté 10 avril 2012 - 12:07
fightright2 wrote...
Will we get to have more than one city to visit?
Say for instance...Tevinter AND Orlais?
Those aren't cities, those are entire nations.
I believe Mike has talked about us wanting to have more variety in the environments-- and that includes a bit more scope in terms of the parts of Thedas that you get to see, yes. That doesn't mean wandering over every square inch of it, of course.
#197
Posté 10 avril 2012 - 12:10
klebaart wrote...
Will Morrigan's child be involved in the plot ?
If Morrigan had a child, then any involvement of Morrigan in the plot would need to take that child into account. And, yes, that would have to be more than an off-hand mention by her of having a child stowed away in some extra-dimensional cupboard.
#198
Posté 10 avril 2012 - 12:12
TheChris92 wrote...
I loved the whole concept of having a sarcastic, diplomatic and aggressive option in the dialogue wheel. I also loved the way that Hawke's tone changed in accordance to how you respond to people. How are you gonna do the dialogue wheel this time around? Are you gonna keep this concept and develop it further?
We haven't decided yet on what the changes to the wheel's presentation will be (or the tones you mention). There will probably be some, though. There's always room for refinement.
#199
Posté 10 avril 2012 - 12:14
David Gaider wrote...
Doubtful. I think there are other groups of Dalish that we could move onto, as would make sense, no?
You do know it's not obligatory that the player get to slaughter every group of Dalish they meet, right?
#200
Posté 10 avril 2012 - 12:15





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