If BioWare makes the wrong choice and then later realizes it, this reminds me of a scenario that plays out in Chappelle's show S03E01, in which Dave is visiting the IRS with a bodyguard. Imagine, for a moment that Dave is BioWare, the bodyguard is the Mass Effect fan base and EA is the IRS.
EA shoots Mass Effect fan base 3 times.
BioWare rushes over to the fan base.
BioWare: "You alright dog? You alright?"
Fan Base: "Money... The root of all evil. EA pulled the trigger, but your greed did this to me Dave."
BioWare: "Wh-why you saying that man?"
Fan Base: "You didn't have to end the series with speculation, no matter how good the series is. They're only gonna say, 'It's not as good as the last game was.' "
BioWare: "I know that. I already know that."
Fan Base: "You know... You know what the key to keeping the game fresh is?"
BioWare: "What?"
Fan Base: "You gotta..."
BioWare: "Com'on, talk to me!"
Fan Base: "You gotta... I'm dead..."
KA-CHUNG!
I do not envy BioWare at all. To have to come to sort of decision on what to do next, it has to be hard especially when it could potentially break their loyal fan base. Doesn't matter if there are some people who liked the ending or not, a considerable amount of people don't. And the people that don't are using that as a basis to not do business with them again. And the people that do like it say, "I liked the ending, so I don't get a say in this?" You do. But I rarely see anyone defend the ending as vehemently as the people who want it changed. I have yet to see anything defending the ending that is well thought out, or as organized as the multiple youtube videoes, threads and documents that I have seen in people's signatures, posts or even on facebook. People say, "We don't talk about the ending in a good light because we are quieter than you." Take a look at the movie called Inception (and please understand this is just for the sake of argument). As soon as that movie ended, people started debating over the ambiguity of the ending. Not about whether the end was "good or not". It was about, was he still dreaming or not, and other theories of the sort. Everything in the narrative that was presented as important was presumably solved. But then the top is still spinning, not a big thing really. But that one tiny, insignificant object changes almost the entire movie. That's narrative ambiguity at it's finest. To question the narrative based on something else established in the lore/narrative.
However, in Mass Effect 3, we see that the reason for the ambiguity is not based on anything aforementioned in the narrative or lore. In reality, it's the lack of information that it's based on. As a reader (and even as a person), you base things that happen later in the story off of things that happen eariler in the story. Honestly, this really should go without saying. Anyways, if a writer describes a C4 explosion earlier in the story, and then introduces another C4 explosion later then you can assume that explosion will have the same tenacity as the first explosion. But yet, when the mass relays explode in the ending, we are supposed to "assume" that it is different this time? Yes, I know that Arrival is different because it was a bigger mass relay, but it still is a mass relay exploding. You cannot present things in an ending that was shown to have very negative consequences earlier in the story, and then assume your audience will "hope for the best". That, to me, makes no logical sense. I'm sorry, I don't care how smart someone claims to be, that is not how you tell a story.
I really think it goes without saying, if your audience wants desperately wants your ending not to be real and just a hallucination, I really think that should say something about the writing presented. And don't get me wrong, I love the IT. In fact I love speculating about things, but only when things have actual facts to go of off and not more and more conjecture.
The only two things I see people coming up with about the ending is:
1) This is why it's bad.
2) He was hallucinating or dreaming.
Okay, done rambling. Good plan. The biggest thing about all of this is people seem to forget, art has been changed before. Books, plays, movies and t.v.shows have all changed stuff in their narrative before due to fan outcry, even other video games have changed it before. So I really don't see why people think this a new thing. If we want games to be talking seriously as a narrative medium, then they should be up to the same criticism and scrutiny that other forms are media are. They should not excluded or separated like some people think they are.
P.S. If anyone does have a document, video or thread that explains why the ending is good, please message it to me. Additionally, if you thought the ending was good I would like to discuss it with you in a civil, non-condescending manner. Have a good day.
EDIT: Grammar check. I've always failed at proofreading after I finish typing.
Modifié par dayumdhuum, 03 avril 2012 - 07:43 .