Any opinions on my idea, btw?
Modifié par PaperAlien, 04 avril 2012 - 12:15 .
Modifié par PaperAlien, 04 avril 2012 - 12:15 .
Kitty Fae wrote...
Aaperture wrote...
This.Creston918 wrote...
The best thing to do to kill leechers is to threshold the rewards. If you don't score at least 20000XP in Bronze, you don't get anything. 40000 for Silver and 60000 for Gold.
I played several Bronze and Silver yesterday while watching TV, and I consistently scored more than that (even though I always came in last in my team), because I was still playing.
A leecher will never get that much XP if he leeches.
Woah woah there. Bad idea.
Not even talking about players who arn't as good, how about players who are fore-going points to be more useful?
For one thing, i can think of at least one adept co-op playstyle that would make a person an MVP, while scoring low points - Adept spamming warp, while someone else throws.
Even if one person was the designated warper, and the other was the designated thrower (which isn't even practical, especially on the lower difficulties), both would still vastly out-do these bare-minimum scores.Kitty Fae wrote...
Aaperture wrote...
This.Creston918 wrote...
The best thing to do to kill leechers is to threshold the rewards. If you don't score at least 20000XP in Bronze, you don't get anything. 40000 for Silver and 60000 for Gold.
I played several Bronze and Silver yesterday while watching TV, and I consistently scored more than that (even though I always came in last in my team), because I was still playing.
A leecher will never get that much XP if he leeches.
Woah woah there. Bad idea.
Not even talking about players who arn't as good, how about players who are fore-going points to be more useful?
For one thing, i can think of at least one adept co-op playstyle that would make a person an MVP, while scoring low points - Adept spamming warp, while someone else throws.
Modifié par Aaperture, 04 avril 2012 - 12:32 .
EG NeoMorph wrote...
I would suggest reward distribution based on activity. The more you kill/assist, the bigger portion of the reward you get. This would not only encourage people to stop AFKing, but encourage people to fight harder and die less. Might get rid of the annoying cocky vanguards.
Modifié par Talikurppa, 04 avril 2012 - 01:25 .
Modifié par Frunchy, 04 avril 2012 - 02:48 .
Kosmiker wrote...
worst score at the end of the mission gets nothing. That's my solution.
Modifié par Highlord Heian, 04 avril 2012 - 03:48 .
Nelzeben wrote...
I don't understand what the problem with vote-kicking would be. If all three players have to agree to kicking the fourth, that should solve the problem, I'd think?
People keep bringing up trolls, but what are the chances of finding yourself in a match with three players who will kick the fourth just "because"?
Chrillze wrote...
I leech all the time, problem officer?
Mongyface wrote...
Nelzeben wrote...
I don't understand what the problem with vote-kicking would be. If all three players have to agree to kicking the fourth, that should solve the problem, I'd think?
People keep bringing up trolls, but what are the chances of finding yourself in a match with three players who will kick the fourth just "because"?
There is a possible motive to invite a friend so that they get the wave 10 credits. But agreed, it is a small-ish chance.
Faded_Jeans wrote...
Howabout you don't get a share in the loot if you don't earn at least one badge?
One badge is easy. One gold badge is harder.