Quarian Engineer - worst character for fighting Geth
#1
Posté 04 avril 2012 - 01:44
You would think the QE would be the BEST at fighting Geth, lore-wise. I know they are a very weak class, not they should at least be passable against the Geth.
#2
Posté 04 avril 2012 - 01:46
#3
Posté 04 avril 2012 - 01:48
PirateT138 wrote...
Maybe that's why they lost Rannoch?
Quarian infiltrators would like a word with you >
#4
Posté 04 avril 2012 - 01:50
Has there ever been an example in the lore of ME when the Quarians bested the Geth? All I can remember is that the Quarians seem to get their collective migrant behinds handed to them on every encounter. No doubt they, as a race, are the most experienced at battling the Geth...but are they actually any good at it?
#5
Posté 04 avril 2012 - 01:54
#6
Posté 04 avril 2012 - 01:55
#7
Posté 04 avril 2012 - 01:55
SinerAthin wrote...
PirateT138 wrote...
Maybe that's why they lost Rannoch?
Quarian infiltrators would like a word with you >
And what's that? That they're going to call the Salarian infiltrators so there'll be someone to actually wreck the geth?
#8
Posté 04 avril 2012 - 01:58
#9
Posté 04 avril 2012 - 01:59
ThatDamnSalarian wrote...
They lost the Morning War..But they WERE beating the Geth before they got Reaper upgrades during ME3. So yeah. They should definately be the best against Geth.
The implications that the heretics from ME1 (ya know...the one that gave the fleet at the citidel a run for it's money) were such a small fraction of the real geth force was completely ignored in 3.
I just don't see how it would have been possible without that glaring plothole, but that's not really a discussion for the multi section so...
The turret needs a serious buff. It's a very bad class.
#10
Posté 04 avril 2012 - 02:02
More damage, more health, more shields.
#11
Posté 04 avril 2012 - 02:03
#12
Posté 04 avril 2012 - 02:04
PirateT138 wrote...
ThatDamnSalarian wrote...
They lost the Morning War..But they WERE beating the Geth before they got Reaper upgrades during ME3. So yeah. They should definately be the best against Geth.
The implications that the heretics from ME1 (ya know...the one that gave the fleet at the citidel a run for it's money) were such a small fraction of the real geth force was completely ignored in 3.
I just don't see how it would have been possible without that glaring plothole, but that's not really a discussion for the multi section so...
The turret needs a serious buff. It's a very bad class.
Yes, I thought that as well. It was in the codex that the heretics could be as little as 5% of the total Geth.
#13
Posté 04 avril 2012 - 02:09
#14
Posté 04 avril 2012 - 02:12
AlienSpaceBats wrote...
You'd think they'd have Overload or something, but I never have a problem with Geth, Cryo Blast works great on Hunters.
Not really. They will still shotgun your face off.
#15
Posté 04 avril 2012 - 02:21
mekabar77 wrote...
QE is one of my favorites and I can hold my own vs any faction on Gold. Yes she is more effective vs Cerberus and Reapers damagewise, but can also handle geth just fine. Sentry turret distracts Geths like they have AHDS, which makes everyones life easier, especially on gold. You need a good gun, preferably with Disruptor ammo to strip shields and then blow everything up with AOE incinerate and tech bursts. Good thing geth like to bunch up. Works like a charm for me.
They are still the weakest character against Geth, and probably overall. Sentry turret dies very fast, Cryo is actually quite bad, and Incinerate needs the shields down. You have to combo them as well, for less damage than other characters do. Weak, Tali, weak.
#16
Posté 04 avril 2012 - 02:22
#17
Posté 04 avril 2012 - 02:25
Modifié par Blind2Society, 04 avril 2012 - 02:25 .
#18
Posté 04 avril 2012 - 02:27
"MY SUIT!!!"
#19
Posté 04 avril 2012 - 02:30
#20
Posté 04 avril 2012 - 02:33
Check out this build: http://me3multiplaye...t-by-draelexia/
Give that a chance and see how you like it after you play it the fun way.
#21
Posté 04 avril 2012 - 02:34
Modifié par Faded_Jeans, 04 avril 2012 - 02:37 .
#22
Posté 04 avril 2012 - 02:38
dr_random is right: My suit!
#23
Posté 04 avril 2012 - 02:42
Cryo certainly helps slowing down targets and weakening their damage but it's still pretty difficult to overcome shields with powers alone - if SMGs were viable and did bonus damage to shields, then it wouldn't be so tough.
The sentry turret doesn't last long when geth primes are involved, but other than that, I don't think that's the sole issue here.
#24
Posté 04 avril 2012 - 02:44
and/or BONANAdr_random wrote...
This only needs one Quarian statement:
"MY SUIT!!!"
#25
Posté 04 avril 2012 - 02:51
There are lots of good threads on the topic, but just quickly a power that nets your whole team an additional 25% damage to the target from all sources, reduces enemy armour by 40% and gives the engineer a +125% damage boost to Incinerate is nothing to be sniffed at. Oh, and it's also reducing the speed said nasty can move whilst setting up for an explosion that transfers this awesome debuff to anything in the room. That's cryo - probably the power considered the 'weakest' by many players...





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