1) The first thing to do is destroying the Atlas. It doesn't have shields when the fight starts which gives you an advantage to kill it quickly. It's very important to take the Atlas out fast because getting hit by a rocket (= stagger) can get you killed very quickly. In the video below I use the Warp-Throw combo to deal with the Atlas. Sniper rifles are great too, and Tech combos like Sabotage/-Cryo Blast-Incinerate are equally useful. All classes should be able to kill it within ten seconds or so. Try to make use of cover in a smart way - to reduce fire from the other enemies.
I recommend to play "all or nothing" here (there is an autosave point just before you enter so no big deal if you end up death).
2) Occupy the high ground! Move up the ramp on your right. Two Guardians will enter through the door at the top. You're relatively safe on the ramp (most enemies will not be able to hit you from below). Those Guardians shouldn't be much of a problem. Weapons with the piercing mod installed are great against these enemies (don't forget to install them before starting the mission!) AP Ammo is nice too (thanks Garrus).
3) Make sure your squadmates follow you up the ramp. They are going to die sooner or later when left below and they can potentially draw enemies who might flank you later on. They are very helpful when they join you because one squadmate near the door will prevent it becomes a spawn point, so Shep can go somewhere else - should be useful for the Vanguards out there!
4) Congrats! You've won the day. The fight will be very easy from now on. You have the high ground, there is a shield generator nearby to replenish your shields, and as long as someone stays close to the door no enemies will spawn there. In fact, every single enemy joining the fight will spawn right below your position (either using jetpacks or entering through the door down there). Don't forget to check your left flank - there might be an enemy or two (those who are in play when you enter the atrium) trying to follow you up the ramp.
5) You are in a perfect position. Enemies have a hard time shooting you and when you lose your shields all you need to do is take a couple steps back (or roll) to get clear. The shield generator will get you back in business soon enough. Jack and her students will spam biotics from above and they are great at handling enemies who have lost shields. Taking those out should be your priority, after you've dealt with those nasty turrets of course.
If you don't mind taking a little risk you can go down the stairs on the right to encircle the enemy completely - they will have no place to hide and in their desperation don't know who to shoot. It will be carnage!
6) The second phase of this fight is more or less a copy of the first. Try to take out the Engineer on the far left first - to prevent him deploying his turret. The easiest thing to do next is to go up the stairs (behind you) to occupy the high ground. Two Guardians are up there too (sounds familiar?). In the video I took the more difficult route (up the ramp) because I managed to clear the left flank pretty fast. I also left the high ground - which makes things a little harder - but this fight is a lot easier than the first one so that shouldn't be a problem. Just like the first, all enemies will spawn below. Having the high ground will make a huge difference and turns this fight into an easy one.
I've tried different strategies, but this is clearly the best one of everything I've tried. I replayed it a couple times to be sure I could repeat it and recorded this video to show the strategy in action. Things didn't went as smoothly as I'd like them to go - 1/3 of my Throws misfired - but it should give you the idea
Feel free to comment, criticize or ask questions.
www.youtube.com/watch
Cheers





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