I have but I stop playing after I get to the final dialogue with my LI and squadmates on Earth. My Adept is currently stuck at that point until the endings are changed or SOMETHING ending wise happens. I think that's pretty much going to be what I do for my ME3 characters, and then when they get there I'll just work on another one and import them from ME1 to ME2 to ME3 and then stop there...I just can't bring myself to beat it. My renegades will probably be easier to play through since I don't identify with them as much as my Paragons (or at least my current renegade), but I see too much of myself and too many similar qualities in my Paragon characters to go through all of this after having to be a doormat at times to yellow journalists, xenophobic batarians, apathetic councilors and psycho villains/bad guys.
To go out like that and basically have the bad guy win at screwing everyone over and pretty much completing the current cycle since mostly everyone stranded will die is just a kick to the face for the Paragon good guy who deserves an ending where he can at least live long enough to be in the company of friends...etc...meh. I don't mind bittersweet endings with martyr protagonists, but the speculation without clarification makes me believe everyone is screwed because nothing is explained as to how they could possibly get back home or survive or whatever.
I've been playing MP more than SP because the dialogue just makes me cringe knowing what is going to happen at the end. Especially the dialogue with your LI and the dialogue asking Kelly Chambers to come back on the Normandy if she lives...just made me feel even more like crap.
EDIT: If these are the real endings I will not subject myself to more torture and I'll stop playing the series all together. It'll be coffee table material, in the metaphorical sense. Seriously, words could not describe how hurt I would be if this is how everyone Bioware has gotten me to care about ends up.
Modifié par TJX2045, 04 avril 2012 - 08:07 .