You can't really explain why ME2 was better than ME3 talking about one specific reason. There are, in fact, various reasons why it was better. For example the locations were atmospheric and very memorable, Ilium was very beautiful and industrious, while Omega was the world full of mud and criminals ( I actually hated Omega levels in the first place, but when i completed the game i wanted to play omega levels more and more often) ME2 had different hub worlds, where you could actually walk doing nothing or explore them,(Omega, Ilium, Tuchanka, Citadel) Different bars and clubs (upper Afterlife, lower Afterlife, vip Afterlife, Darkstar, Eternity) and if comparing them with ME3, ME2 had 5 clubs total and ME 3 only one. I understand that there’s a war going on and people are dying, but still it was a nice addition to ME2 to have so many clubs.
Teammate abilities were very useful, especialy if you didn't have any ammo powers, you could always rely on grunt or jacob for using the fire ammo, Garrus for anti-armor ammo and Thane for sting ammo. ME3 doesn't have that and that dissapoints me a lot.
The mining on the planets was a great thing to do, while still annoying. It provided you with tons of new upgrades for the ship, weapons and the crew.
The last mission was amazing, heart pumping, because you never knew who was coming back and if you did something wrong, like you put Jacob as a tech specialist instead of Legion or Tali, you could always restart the mission again lol. The boss may be silly, but at least ME2 had a boss, while ME3 didn’t. Wait…Marauder Shields ?
Modifié par Lil Creps, 14 septembre 2012 - 08:40 .