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Why so quick to de-merit Indoctrination Theory?


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#276
Trikormadenadon

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TudorWolf wrote...

My main problem is the fact that people overlook the canon to make it fit.

Since when have we had "indoctrination attempts" and my personal peeve, "overcoming" such an attempt? Every single time indoctrination has appeared, it's been portrayed as irresistible and impossible to recover from once it's set in. The best hope an indoctrinated person has is still having enough free will to be talked into realizing the fact and being able to kill themselves.

Yet the theory that people so vehemently stick to claims both


There is a first time for everything....Shep could just be the first to succeed.

#277
Trikormadenadon

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Saberchic wrote...

Apollo-XL5 wrote...

Saberchic wrote...

*snipping for length*


Dont you think it is funny how little opposition the reapers put towards the crucible (the reaper killing weapon), I mean i just finished 3rd play and when they bring it into the battle, there are hardly any reapers around.  I think that now matter how many ships the alliance has around the crucible, if the reapers really wanted the crucible destroyed, the would just do it.  I mean its not like we could take them in conventionally.  They mentioned that alot during the game, so the logical reason is that the reapers want the crucible to dock with the citadel.


I'm not saying there aren't any plot holes (hello Joker and squaddies who were just by my side!), but reality makes more sense to me than indoctrination. There's less holes to fill/clarify with the reality ending.


Wrong. But if you can't see you are wong then there is no way to explain it to you. The simple fact is there are less plot holes with IT, not more.

#278
Trikormadenadon

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rpgfan321 wrote...

I admit the IT is very clever if it was pulled off, but I really don't like the fact that the ending has to be paid to be seen. I waited quite some time to see this franchise come to a close, and I want to move on.

And if Bioware starts to sell a game without an ending at launch, who knows what game studios start to do that, too? I don't want that! I want DLCs to add something to the middle of the game or bridge something to the next sequel like ME2 did.

But if Bioware did pull the IT in the current game, I would have clapped for such clever twist. *sigh* Alas they did not however.


No, it is not likely that IT was their intention from the start, however, I would be glad if they took it and ran with it because it makes more sense than the current endings. But like you said, I hope it won't start a precedent of games coming out and needing DLC for endings, that would just be wrong. I see IT as a fix to the current bad endings.

#279
Cazlee

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believing that shepard is fighting indoctrination != believing in the IT
IT should be renamed the hallucination theory. It is a complete and utter rejection of the end sequence because of things like "lolz gun has infinite ammo." The hallucination theory does not work on multiple levels.

#280
Trikormadenadon

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Ariella wrote...

wtbusername wrote...

Alent wrote...

Why so quick to say the events weren't real?


I don't know, it might have something to do with the entire ending sequence after being hit by beam being kind of surreal. (that is a gross understatement)

Might have, just a guess.


All it does is mirror a good piece of the ending of ME1 down to having to get to the Citadel via Conduit (which is how that beam is referred to several times, as for the "fuzzy parts" when Shep wakes up:

"Another subtle cimematic tenique the team used to create a stronger bond between the player and their Shepard is the subjective camera used in all three games when Shepard is coming to after having been unconcious., In Mass Effect 1 this occurs after Shepard's first vision of the Reapers, In Mass Effect 2, is was when he woke up on the operating table in the Cerberus reconstruction facility. In Mass Effect 3 it was after the explosion in the trial that launches Shepard across the room. These scenes are not only to provide highly cinematic moments for the player, but allow them to feel they are experiencing what Shepard is experiencing: Their vision is blurry then resolves to clarity. And once they can see clearly tehy feel they are Shepard."- Connecting to Shepard, Cinemantic Storytelling in Mass Effect, Prima Mass Effect 3 Collector's Strategy Guide

So the whole blur thing is a cinematic touch not a transition to a dream state, and Shepard shows no other signs of indoctrination, in fact much of his conversation with TIM revolves around the fact that TIM's the one who's Indoctrinated and has been for a while. And of course there's the Catalyst who says "We don't control you" but that wouldn't satisfy the IT would it?


In Me1 and 2 the blur did not follow with a series of blurred event you participate in so it is not the same.

As for the convo with TIM and the Catalyst, if It is true, then it was just all part of the process and it makes sense in that context. It wasn't TIM they were saying was indoctrinated, it was saying Shep is acting like he is indoctrinated thus the "Listen to yourself, You're indoctrinated!" from Anderson, who by the way was looking at Shep not Tim. And if they want Shep to become indoctrinated by choosing blue, of course they are going to say they don't control him, because they don't...until Shep chooses blue.

#281
Trikormadenadon

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BananaBlitz wrote...

Apollo-XL5 wrote...


Wait you think that the original ending makes MORE SENSE than indoctrination, the most powerful weapob the reapers possess.  I still think that the extended ending will show shep either give in/break free of indoctrination only to find that the crucible is a reaper trap and then kills harbinger who is infact the real target(being the alpha reaper...you know, largest and oldest) and the defeats the reapers and earth and the galaxy are saved and all the sacrifices that you and you friends (mordin, legion etc) made actually mattered.


So if they did make ending DLC like this what would happen to all the players who did not pick Destroy with EMS of 5000, what people believe to be the ending that Shepard breaks free from Indoc if I am not mistaken, would the game just be like oh sorry you picked the wrong ending you are now indoctrinated now go back and try again? If this has been addressed in the indoc thread let me know.


Yes, that is explained why they send you back before the Cerberus base (the point of no return) mission, so you can do it over if you don't want Shep to be indoctrinated.

#282
BlackArtsViper

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Trikormadenadon wrote...

Ariella wrote...

wtbusername wrote...

Alent wrote...

Why so quick to say the events weren't real?


I don't know, it might have something to do with the entire ending sequence after being hit by beam being kind of surreal. (that is a gross understatement)

Might have, just a guess.


All it does is mirror a good piece of the ending of ME1 down to having to get to the Citadel via Conduit (which is how that beam is referred to several times, as for the "fuzzy parts" when Shep wakes up:

"Another subtle cimematic tenique the team used to create a stronger bond between the player and their Shepard is the subjective camera used in all three games when Shepard is coming to after having been unconcious., In Mass Effect 1 this occurs after Shepard's first vision of the Reapers, In Mass Effect 2, is was when he woke up on the operating table in the Cerberus reconstruction facility. In Mass Effect 3 it was after the explosion in the trial that launches Shepard across the room. These scenes are not only to provide highly cinematic moments for the player, but allow them to feel they are experiencing what Shepard is experiencing: Their vision is blurry then resolves to clarity. And once they can see clearly tehy feel they are Shepard."- Connecting to Shepard, Cinemantic Storytelling in Mass Effect, Prima Mass Effect 3 Collector's Strategy Guide

So the whole blur thing is a cinematic touch not a transition to a dream state, and Shepard shows no other signs of indoctrination, in fact much of his conversation with TIM revolves around the fact that TIM's the one who's Indoctrinated and has been for a while. And of course there's the Catalyst who says "We don't control you" but that wouldn't satisfy the IT would it?


In Me1 and 2 the blur did not follow with a series of blurred event you participate in so it is not the same.

As for the convo with TIM and the Catalyst, if It is true, then it was just all part of the process and it makes sense in that context. It wasn't TIM they were saying was indoctrinated, it was saying Shep is acting like he is indoctrinated thus the "Listen to yourself, You're indoctrinated!" from Anderson, who by the way was looking at Shep not Tim. And if they want Shep to become indoctrinated by choosing blue, of course they are going to say they don't control him, because they don't...until Shep chooses blue.

If you dont talk TIM into killing him self, and you dont shoot him he first shoots and kills anderson, then he points the gun at you, if you dont pull the trigger TIM shoots you and kills you. -Game over-

#283
TJX2045

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Saberchic wrote...

Nauks wrote...

Saberchic wrote...

The IT theory has holes. It's not perfect. Why favor that over the "it was real" theory?

Because it has less holes than the current real ending?

Not true.

1) How do the arms get open  if Shep isn't really on the Citadel?

The arms need to be open in order to line up the Crucible. To do that Shep had to get in the Citadel. IT that I've seen all state that indoctrination happens to Shep on Earth (and that's where Shep 'wakes up' if you have a high enough EMS according to these people). They say Shep never left Earth, and it's all in Shep's head. I think Shep is just buried in rubble. 


If the ending was all in Shepard's head, that means the arms never opened.  So technically that isn't a hole.  And there is dialogue by one of the alliance soldiers and Hackett saying something along the lines of "Did anyone make it through?" "Negative"  meaning that no one made it through the beam.  **Someone even says "They're all gone."  Then they all signal a retreat.  Two things wrong with this:

EDIT: **(Video for reference.  5:46 the first line heard is "God, they're all gone.) 
 

1) If no one made it through to the beam and they said they are all gone, how in the world did Anderson get up there before Shepard?  And how in the hell did Admiral Hackett know that Shepard was at the control panel for the citadel if no one knew that someone made it up there and he never contacted anyone other than Anderson, letting him know he made it?

2) The retreat magically picks up some of the squadmates who were on Earth with you while you were getting blasted?  How does that make sense?  Harbinger just decided "Oh I'm done now" while the Normandy picked up your non melted armor squad members (or member and your LI) and leaving all the rest while they retreat like cowards?  And why would they retreat to leave the rest of the allies and soldiers on earth screwed over?

The theory is not perfect, but it's better than the plot holes of the current endings.  I'd honestly rather deal with those plot holes (or the plot hole you mentioned, because I can't think of any others that people have used to try and de-merit the IT) because either A) they are invalidated because it was all a dream or B) it's small in comparison to the ending which is HUGE.

Modifié par TJX2045, 04 avril 2012 - 07:28 .


#284
BlackArtsViper

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So if the IT is in fact true does that really make you feel better about the ending honestly? I don't believe the IT because the ME series is not the 1st game to ever to have a bad, plot-holed, rushed ending. and thats what the true ending to this series is. plus that means we're still stuck with out a finished ending. so either they screwed the pooch or they skullf-ed it to death.

#285
kilgorek

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Sainta117 wrote...

Too many moving parts. Bioware is not the kind of studio that would do something this sneaky and subversive. They just screwed the pooch. It happens.



Wrong! Wrong, this **** doesn't just happen. Shepard should be ****in' dead now, my friend! We just witnessed indoctrination, and I want you to ****ing acknowledge it!

#286
dayumdhuum

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I'll just leave these here. :whistle:

#287
kilgorek

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dayumdhuum wrote...

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I'll just leave these here. :whistle:




I like what we're saying.

#288
leewells

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tjc2 wrote...

The indoc theory is like religon, you want to believe because it makes it easier to sleep at night knowing you might not wake up.


You know, I remember a line simular to this... It was some strange cult that was recruiting and raping 18y/o children -- they used that SAME line to recruit -- except for "indoc" of course.  (Google it, then realize how murderously insaine your comment is).

#289
leewells

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dayumdhuum wrote...

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Image IPB

I'll just leave these here. :whistle:


I don't know WHY the DEVS have to spell this out for people, because you have to be ONE STONE-FACED RETARD to sit there after the kid tells you he is the king-pin of criminals AND TRUST HIM.  I'm sorry, but if people approached the final sequence with this much idiocy, they deserved the "husk" ending.

Modifié par leewells, 04 avril 2012 - 09:09 .


#290
Tiax Rules All

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This thread just got better

#291
Tiax Rules All

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Im gonna start photoshopping my new "you got indoctrinated" sig banner to replace my indoctrination theory one..

Modifié par Tiax Rules All, 04 avril 2012 - 09:14 .


#292
Mister Mida

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Why so quick to merit Indoctrination Theory?

#293
Cazlee

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leewells wrote...

dayumdhuum wrote...

Image IPB

Image IPB

I'll just leave these here. :whistle:


I don't know WHY the DEVS have to spell this out for people, because you have to be ONE STONE-FACED RETARD to sit there after the kid tells you he is the king-pin of criminals AND TRUST HIM.  I'm sorry, but if people approached the final sequence with this much idiocy, they deserved the "husk" ending.

There are definitely signs that show Shepard is fighting indoctrination, but even IF the child is not trustworthy, that doesn't make IT true. The IT would be a lot more credible if it accepted that the end sequence was real instead of a hallucination.

I wouldn't trust Merizan words as truth anyway, she's obviously partly trying to dissapate the negative attention by encouraging fans to speculate instead of focusing on the game's flaws.

Modifié par Cazlee, 04 avril 2012 - 09:23 .


#294
Atrumitos

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The reason people believe the indoctrination theory is that they can't believe anyone who made such a good plot/game would come up with such a retarded, hole ridden ending to it.

The people who suggested IT are smarter/more observant/ have better memory, than the rest of us who thought that "something's seriously off in this ending". What they suggest makes way more sense than "the ending is what it is".

I won't go into the whole "it's like religion vs facts" argument.

#295
UrgentArchengel

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I like the theory because I like theories, not due to grasping induction ports. I can see the other side too, unwilling to accept that bioware/ea screwed them over, claiming a company can't seek an incomplete game. But both sides are blinded. Asura's Wrath is incomplete and you have to get a true ending via DLC. Indoct. Thoery does seem like denial because Bioware has said countless times to the contrary. Everybody needs to be skeptic over this, and needs to stop out right telling people off. You like the idea or you don't. Don't refute something or defend it before you get your actual proof. That proof is this Friday. It's called a discussion, where we discuss things. Say why you think the theory could work or couldn't work, and then you go over it respectfully. It's neither true or false, telling yourself otherwise is denial. Speculate for the sake of speculation.

#296
rachellouise

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This is what I don't like about some people, what makes your opinion more valid than mine, or anyone else's? Nothing. We can interpret things different ways, doesn't make any of us right, or wrong.

#297
UrgentArchengel

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rachellouise wrote...

This is what I don't like about some people, what makes your opinion more valid than mine, or anyone else's? Nothing. We can interpret things different ways, doesn't make any of us right, or wrong.



#298
thegame30

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If the IT turn out to be wrong and Bioware intended something else nothing really big will happen. Just a huge bunch of people myself included will be disappointed about how bad the endings truly are. Now if it turn out to be true basically the pro control & synthesis players may not like the idea that Bioware pulled the wool over their eyes and indoctrinated them.

We just have to wait until pax and hope it benefits the fans of the mass effect series.
Because that is why we are here for right... Arguing non-stop about how bad the endings are or how good and awesome they are.

Now on a personal note if they say; "yeah whatever here have this DLC ending $10-$15 dollars"
I'm out. I'll just go watch it on youtube.

Modifié par thegame30, 04 avril 2012 - 03:49 .


#299
Wolfen919

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thegame30 wrote...

If the IT turn out to be wrong and Bioware intended something else nothing really big will happen. Just a huge bunch of people myself included will be disappointed about how bad the endings truly are. Now if it turn out to be true basically the pro control & synthesis players may not like the idea that Bioware pulled the wool over their eyes and indoctrinated them.

We just have to wait until pax and hope it benefits the fans of the mass effect series.
Because that is why we are here for right... Arguing non-stop about how bad the endings are or how good and awesome they are.

Now on a personal note if they say; "yeah whatever here have this DLC ending $10-$15 dollars"
I'm out. I'll just go watch it on youtube.


I can't wait to see the consequences for Bioware's actions. I wonder how many Bioware fans have been lost regardless of the ending being fixed. I would say most true fans would be upset at Bioware no matter what they do. I myself am already upset with how things have been handled. I loved Bioware's stuff in the past, but now it's like I consider them about as low quality as Ubisoft or THQ. My opinion of course.

Sidenote: Not hating on Ubisoft or THQ, but they only do quality releases every once in awhile I would say. Usually most games end up being console ports and/or have huge amount of bugs and do not support things that PC gamers love.

#300
AIR MOORE

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RiGoRmOrTiS_UK wrote...

However the final nail in the coffin of indoctrination theory will be PAX. The only way I believe it's true is if they show polished footage of the final ending clearly demonstrating in was indoctrination. That way we know they planned it all along as they wouldn't have had time to produce the content that quickly after the fact.  and by polished I mean actual in game cut-scenes with the original voice actors throughout...


QFT... The only way Indoc theory was planned all along IMHO. Sure it could TURN OUT to be true, due to Bioware simply waiting this out, seeing the writing by posters for themselves then going AD HOC and slapping something together to please the most fans.

This isn't to say it wouldn't work... it would, it's a fairly well thought out idea... by users of the forum and elsewhere.

Bioware has stated Javik was done after the entire game was produced already, and all ~620mb of his expansion was day one DLC.

One would think the ENDING of the ENTIRE SERIES, not just this game, would be far higher up on the priority list than day one Javik content.


Here is my entire discussion (thread) regarding how we tell if it was PLANNED all along, or if Bioware has used all this deflection time to AD HOC the ending to please the most people:

IT theorists will you discuss the following possibility:

That IT theory might be a self-fulfilling prophecy rather than the intended ending DLC all along…
To me it seems for future ending DLC almost the only way for Bioware to go now is indoctrination... as it will salvage the largest portion of their fan-base.

What choice do they have at this point considering it is the only theory that can save a fair amount of their fan-base (make them ‘happy’) as it's the preeminent "pro-ending" theory out there? In other words it just makes pure business sense to say:

“Ok, the biggest theory out there is indoctrination, let’s go with that… as it will placate the largest percentage of the fan base.”

The major telling feature(s) of if this was planned, v. self-fulfilling prophecy are to me:
1) How SOON it is released (for a few reasons)?
2) How polished it is?
3) Size of (and actual) content?

To me (this going on the better part of a month without the "true" ending according to IT) really makes me feel like this wasn't fully planned (or if it was, the backlash certainly wasn't expected to be this heavy).

This whole issue has created about as much hoopla as it is going to (if this was their master plan)? Media outlets everywhere have been covering it for some time now, thread counts, and post counts are insane, youtube videos galore have been made, FB pages, twitter shenanigans, website discussions on the topic are at critical mass, Meme’s have taken hold across the net, heroes (M. Shields) have been born, and even tasty pastry has been dispensed...


1) If they had this all set-up for some time, and built it into ME3, one would expect to see DLC for this theory VERY soon IMHO... (heck, they had time for Javik to be day one DLC and they claimed he was created "after" the main game had been completed)... why wouldn't this content be ready if it was intertwined inextricably with the story line? One would think they would also want a piece to their game that is of some importance: the true ending to be out ASAP. To me it seems like the sooner, the better (ie: yesterday) before people sell it back, trade it, start playing other games etc.

2) How polished it is... obviously directly related to how rushed it is, generally games that have been rushed have issues... (Not going down that easy road with ME3 as is considering it’s technical issues). Bottom line is, this ending should look polished, have the real ME Universe aura about it without glitches and such (relatively few).

3) If this has been indeed planned since the beginning of the game, or at least into development of the game... it seems like the size of this should be considerable (I'd say well over a GB). I say this because if Javik's file was 600+ some odd mb for a mission (main chunk), and small ancillary tidbits for the rest of the game.

To me the "true" ending of the game seems a bit more important than Javik and his mission + ancillary items, so one would think that there would be some substantial size to the file and content they had been working on for awhile to really make the ending (whatever style it may be) blow us out of the proverbial water here.

It the ending takes a fair amount longer than a month or so and simply goes:
"Yup, indoctrination, tiny final boss mission/fight (insert who you think here)... with choices sown into it and epilogue on a small scale to round things up."

Then this was likely NOT PLANNED and they simply waited to placate the largest numbers of fans they could... based off forum response and we all did the writing/planning for them, and they simply rushed out what they could getting feedback.



Now conversely, if this comes out, say within a month of release (6th) –or close to it-, (which is insanely quick for DLC), but this is the "true game ending" looks as polished (or more polished) than the rest of the game... and the content includes intricate details on how (most every choice mattered) as well as an explanation of when/where indoctrination started: Was it our very first encounter with Sovereign in ME1 or the beacon, or is it the Tantalus Drive Core or something that was part reaper tech from ME2 that TIM placed in there, was it at the base with Miranda’s father etc… simply put: explain.

AKA: We should see - many of our plot points and choices diverge into dozens, or hundreds of endings that are vastly different on a spectrum where virtually everything is different for full paragon and renegade options, not to mention continued HUGE space battle between the reapers v. our allies, some serious dialogue and plot choices to wrap things up and explain things, an exceptional epilogue or tie-up cinematic at the end of exactly what has happened with a few hours a game play time IMHO etc.


Now of course as a disclaimer: I have already in another thread explained my distaste for the “non-ending” IT/fighting indoc ending, as we essentially have an unfinished game that I paid $80 for IMHO… even the twitter account apparently said the game we all received doesn’t make sense yet.

THIS ISN’T to say, however, that I don’t believe it may be the “true” ending we get… and I would be happier (if free) than if they simply try to explain the plot holes. The more I look at it, the more I think it’s the best/only way to go, though that doesn’t make me happy about the current “non-ending” “ending” we got.

My whole point with this thread is NOT TO debate whether you believe in the ending or not, or whether it makes sense or not, or proof of it or not (right now), but simply to discuss the idea that: It’s possible that Bioware has simply waited to see the ending idea the fans would like most, and run with it and rush that out… simply to placate most fans, and it is thus a self-fulfilling prophecy (Not saying this is a bad thing by any means), but it would tend to say if criteria above aren't met it might not have been as planned as IT believers all think (where again, I am starting to come around to see this).
BTW: using term self-fulfilling prophecy loosely here.


Modifié par AIR MOORE, 04 avril 2012 - 06:33 .