Wolfen919 wrote...
Ariella wrote...
FemmeShep wrote...
Most people think it's IT, because of Starchild, and how the ending is set up. This idea that three choices are given to you, and they each represent an aspect of Indoctrination.
But those people don't really understand the Crucible plot, and think Starchild is the one that came up with the choices. Overlooking the design of the weapon, and what it does when connecting to the Catalyst. There also seems to be a lack of understanding on how the Crucible works, and again - what happens as a result of your decision is something people point towards as being a reason it's IT. Truth is, people just overlooked the story.
Thank you!
One of my biggest issues with the whole IT is that Shepard's come in contact with how many Reapers, Reaper artifacts, etc by the time ME 3 even begins and shows no signs of any indoctrination, where as say Rana Thanopolis, who also didn't show in 2 did in 3 when the Reapers were pretty much taking up square kilometers the real estate in the Milky Way. So did Shiala, but because of the whole Thorian thing, she also has the voices of all the other affected colonists which drown out the Reapers' voice.
And there's that bit where Cat says that TIM couldn't control the Reapers because they already controlled him, but Shepard could control the reapers because he was NOT indoctrinated.Plus the Prothean VI sensed no indoctrination in Shepard either on Thessia or at Chronos base, so when was Shepard supposed to get hit with the psychic whammy? It makes no sense to be resistant for so long then boom.
So once again, Thanks Femshep for being a voice of reason.
That's not reason. If you truly are against IT, then you MUST explain the rest of the plotholes. Here we are back again, which ending has more plotholes? The real ending or IT ending? If it were me, I would accept only the ending that made sense to me the most, and sure the fan fiction endings are nice, but they aren't what truly happened. IT is as close to a "real" ending as i'll ever get from Bioware.
What "plot holes?" I'll grant that some more context is needed to give the player an idea of Cat's motivations, but there are solid points where there might as well be a banner flying saying "Shepard is not indoctrinated", including the very end where one of the endins would be precluded by indoctrination AKA control.
I already explained the fuzzy wake up earilier in the thread and the gun/husks/maruader bit is supposed to be the last push before getting to the Conduit (that's the name it uses, even in its tag when you click on it to use). The confrontation with TIM, Anderson etc al is all real. The manage to get the ward arms open, and are ready to watch the rest of the show when the Cruible does... nothing. Hackett contacts Shepard, hoping he's on the station (probably figuring to as the plan was for Shep to get there pretty much do or die), and then we have the platform, Shep comes to, talks to the Cat and finds that the Crucible isn't just some giant gun to kill reapers with (which would probably disappoint Garrus) It's something that changes the entire equation of the Catalyst, and now, depending on the efffective military rating Shep has, there are different possibilities than the Cat has had before.
There is no indication in Shepard's character, in the observations of others around Shepard, or any other clue that indoctrination is at work on the Commander, in fact as I pointed out elsewhere, several times Shepard runs into things that can sense indoctrination and he gets nothing from them, including Cat. His motivations at the end are completely his own as guided by the player.
To quote EDI: The choice and consequences are yours.