Aller au contenu

Photo

Brutal Puzzle


  • Veuillez vous connecter pour répondre
8 réponses à ce sujet

#1
Luzarius

Luzarius
  • Members
  • 230 messages
Hanoi of all things, good lord!

Modifié par Luzarius, 05 avril 2012 - 02:51 .


#2
caradoc2000

caradoc2000
  • Members
  • 7 550 messages
If you are referring to the Hanoi puzzle in Kotor, you do know it is not mandatory? And you can bypass the one in ME1 with omnigel.

#3
Luzarius

Luzarius
  • Members
  • 230 messages

caradoc2000 wrote...

If you are referring to the Hanoi puzzle in Kotor, you do know it is not mandatory? And you can bypass the one in ME1 with omnigel.


ME1: You can keep trying to solve without needing to use omnigel.

KOTOR1: How can you know that the puzzle isn't mandatory without metagaming? Metagaming is unacceptable.

Luzarius
www.twitch.tv/luzarius
"no death ruleset"

Modifié par Luzarius, 05 avril 2012 - 02:49 .


#4
caradoc2000

caradoc2000
  • Members
  • 7 550 messages
I see. I guess that would exclude any and all puzzles? I mean, you can hardly find an easier puzzle than a four-disk Hanoi. Take Dragon Age 2 DLC puzzles for example which are a lot more difficult. The Legacy beam puzzle took me half an hour the first time.

#5
Luzarius

Luzarius
  • Members
  • 230 messages
I"m angry that I failed this puzzle in a no death ruleset. I'm here to say nothing more than that. I suck for faiing to figure out this puzzle in a no death ruleset.

Modifié par Luzarius, 05 avril 2012 - 02:51 .


#6
caradoc2000

caradoc2000
  • Members
  • 7 550 messages

Luzarius wrote...

I"m angry that I failed this puzzle in a no death ruleset. I'm here to say nothing more than that. I suck for faiing to figure out this puzzle in a no death ruleset.

Isn't the whole point of playing 'no death' to have that additional risk (i.e. a real chance for failure), whether it be a tricky battle or a tricky puzzle?

#7
Luzarius

Luzarius
  • Members
  • 230 messages

Modifié par Luzarius, 05 avril 2012 - 02:48 .


#8
Luzarius

Luzarius
  • Members
  • 230 messages

caradoc2000 wrote...

Luzarius wrote...

I"m
angry that I failed this puzzle in a no death ruleset. I'm here to say
nothing more than that. I suck for faiing to figure out this puzzle in a
no death ruleset.

Isn't the whole point of playing 'no
death' to have that additional risk (i.e. a real chance for failure),
whether it be a tricky battle or a tricky puzzle?


Usually it's supposed to be for combat. This is the first game I've ever played that did "solve or die" puzzle.

Modifié par Luzarius, 05 avril 2012 - 10:27 .


#9
Selene Moonsong

Selene Moonsong
  • Members
  • 3 390 messages
 I suggest the OP re-read the  site rules & code of conduct