shockwave is a broken skill.
if you want to play human adept you have to play as the host, otherwise shockwave will break at some stage in the game and effectively turns into a harmless fart that would fail to 'shock' a small insect.
it's pretty good when it works, because it can go through walls. just find a position where the enemies come to you, instead of trying to snipe from a mile away where your only effective skill is warp.
singularity is the most underrated skill in the game. it stuns shielded enemies like stasis and has a greatly superior recharge speed of 1.5 seconds. the disadvantage vs stasis is that singularity does not 'trap' nemesis or phantoms - phantoms are the biggest threat vs gold cerberus so this is kinda the reason why human adept is inferior to stasis bubble adept.
human adept is potentially the most fun class to play because you cause enemies to float all over the place... your shockwave lift and singularity causes enemies to float off, you can play 'keepy uppies' with them. it's the most satisfying thing in the game to cause an enemy to float and then hit him mid-air with a heavy melee.
unfortunately it's unplayable unless you're the host because shockwave is your bread and butter, and it's fubar.
Modifié par hireuin, 04 avril 2012 - 01:32 .