Bitter, Bitter & Bitter seemed to be the choices to me.
Do you consider the ME3 ending "bittersweet" or massive failure?.
Débuté par
brusher225
, avril 04 2012 03:16
#151
Posté 04 avril 2012 - 10:19
#152
Posté 04 avril 2012 - 10:20
Massive failure
#153
Posté 04 avril 2012 - 10:21
Bitterbleak = Massive Failure.
#154
Posté 04 avril 2012 - 10:21
#155
Posté 04 avril 2012 - 10:22
Massive failure
#156
Posté 04 avril 2012 - 10:23
Not mutually exclusive actually. From a conceptual view point, I'd say that the ending was 'bittersweet' - well, not word I would use, but it's descriptive. Shepherd has the option to kill off the Reapers. Down side - ooopps most of life as well. But life does still go on, and in future there will be no reapers. But for me the 'bittersweet' ending they missed was what they had already written in: the scene with Shep and Anderson dieing. Man, take Shep out in the same scene, just after Anderson dies; the two of them, victorious and dead, peaceful, leaning on each other ... man if they had decided to take that and nail it, it could have been something to make a grown man cry. But no, they went for ethereal blue boy from nowhere who talks no sense ... yeah, put it like that, no brainer I guess.
#157
Posté 04 avril 2012 - 10:23
We should have been able to choose between a bitter, bittersweet and sweet ending - instead we have a massive failure. Let's face it even with a 'sweet' ending so many people have been killed and planets devastated it wouldn't really be sweet.
#158
Posté 04 avril 2012 - 10:24
massive failure
#159
Posté 04 avril 2012 - 10:25
Most tragic ending for any game I have played, how on earth is the ending bittersweet??
#160
Posté 04 avril 2012 - 10:27
Super massive failure.
#161
Posté 04 avril 2012 - 10:31
Complete and utter failure.
#162
Posté 04 avril 2012 - 10:33
Massive failure.
#163
Posté 04 avril 2012 - 10:35
brusher225 wrote...
I know there's already been much said about how bad the endings were but the powers that be evidently consider it a "bittersweet" ending. I get sick of them saying that. It's not bittersweet to the player. The ending, as it is, if left to stand, is a massive failure. Not bittersweet.
I do not see what is bitter with the destroy ending.
You kill the reapers, earth is saved and so are most of the fleet and also most of the populated planets so don’t understand where the bitter comes from.
If Bioware clarifies a few points so we understand better what is destroyed and what is not we will have a better understanding of the end. It is even possible that Shepard survives and maybe the Geth but i am not able to get the ending for this.
#164
Posté 04 avril 2012 - 10:35
Complete and utter trainwreck of a failure
#165
Posté 04 avril 2012 - 10:36
Bitter failure.
#166
Posté 04 avril 2012 - 10:37
Galacti-fail on every conceivable level. Logically, gameplay-wise, emotionally. I can think of a small handful of redeeming qualities, but the sheer enormity of the plotholes I have to accept in exchange far outweighs that.
#167
Posté 04 avril 2012 - 10:42
Massive failure. I don't think ME3 even has an ending. It doesn't give us any kind of closure and it's so full of plotholes that I can't even count. :/
#168
Posté 04 avril 2012 - 10:43
i would call it a failure , pretty much when the catalyst shows himselfs
and tells him he created the reapers and stuff , that pretty much made the
reapers a joke , i really did not need a explenation on the reapers and there
motivation , all i wanted to know is that you need to fear them and run like hell.
Then the choice between synthetic and organic i feel like suddenly there is a new
objective in the game , i played to destroy the reapers to stop them that was the goal
and to see how my choices would unfold troughout the story and how the characters
would develop further and how it would all come to a conclusion.
unfortunatly thats not what we got, there was alot left open and the ending did not
fit for the mass effect series , and character wise nothing had come to a conclusion
the last scene where "shepard" ? takes a breath.. why ? thats more like a cliffhanger.
they already said this is the end of shepards story but the ending we got in the game does
not reflect this at all and like i said it does not fit in the series and doesnt follow the core of
mass effect , hence it doesnt make to much sence.
and tells him he created the reapers and stuff , that pretty much made the
reapers a joke , i really did not need a explenation on the reapers and there
motivation , all i wanted to know is that you need to fear them and run like hell.
Then the choice between synthetic and organic i feel like suddenly there is a new
objective in the game , i played to destroy the reapers to stop them that was the goal
and to see how my choices would unfold troughout the story and how the characters
would develop further and how it would all come to a conclusion.
unfortunatly thats not what we got, there was alot left open and the ending did not
fit for the mass effect series , and character wise nothing had come to a conclusion
the last scene where "shepard" ? takes a breath.. why ? thats more like a cliffhanger.
they already said this is the end of shepards story but the ending we got in the game does
not reflect this at all and like i said it does not fit in the series and doesnt follow the core of
mass effect , hence it doesnt make to much sence.
#169
Posté 04 avril 2012 - 10:46
The bitter? Shepherd is dead, and most of the advanced civilisations in the galaxy are doomed. And those that survive are going to be in a desperate situation for centuries. The sweet? Future galactic civilisations are free from the threat of the Reapers returning, they are able to evolve in their own time and direction (whereas before it was always controlled by the Reapers and their mass relays).
It seems difficult for many to understand that no matter how fair, heroic and sacrificial your Shepherd has been, the ending will always be cruel. There is a huge shift in tone between ME1/ME2 and ME3 - in my opinion, this is because Shepherd is finally falling apart from both the losses he has suffered and the incredible burden thrust upon him to save everyone in the galaxy. He is starting to doubt himself, which he has never done before. The main complaint about the ending still seems to be ''I want a good ending, a bad ending and something in between.'' That is boring, predictable, what every other 'consequence' game on the market seems to do. I think going for a real gut-wrenching ending was actually very brave of Bioware. Not that I am saying it was perfectly executed - I also think those last 10 minutes are confusing and some clarification would be appreciated. Do I think it was a massive fail? Absolutely not. I am not as fickle as a lot of people here seem to be!
It seems difficult for many to understand that no matter how fair, heroic and sacrificial your Shepherd has been, the ending will always be cruel. There is a huge shift in tone between ME1/ME2 and ME3 - in my opinion, this is because Shepherd is finally falling apart from both the losses he has suffered and the incredible burden thrust upon him to save everyone in the galaxy. He is starting to doubt himself, which he has never done before. The main complaint about the ending still seems to be ''I want a good ending, a bad ending and something in between.'' That is boring, predictable, what every other 'consequence' game on the market seems to do. I think going for a real gut-wrenching ending was actually very brave of Bioware. Not that I am saying it was perfectly executed - I also think those last 10 minutes are confusing and some clarification would be appreciated. Do I think it was a massive fail? Absolutely not. I am not as fickle as a lot of people here seem to be!
#170
Posté 04 avril 2012 - 10:47
That's sadly a pretty accurate one for my feelings.Brawne wrote...
Bitter failure.
Still keeping hope burning, though.
#171
Posté 04 avril 2012 - 10:49
Some endings are bittersweet.
Some endings force you to eat strychnine right off the tree.
This is one of the latter.
Some endings force you to eat strychnine right off the tree.
This is one of the latter.
#172
Posté 04 avril 2012 - 10:50
Bitter and failure.
#173
Posté 04 avril 2012 - 10:51
Phaedros wrote...
Bitter, Bitter & Bitter seemed to be the choices to me.
For me it was :
Bitter - WTF? - Bitter
Blue - Green - Red
pretty much:crying:
#174
Posté 04 avril 2012 - 10:52
Well Shepard dies, the Relay system is destroyed while a large part of the explored galaxy is in ruins or was being attacked ushering in a galactic dark age and your team-mates crash land on what seems an uncolonized world.fchopin wrote...
I do not see what is bitter with the destroy ending.
You kill the reapers, earth is saved and so are most of the fleet and also most of the populated planets so don’t understand where the bitter comes from.
The bitter isn't all that hard to find, it's the sweet that's harder to see. If you think about the normandy not being reduced to a dustcloud while forcefully exiting FTL could be one (but it's also a massive plot hole) and I think defeating the Reapers is supposed to be one.
All in all the ending does seem to invoke more bitter than sweet.
#175
Posté 04 avril 2012 - 10:53
Massive failburger - with extra failsauce.





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