Joshehblanket wrote...
I must say if you are going to tells us Indoctrination Theory is not true at least know what you are talking about. Know what it is please or the opinion is useless. I belive that most people that oppose Indoc Theory do no know, I myself was against it until I looked at it. Give it a chance just like everything else. BEFORE hating on it.
I read the original post about IT and when it got to the human numbers on the walls, I just gave up. There are just somethings people hang together out of deperation because they don't want to admit what they believe is not true... I mean look at the John Birch Society or the Flat Earthers or the wacks who think Roosevelt let Pearl Harbor be bombed to get us into WW2 etc...
However people want to believe, because for their own reason (whatever they are) they don't want to accept the endings at face value.
And honestly, I've looked for Chekov's gun on the wall in Act One, there's nothing there, no sublte hints, no odd behaviors that might signal the change, especially consider the symptoms of indoctrination have been gone over with a fine tooth comb in these games. Saren and TIM's experiments (which mirror each other interestingly enough among other actions both individuals took), Maelon's diatribe about Mordin's paper on the subject. Even Shiala talks about how the Reapers tried to reassert control over her, but the Thorian side effects of having connections to the other colonists help keep the Reaper voices at bay. That's pretty good first hand testamony of what Reaper indoctrination feels like during an extinction cycle (almost reminds me of what Alistair said about Joinings and nightmares being worse during a Blight). We see nothing like that with Shepard at all.
And for all the complaints about the ending, Mass Effect 3 is a hell of a game, and if the Writing team was going to hint at something like this, we'd see Chekov's law in play. The gun would have been on the mantle to be used in Act three, but there wasn't any gun there wasn't even a whiff of grapeshot. This is one of my many issues with the IT. I understand it perfectly, but to me, it's a sandcastle or if you want to be more poetic: one of Cosette's Castles on a Cloud. No real substance or storytelling value for that matter.
I'm not saying that the IT couldn't be done and well, but I see no evidence of it being done at all in ME3.