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The Mass Effect 3 Ending Crisis


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#76
maddlarkin

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I felt i should respond to this as it makes several direct points and deserves a response I've interlaced my answers amongst the quote. My replies are all in italicas and bold for easy distinction.. btw sorry for the spelling and gramatically errors, I should of been in bed an hour ago :-)

AlanC9 wrote...

I guess if I'm going to read the thread, I really should address the OP.....

maddlarkin wrote...
 Firstly the Mass Effect series has always been about choice and consequence, the extent of this is best seen between ME1 and ME2, if you create a new career in 2 instead of importing a Shepard from 1 who say, saved the council, the game world is almost unrecognisable.


And I'll start by saying that this is a huge overstatement; and worse, it's an obvious one. A new PC in ME2 gets a garden-variety Renegade starting point. Mostly this just means that the Council is dead and humans more-or-less run the new Council. I recreated one of my ME1 characters in ME2 when I lost her save. It didn't really matter.

ME1 to ME2 was for me very different, Council dead, Udina on the Council, increased tension in the air on the Citadel, different news items in the background, it was a much darker world and a stark contrast for me at least, to the one my mostly paragon character created on starting. That was my experince anyway.


Choice
is the first failure of ME3’s ending, there should be a bad ending, where everyone dies, they cycle continues and a cut scene of an unknown alien race digging up one of Lira’s boxes and a happy one with ‘blue babies’ and Garrus at the bar (although not with the babies that would be irresponsible parenting.) and every possible contingency in-between this is what was promised by Casey Hudson ‘16 distinct endings’ and unique experience for every play through. This does not happen as whatever your actions you are brought back to the same fixed point. Some have said this was the point, to make the story circular, if that was the case the ending still fails to deliver on what was promised.


This is very confused. Being able to choose actions does not necessarily mean being able to choose outcomes. You can make an argument that an RPG needs to let a player chose a happy ending, but you need to actually make the argument rather than simply assuming it to be true.

I'm sorry you found my choice of language confusing, but surely in a game choice of action should lead to choice of outcome, cause and effect if all actions lead to the same outcome surely thats a flaw with the game desgin... I hate to use the Skyrim analogy as its been done to death, but choice has impact, I completed the game by wiping out the Stormcloaks and securing Imperial dominance. Bycontrast, my girlfreinds playthrough see's her approaching the Grey Beards to sue for peace, from the siding of the Storm Cloaks at the outset. I had no idea a negotiated peace was even an option till she told me. Choice of action leads to different outcomes, if they don't whats the point in choosing at all?


And while Casey's statement was very irresponsible, you're reading things into it that he never actually said. Also not that the "16 endings" thing seems to be a myth. People have been talking about it on the boards, but no0 one can produce an actual source for the figure.

You could be right about the 16 endings, I have seen links to the original quote in previous weeks, but I can't find any of them at the moment so, since I can't cooberate it, I'll instead I'll include a stament Casey Hudson did make in an interview link to source attached
http://www.gameinformer.com/b/features/archive/2012/01/10/mass1525-effect-3-cas5ey-fdsafdhudson-interviewae.aspx?PostPageIndex=2

" because we have the ability to build the endings out in a way that we don’t have to worry about eventually tying them back together somewhere... That means the endings can be a lot more different. At this point we’re taking into account so many decisions that you’ve made as a player and reflecting a lot of that stuff. It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C."
This statment clearly sets the expectations of the consumer, player, fan, gamer or patron (your choice of name) and would appear not to match what is presented at the end of the game
I'll be sure to amend the original post tomorrow once I've had some sleep


As for your list of other endings from things like BSG and Lost and what they did that ME3 didn't do, you left something out of the argument. Namely, the actual argument. Saying that you don't need to talk about what you're talking about is no way to make a case, son.

Admittedly I did not list every single plot hole or narrative flaw with the ME3 ending. This is a spoiler free forum so that would of been unfair. Also I assumed by this point that the problems percived by the fans were common knowledge, if this was my mistake apologies, here is a link which details them indepth,
*Link does inc. Spoilers don't read if you don't want to see them*
https://docs.google.com/document/d/1QT4IUepvrU1pfv_B95oQj0H84DlCTUmzQ_uQh1voTUs/preview?pli=1&sle=true
The argument, although it was more of a summation of the problem to be honest is that ME3 fails to deliver on the expecations of a conclusion to a narrative, as I set out for the reasons above included in the linked video and the link above.

And if you're going to mention.....

Art for commission ie to be sold has long made changes to key plot points in response to its audience, Sir Arthur Conan Doyle originally intended to end Sherlock Holmes adventures at the Reinbach Falls. But due to popular demand for a return of the great detective, Holmes was revealed to of survived eventually retiring to tend bees.


... then I'll have to play the hideous edited versions of Shakespeare from Restoration period. You know, the ones where Lear and Cordelia don't die. Or the awful rewritten ending to Meet John Doe

I'm not quite sure where you got the idea that I said you had to do anything, the point I was making was simply that any change to the ending would not establish precedent as public demand has effected changes before in different media at that they are still recorgnised as art forms...

I'm not saying the Gatekeepers are automatically right, by any means. But the public damn well isn't automatically right either; especially not self-appointed groups of "fans."

I don't remember saying the public is automatically right either, just that to my mind the democratisation of interllectual arts is nothing to fear and a process that is steadily increasing, thanks in no small part to the communications technology we are using here. I attached a link to the article death of a critic which looks at this in far greater depth

After the bit about Gatekeepers, I got bored with the post, so I'll stop here.

So making a judgement without reading the full content, condesending uses of the word 'son' and very few facts to back up your postion... oddly this was the sort of thing I drew attention to in those final couple of paragarhs.  





 

Modifié par maddlarkin, 04 avril 2012 - 05:40 .


#77
Dark Cider

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Very eloquent, the OP has presented a sound discussion point.  Agree with pretty much everything said. 

#78
PiEman

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Even better, he's actually able to hold his ground against the pro-ending people.

Good show OP, jolly good show.

#79
ArthurBDD

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maddlarkin wrote...

Simply if Bioware honestly sought to create ‘speculation’ at the end of their trilogy it was for a reason other than concluding it. Resolution is one of the most basic mechanisms for ending a narrative and no writer could miss that. 

Pretty much this. In conventional storytelling endings are about providing resolution, and whilst it's cool to have some unanswered questions or to provide a way to leave the door open for a sequel, you never make the ending solely about gunning for speculation.

If you want a story which provokes lots and lots of audience speculation and provides a lot of interprative space, there's ways you can do it, but you really need to have been working towards it from the start. David Lynch's works like Lost Highway, Mulholland Drive or Inland Empire are famous for being puzzleboxes from beginning to end - things are off-kilter and strange from the word go, and the whole point is to create this mysterious web of allusions for viewers to interpret and pick their way through and infer a story from.

In an SF context, whilst the end of 2001 was weird, it had been clearly established in the earlier acts that unusual stuff does happen whenever humans (or proto-humans) encounter one of the Monoliths. In fact, the Monoliths are the one recurring feature which appears in every single acts of the story - in prehistory, on the Moon, at Jupiter and "beyond the infinite". The final Monolith which transforms Dave into the Starchild isn't a new character or feature abruptly shoehorned into the narrative, it's an old friend which in hyper-accelerating and guiding Dave's development is doing something directly related to what the first Monolith which uplifts the proto-humans did.

Now, whilst the ME trilogy has had its mysteries, these are pitched in a very different way from the mysteries in 2001 or David Lynch's stuff. In both ME1 and ME2, you start off encountering some mysteries: for ME1 it was "What did that strange vision mean, and why has Saren gone rogue?", and for ME2 it was "Why are human colonies disappearing, and what is TIM's secret agenda?" And in both cases, by the end you had fairly clear answers for all of that. Sure, there were a few mysteries left to leave the door open for the next part of the series, but you were never left with the impression that these were insoluble unknowables - particularly considering that you'd found the answers to much stickier problems along the way.

I guess part of the reason people find the ME3 ending so jarring is that it breaks with the precedent established by the first two games quite decisively. Rather than ending with a resolution where most of the questions raised by the game are solved, it blurts out a heap of new questions in the last gasp rather than providing resolution for the story. And since this was the end of Shepard's story, nobody can really be blamed for expecting significantly more resolution than the endings of ME1 and ME2 offered, rather than significantly less. (In particular, the end of Shepard's story should really provide a resolution for the stuff Shepard cared about - and that includes any NPCs who don't have a livespan long enough to survive the gap in the timeline until the next game.)

#80
TjM78

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This ending to a cartoon made about as much sense as ME3's



#81
Vaktathi

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OP's post is probably one of the best reads I've seen on these forums. The notation of Dependents in particular is useful in addressing many of the community contention points that seem to exist simply for their own sake, and the take on Yahtzee is particularly good. I'd had a lot of respect for the material that guy put out until has rant on the ME3 ending controversy, and this post really helps illustrate the issues of why it seemed so out of character for him.

#82
RogueWriter3201

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Hats off to the OP. While we've been down this road in other threads it's none the less enjoyable to see someone breakdown the varied elements of the Retake Movement, the troubling nature of the media and even certain ending supporters, as well as the bewildering nature of EA's choices in this matter.

The success of the Retake Movement (I know some would deem "success" open to interpretation...) has hinged largely on the intelligent arguments made in opposition to ME3's conclusion (or, rather, lack of a conclusion) and EA/BioWare's actions as opposed to just vitriol on a regular basis (there certainly has been plenty of that on both sides, though, ironically, the majority of it has been from those in *support* of BioWare and it "Artistic Integrity" argument)

In the coming days more posts such as these will help keep the movement focused especially if April 6 goes poorly in regards to seeing EA (I say the company because, when it comes down to it, BioWare's "Artistic Integrity" stance won't mean squat if the folks who sign the checks say "Change it." ) make what the majority of fans (the "Anti-Enders" as we're otherwise known) hope is the right choice in the end.

#83
TjM78

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I can't see them changing anything. They made their money and are done with ME. Why would they care

#84
MarkVsColin

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TjM78 wrote...

I can't see them changing anything. They made their money and are done with ME. Why would they care



Because the could make alot more money Posted Image 

#85
Getorex

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The ORIGINAL ending as per the main writer, should be the basis of a corrected ending: http://www.strategyi...ffect-3-endings

Whether they get to this real ending that properly ties into ME2 (continuity!) via IT or by simply dumping the current ending for the real one, I don't care. Just DO it.

#86
LeBurns

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pixelface wrote...

Gnoster wrote...

Not a bad post from the OP.

Now that you mention it, I actually don't remember seeing that many reviews or fan reactions, which like the ending (and they are there), explain why they like the ending and how they interpret the ending thus liking it.

I have seen a lot of videos, posts, and reviews explaining why the current ending is bad form. These have mostly been well structured and well argumented by theory, best practise, and in-depth explaination.

Reviews, videos, and posts I have found (and certainly I may just be unlucky in my searches) in favour of the current ending either explain no consumer ever has the right to demand the changing of a product simply because it can be viewed as art, or they state that they understand the ending ...and then just end their post without calmly and profoundly explain how they perceive the ending to be understood. Maybe off-topic, but I would actually like if anyone could point me to a forum thread, review article or video explaining the ending in other terms than Indoctrination Theory.

I do not view the indoctrination theory as a positive view on how the curent ending should be perceived, I view it a fans trying to make sense out of an otherwise senseless ending. Though I do not believe in the indoctrination theory myself, I have great respect for those who use it to bring the needed closure to an otherwise epic game series; I myself unfortunately have to Alt+F4 the game the second Shepard is being raised on the platform to meet with the Catalyst.


i think that bioware is hidding something, they are too smart to be that ignorant, otherwise they would explain the ending themsleves and not just say that it is art so there it is. 


I agree with Gnoster completely.  I also have yet to hear one person really explain why the ending was good, though many say it is.  I read one guy saying "Well the Reapers are SPOILER and Shep SPOILER saving the galaxy.  What more do you want?"  And then I can hardly refrain myself from asking said guy the hundreds of questions that an intelligent person would want answered, but then I figure I'm wasting my time on this one.

Pixelface I think you are wishful thinking.  I do not believe that BioWarEA is too smart or that they are incapable of being that ignorant.  What drives BioWarEA when making these games is something totally different than what drives the fans to buying and playing these games.

Modifié par LeBurns, 04 avril 2012 - 02:56 .


#87
monkelus

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For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

I for one would be very uncomfortable for any decisions to be made on any matter if the ruling was based on the opinion of that small a demographic, no matter how vocal, or well represented.

#88
Guest_slyguy200_*

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monkelus wrote...

For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

I for one would be very uncomfortable for any decisions to be made on any matter if the ruling was based on the opinion of that small a demographic, no matter how vocal, or well represented.

Ah yes, "vocal minority" we have dismissed that claim.

Look at it this way Either way if end-changers are a
minority it makes end supporters an even smaller minority, End supporters care
enough to voice themselves, so do changers, but people who simply are (un)satisfied
and don't care enough to say anything probably do not oppose any future changes
and will probably accept them, they are not in your crowd so don't claim them.
Those who do actually care enough have voiced themselves and revealed pro-enders to be
a minority.

 You can say "Well that's just the people who come
here" and write those numbers off. But there were polls on Facebook,
Twitter and various gaming sites that all showed the same thing: an
overwhelming majority of voters disliked the ending.

And even if was a "vocal minority" that had a problem with it,
Bioware wasn't honest about what the ending would be. So even if you don't
agree that we're a majority in this situation, it is a principled stand.

EDIT: I believe that you have just been burnedB)

Modifié par slyguy200, 04 avril 2012 - 03:28 .


#89
LeBurns

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monkelus wrote...

For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

I for one would be very uncomfortable for any decisions to be made on any matter if the ruling was based on the opinion of that small a demographic, no matter how vocal, or well represented.


I don't suppose you know how many of those 3.5M copies were sold before the game came out?  Or how many have been returned to the stores?  The hype for ME3 was incredible.  Many players expected a great game and wrap-up of the series.

#90
Il Divo

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monkelus wrote...

For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

I for one would be very uncomfortable for any decisions to be made on any matter if the ruling was based on the opinion of that small a demographic, no matter how vocal, or well represented.


Those numbers, from what I understand, are shipped, not sold.

#91
Traim Eisenblut

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monkelus wrote...

For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

I for one would be very uncomfortable for any decisions to be made on any matter if the ruling was based on the opinion of that small a demographic, no matter how vocal, or well represented.


And the other 98,3% of customers are all fine with the ending, because...what exactly is your argument to back that up?

You do realize, that only 4% of dissatisfied customers will complain and give direct feedback. The other 96% of dissatisfied customers will simply tell 10-12 people that the product is bad, but never contact the producer or participate in any organized feedback process. These are established values of customer behaviour.
So, 1,7% of all customers of ME:3 are openly saying that they are dissatisfied with the game, given every of the shipped 3,5 million copies have been sold (which is not backed up by any fact, but I´ll go with it).
4% = 59.491
1% = 14872,75
100% = 1.487.275
So, apparently nearly 1.5 million people are unsatisfied with the ending of ME:3. Still not the majority? Really? What about those of the 3.5 million customers who are indifferent, who haven`t finished the game yet, who are only palying multiplayer and never touched SP? They are a part of the 3.5 million too. But given that the other 2 million actually liked the game, it would still mean that 42% of all customers were dissatisfied with the product. That is not what you can call a "vocal minority" (well technically it is...but alienating that many people further would give you what reputation?).

I didn't look up how many satisfied customers actually are voicing their satisfaction with a product. Would be interesting, as the ME3-ending likers have a facebook group (to take your example for the given statistical population) with ~3000 subscribers.

#92
Vaktathi

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monkelus wrote...

For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

This is an extremely poor argument from a statisticatl point of view. There's a "Support the ending" movement as well with IIRC under 600 members.

If a movement of gamers is able to get nearly 60,000 followers in less than a month, with almost no measurable opposite response, that's statistically significant.

#93
maddlarkin

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monkelus wrote...

For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

I for one would be very uncomfortable for any decisions to be made on any matter if the ruling was based on the opinion of that small a demographic, no matter how vocal, or well represented.



I already did a post on this:
http://social.biowar...ndex/10509079/1

To simply equate the number of people who joined the retake facebook page with the number of people dissatisfied with the ending is a vast over simplification, (also you can factor in another couple of thousand people from the forgien language sister pagers of Retake.)  my responses to peoples questions regarding my sums are on the second page for anyone intrested.
 For some impirical evidence simply look how the price of ME3, it has dropped since release day on Amazon, the PC price was down to £21.89 last I checked and its been reported the PS3 version had dropped $10. That is more than 1.7% of people causing a shift. That is a significant number of games entering the resale market and a lack of continued demand. 

I also put this question, if the vast majority are so happy, given the contraversy  over the ending, why have the not responded similarily, surely if only 5% of those responded actively the Retakers would be swamped.

#94
goten11756

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monkelus wrote...

For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

I for one would be very uncomfortable for any decisions to be made on any matter if the ruling was based on the opinion of that small a demographic, no matter how vocal, or well represented.


Let me say this simply.. for the sake of time... 

Did you learn statistics from a pyjack? Do you know how to find the majority and minority? Do you even know what the words "majority" and "minority" means? 

Ok let me rephrase that...

If you honestly believe that your logic is correct, then please keep it to yourself. There is no need to make the community dumb with your flawed logic...

#95
Guest_slyguy200_*

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Wow, monkelus' comment is getting shredded!!!
:devil:

Modifié par slyguy200, 04 avril 2012 - 03:52 .


#96
EricHVela

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slyguy200 wrote...

Wow, monkelus' comment is getting shredded

Monk shoulda done the homework first.

#97
Guest_slyguy200_*

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He must be new, trolling, a sheep, or just plain ignorant.:D
Although he may have been off the forums for a while, which would explain his use of that old and useless argument

Modifié par slyguy200, 04 avril 2012 - 03:56 .


#98
Getorex

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monkelus wrote...

For the sake of time, and because I do not have the resources and links I need to present a full argument; I'll leave this short and based purely on documented fact.

3,500,000 copies of Mass Effect 3 have reportedly been sold, of that amount the 'Take Back' movement has amassed 59,491 followers. The OP's argument is well put and his points eloquently stated, but for a movement to claim they speak for the majority, when in fact the data shows they represent less than 1.7% of the user base is a little bit misleading.

I for one would be very uncomfortable for any decisions to be made on any matter if the ruling was based on the opinion of that small a demographic, no matter how vocal, or well represented.


It is called "sampling".  A sample of a population can give you a VERY accurate reading on the entire population.  The fact is that the silent majority (MOST people don't do forums) are VERY likely just as disappointed in the ending as the forum crowds.  I know that is true of my sister and father who NEVER do forums or MP games.  You can also get it from the user reviews at Amazon.  MOST of them are not Bioware social members.  MOST of those at Metacritic are not Bioware social members.  Uniformly and across all sites with user inputs, the vast majority HATE the ending.  

#99
monkelus

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See one of the reasons the 'Take Back' movement is getting a bad name is that anyone with a differing opinion is classed as a troll. When in fact, we are allowed to not agree with you. Like I said the satement was not complete due to time constraints.

I'll address the issues more fully when I get home.

#100
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^

Your opinion was flawed and used false facts, i simply could not believe that you would seriously say that after all that has been established, i thought that you had to be trolling, of course i did leave other possibilities than just troll.
Lol, even people who want the ending to stay the same have stopped using that angle on the numbers issue, it is old, fully disproven, and makes those who use it seem stupid... even to some other pro-enders.:mellow: < serious face.

Also you have not addressed our responses, so you do admit that you were wrong.

Modifié par slyguy200, 04 avril 2012 - 04:15 .