devSin wrote...
If you saved the Collector base in ME2, doesn't it default to only giving you control?The Grey Nayr wrote...
But! If you have less than 1600 EMS, destroy is the only option the star child gives you. Directly contradicting the theory.
Meaning it makes even less sense, since you'd have to argue two things with the same set of data (either they don't bother to even try to indoctrinate you, or they just indoctrinate you outright because... because why?).
The fact that it defaults at all contradicts the Indoctrination Theory. If the Reapers were really in Shepard's head, the amount of guns you have firing at the Reapers and protecting the Crucible wouldn't affect Shepard's mental capacity. It'd be 100% static regardless.
The better you do during the game(s) dictates the amount of options you have at your disposal. Which also contradicts the accusations that nothing you do throughout 90 hours of gameplay matters.





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