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April 3 Multiplayer Balance Changes


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#26
Jayhau

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Good update here, this is how thing should be balanced.

Buff Underpowered things in a coop game!

Like others haw said, please PLEASE fix the character cards

#27
marshalleck

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Nice change for tech armor there, now maybe people will stop calling them a poor-man's asari.

#28
DESTRAUDO

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Dudes. A+ changes.

#29
Indenter

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Nothing on concussive shot amplify rank fix?

#30
RamsenC

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Indenter wrote...

Nothing on concussive shot amplify rank fix?


Fixes will require a patch, these are just ini file changes. 

#31
Merkit91

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Base detonation force for tech armor increased to 1000? What does that mean? Will detonation stagger enemies now?

#32
Hectic Inspiration

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Tech burst buff, yeaaahhh.

#33
Atheosis

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RamsenC wrote...

Indenter wrote...

Nothing on concussive shot amplify rank fix?


Fixes will require a patch, these are just ini file changes. 


Which of course brings up another question.  When are they going to actually patch this buggy game?

#34
Kloreep

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Tech armor sounds really tempting now. I'm glad I happened to promote my Sentinels today, good time for a respec. :)

robarcool wrote...

The last change about reset powers is very good. Now only if we can get something similar for character unlocks too....


QFT

#35
MHZero21XX

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So with a tech burst buff, how does it compare to biotic explosions now?

#36
unchained wrath

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less chance for power reset, leaves more room for toon xp cards. bah humbug.

#37
Agenda42

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Everything you changed is good. Thanks guys!

Especially <3 on the reset powers change, I'm swimming in those cards.

#38
AndanteInBlue

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Cool stuff. Glad Bioware's making an effort to decrease the chance of getting bad draws from the packs. The character cards are the elephant in the room though : /

#39
ttchip

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Ohh wow... I actually like the changes. Good one, Bioware!

#40
Uh Cold

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When will the no more reset card if you have 3 or more take effect?
I am saving all my credits for the moment it takes effect since I have 18 resets.

#41
Uh Cold

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unchained wrath wrote...

less chance for power reset, leaves more room for toon xp cards. bah humbug.

dammit your right I didn't think about that..

#42
Mr_Steph

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Liking the changes.

#43
Aranha

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Yaaaay Assault Rifles and SMGs are still worthless in Gold!

Good job Bioware! Nothing has changed in Gold diversity...

#44
Wrinklestiltskin

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Man are the Drells getting alot of love from this one , thats cool. I have about 10 res cards so maybe now they won't always start filling up the spectre packs gold section. Nice work Bioware , now about that Geth pulse rifle.......

#45
Nickle

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ZeroDivision wrote...

Yessss, no nerfssssssss.

Please continue the buffs-only protocol until balance is reached.

Tbh the whiners will likely mean that Infiltrators are nerfed next week.

#46
Cobra84

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I still see no reason to use tech armor, except on a grenade only Krogan. Penalties are still too high for so little damage reduction.

I'd still go grenades only on the Krogan soldier, if I wasn't smart enough to just use the sentinel.

I'd rather have better resupplying for grenades than more power.

Concussive Shot is still a mediocre power on a mediocre class.

It still doesn't look like tech bursts can touch biotic explosions.

Fire explosions still have too little payoff for the difficulty to do them.

Yay for the Drell vanguard?

Soldiers can use mediocre powers more often?

Yay, more useless character cards instead of an item that can actually do something. Stop giving me maxed out characters instead.

Full auto weapons are still awful and nearly useless against armored targets. When will I be able to use something other than 3 sniper rifles, 3 shotguns, and 2 pistols on gold?

Modifié par Cobra84, 03 avril 2012 - 09:16 .


#47
termokanden

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Small, reasonable adjustments. This is the way to do it.

Sure I would have liked to see the character cards removed once you have them, but other than that I'm happy.

#48
Atheosis

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MHZero21XX wrote...

So with a tech burst buff, how does it compare to biotic explosions now?


It doesn't. 

#49
DalantiaSilverwing

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Dissatisfied - Soldiers were buffed in the areas that they probably should not have been buffed in, pushing the power spam classes even more and turning Soldier into even more of one.

Needs a weapon damage and durability buff, in my opinion.

#50
Eric Fagnan

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MHZero21XX wrote...

So with a tech burst buff, how does it compare to biotic explosions now?


They now have the same damage as biotic detonations but a larger impact radius.