How I'm going buy all this stuff? Well not having any warriors and using shale as the tank. Also I'm using a lot of constitution buffs for my PC so with good luck I should have enough stuff to sell and not wasting too much stuff on herbal....perhaps....also i can sell every single warrior item (which are plenty).
There are few issues to be talked about (and any other you might come up with), but the main thing is that I'm not going to buy the wardens keep DLC, but I already have stone prison and the lucky stone DLC. So, you can add better stuff that comes along with DLC, but I'm sticking to these.
1. What gloves to Morrigan, she's already getting the +30% damage cold bonus.
From what I've seen and tried the armor set and ring set bonuses seem to fail when you gather up the best stuff, so no need to go all dragonarmor etc.
Morrigan, cold damage and healing
CLOTHING
Robes of Possession (Children eating mommy clothing)
+5 magic
+12 defense
+8% spell resistance
-1 willpower
+20% cold damage
Restriction: Morrigan
CLOTH HELMETS
The Libertarian's Cowl
+12 defense
+0.5 mana regeneration in combat
Restriction: Mage
BOOTS
Magus War Boots
+12 defense
Restriction: Mage
GLOVES
No idea
BELT
Destructionist's Belt
+0.5 mana regeneration in combat
+3 spellpower
Sold by Ruck in Ortan Thaig
AMULET
Par Vollen Willstone
+2 willpower
RINGS
Frostshear
+10% cold damage
Found on Tornas the Deserter from the Guild Supplies quest from the Blackstone Irregulars.
The Lucky Stone
+1 to all atrributes
DLC
STAVE
Staff of the Magister Lord
+6 Willpower
+2 Mana regeneration in combat
+6 Spellpower
+10% Fire damage
+10% Spirit damage
Ice projectile
Requires 36 magic
Restriction: Mage
Purchased from the Quartermaster in the Apprentice Quarters
Zevran, Longbow
ARMOR
Shadow of the Empire (light)
+2 strength
+2 dexterity
+2 stamina regeneration in combat
Requires 20 strength
Purchased from Legnar in Orzammar Commons
HELMET
The Long Sight (light)
+5% ranged Critical chance
Requires 20 strength
BOOTS
Wade's Superior Drakeskin Boots (light)
+1 dexterity
+10% fire resistance
Requires 20 strength
Part of Wade's Superior Drakeskin Armor set
GLOVES
Gloves of Guile (light)
+2.5 armor penetration
Requires 20 strength.
Drops off Talies
BELT
Mixed Metal Rounds
+2 dexterity
Zevran starts with this item
Restriction: Zevran
AMULET
The Spellward
+5 willpower
+8 health regeneration while exploring
+30% spell resistance
+10% chance to dodge attacks
Chance to avoid missile attacks
Purchased from Bodahn in camp
RINGS
Key to the City
+2 to all attributes
+4% spell resistance
+10% to healing effects received
Ring of the Warrior
+2 strength
+2 dexterity
LONGBOW
Far Song
+2 Damage
Rapid Aim
+3% Ranged Critical Chance
+10 Attack
+10% Critical/Backstab Damage
Requires 34 dexterity
Location: Red Cliff
Shale, Tank Spirit damage (because that's the most effective damage)
SMALL CRYSTAL
Small Flawless Spirit Crystal
+2 to all attributes
+1.5 armor penetration
+22.5% spirit damage
Requires 32 strength
Converts all damage to spirit damage
Can be bought from Garin in Orzammar Commons
Can be bought from Alimar in Alimar's Emporium in Dust Town
LARGE CRYSTAL
Large Brilliant Spirit Crystal
+1 to all attributes
+50% spirit resistance
+16% spell resistance
+25 mental resistance
Requires 38 constitution
Found in Cadash Thaig
PC: Rogue, DW daggers
ARMOR
The Felon's Coat (light)
+6 Dexterity
+9 Defense
+4 Armor
+1 Stamina regeneration in combat
+15 Physical resistance
Requires 20 Strength
Purchased from Wade's Armor in Denerim Market District
HELMET
Helm of Honnleath (heavy)
+2 to all attributes
+3 armor
Requires 20 strength
BOOTS
Silverhammer's Tackmasters (light)
+2 dexterity
GLOVES
Red Jenny Seekers
+15% Critical/Backstab damage
Requiers 20 strenght
BELT
Andruil's Blessing
+2 to all attributes
+20% nature resistance
+2 mana regeneration in combat
+2 stamina regeneration in combat
+10 physical resistance
Purchased from the Quartermaster in the Apprentice Quarters
AMULET
Blood-Gorged Amulet
+12 constitution
-3 strength
-3 willpower
looted from dead body in Cadash Thaig (The Stone Prisoner DLC)
RINGS
Harvest Festival Ring
+2 strength
+2 dexterity
+4 attack
Requires the The Stone Prisoner DLC
Restriction: Warrior or Rogue
Lifegiver
+10 constitution
+6 health regeneration in combat
+10 health regeneration while exploring
+3 armor
+20% to healing effects received
DAGGERS
The Rose's Thorn
+2 dexterity
+1 health regeneration in combat
+3 damage
+5% melee critical chance
+30% critical/backstab damage
Requires 30 dexterity
3 rune slots
Can be bought from Garin in Orzammar Commons for 148g 52s 50c
Fang
+3 cunning
+5% melee critical chance
+6 attack
+10% critical/backstab damage
+1 nature damage
Requires 30 dexterity
3 rune slots
Acquired from Cyrion by City Elf Rogues after returning to the Alienage.
Yeah, and I did all this at work
Modifié par Sheepdoctor, 04 décembre 2009 - 11:57 .





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