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Quarian Engineer - worst character for fighting Geth


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#26
Axialbloom

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SuperADJ wrote...

I don't agree that they are the worst character in the game. They lack the glitz of the Infiltrators and Adepts, but offer a lot of support potential that is sadly often ignored. They are relatively weak, individually, but offer so much to the team that knows how to work with her.

There are lots of good threads on the topic, but just quickly a power that nets your whole team an additional 25% damage to the target from all sources, reduces enemy armour by 40% and gives the engineer a +125% damage boost to Incinerate is nothing to be sniffed at. Oh, and it's also reducing the speed said nasty can move whilst setting up for an explosion that transfers this awesome debuff to anything in the room. That's cryo - probably the power considered the 'weakest' by many players...


I know exactly what cryo does.  It is still weak compared to warp, etc.  Also, what is weaker than the QE?

#27
mybudgee

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I actually like this type of thing. It makes sense. I also like how the Geth are vulnerable to their own weaponry..

#28
Axialbloom

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mybudgee wrote...

I actually like this type of thing. It makes sense. I also like how the Geth are vulnerable to their own weaponry..


It does not make sense at all.  Tali is the best at fighting Geth, but her engineer sisters seem to be clueless.

#29
Mazandus

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mekabar77 wrote...

QE is one of my favorites and I can hold my own vs any faction on Gold. Yes she is more effective vs Cerberus and Reapers damagewise, but can also handle geth just fine. Sentry turret distracts Geths like they have AHDS, which makes everyones life easier, especially on gold. You need a good gun, preferably with Disruptor ammo to strip shields and then blow everything up with AOE incinerate and tech bursts. Good thing geth like to bunch up. Works like a charm for me.


Yes.

You need Disruptor ammo though,  for the shields, as most PUG's are so concerned with score humping that they won't bother to overload/energy drain the pack of pyro's coming down the hall when they can score another leeeeeet headhsot on a hacked rocket trooper. The QE is good, fun class. Just use disruptor ammo.

I thnk we need perma equipment packs in the store.

#30
RazRei

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SinerAthin wrote...

PirateT138 wrote...

Maybe that's why they lost Rannoch?


Quarian infiltrators would like a word with you >:D


I bet you a geth infiltrator is 100percent better

#31
Geist.H

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Cryo is good, but everything else is over the top in comparison. Who needs CB when you have Overload/Energy Drain/Biotic Explosion and the new tech burst to build a team around. I'm not calling the class trash or dogkicking it, just check the guide I made if you think so, I simply wonder why Cryo is left in its current state when everything else is getting dramatcally buffed.

Modifié par Geist.H, 04 avril 2012 - 03:32 .


#32
JohnDoe

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Quarians engineers are not for direct attack, they are crowd control.
put sentry in a good placement, and use a good weapon like carnifex, good SMG, or falcon..etc..
and use tech combos.

#33
Blind2Society

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RazRei wrote...

I bet you a geth infiltrator is 100percent better


Geth do not intentionally infiltrate.

;)

Modifié par Blind2Society, 04 avril 2012 - 03:35 .


#34
RazRei

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JohnDoe wrote...

Quarians engineers are not for direct attack, they are crowd control.
put sentry in a good placement, and use a good weapon like carnifex, good SMG, or falcon..etc..
and use tech combos.


The SE and HE does this better....

Blind2Society wrote...

RazRei wrote...

I bet you a geth infiltrator is 100percent better


Geth do not intentionally infiltrate.

[smilie]../../../images/forum/emoticons/wink.png[/smilie]


:?

Legion was miles above others, and if players got to control one in the upcoming DLC (I hope the rumors are true) then we'll see a whole new shift.

Modifié par RazRei, 04 avril 2012 - 03:36 .


#35
Blind2Society

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If they do make a Geth class I hope it has nades.

However, it's unlikely they will due to teammate targeting issues. Though, soldiers customized as certain way have me shooting at them thinking they are Cerberus;)

#36
Mazandus

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Axialbloom wrote...

SuperADJ wrote...

I don't agree that they are the worst character in the game. They lack the glitz of the Infiltrators and Adepts, but offer a lot of support potential that is sadly often ignored. They are relatively weak, individually, but offer so much to the team that knows how to work with her.

There are lots of good threads on the topic, but just quickly a power that nets your whole team an additional 25% damage to the target from all sources, reduces enemy armour by 40% and gives the engineer a +125% damage boost to Incinerate is nothing to be sniffed at. Oh, and it's also reducing the speed said nasty can move whilst setting up for an explosion that transfers this awesome debuff to anything in the room. That's cryo - probably the power considered the 'weakest' by many players...


I know exactly what cryo does.  It is still weak compared to warp, etc.  Also, what is weaker than the QE?



I think its more that current Gold play doesn't translate well into the kind of game the QE excels at. The QE is all about team synergy. She needs someone to remove shields so she can cryo and set up incinerate bombs. Which means 2 Engineers on a team (the QE + 1 Huma/Salarian Engi or a Turian Sentinel, and they have to work together.) You aren't going to find alot of both criteria being met in pugs. And that's not really the player's faults. The game rewards alpha strikes so heavily that teamwork, while also certainly rewarding, is overshadowed by nigh instant sniper kills and biotic explosion spam. Rarely is a focused effort on one target practiced or even required.

Which is a wholly different topic. After finishing ME2 I thought BW had the tools for an awesome squad co op shooter that would reward and even require combined arms and coordinated power use, you know something like, overload the shields, warp the armor, kill it with the inifiltrator headh shot, and while there is some of that in ME3, most times, its just not needed. So a class like the QE, who seems built for that game, doesn't have a super star place in this game.

my thoughts.

#37
sca462069

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Lore wise, I the Quarians agreed with the council not to provoke the Geth, But based on Tali's skill's you'd think Quarians would have more anti-synthetic ability's.

#38
mekabar77

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I agree the QE is outclassed by the other enginers, but that is because of how well Overload/ED synergize with Incinerate, while cryo is not that great. But on a large scale QE is still really good. Incinerate is the potentially most damaging ability in game if not used vs barriers/shields. It is on a very short cooldown, can be delivered around cover and does AoE+CC (stagger + ignite animation). That and being able to carry a gun makes the QE already viable, while being extra effective vs high-threat (i.e. armored) targets.
Add in turret and you get another largely cooldown independant source of damage/distraction tool. I personally don't bother with Cryo but it's ok for cc/debuffing and comboing off.

Compare that to soldiers, who have weapons as more or less only means to deal damage, or vanguards who have to put themselves at a very high risk in gold or do nothing at all. I'd take the QE any day over that.

Modifié par mekabar77, 04 avril 2012 - 03:52 .


#39
SuperADJ

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Tali might be the exception rather than the rule, though. I've just never thought of Quarians as especially good infantry. No doubt their technical brilliance would make their ships powerful, but the ME story has never painted Quarians who are in the thick of the fighting coming out of it very well. Except Tali, of course.

Anyway, my point was that if your team are aware of what you can do they'll take care of problematic enemies leaving you free to cause absolute havoc. It isn't a high-scoring (high DPS) class but it does make things easier for everyone. Cryo and Warp are very different. Warp also has an armour debuff when specced for Pierce but for 25% instead of 40%. You don't get the speed debuff, or the synergy with Incinerate and most importantly you do not receive the 25% extra damage bonus that your whole team can benefit from. Warp gets you direct damage (albeit over time) and bigger damage from BEs, but Cryo gives a better debuff whilst setting up that same debuff to anything close to the enemy.

My basic strategy is to take a Carnifex (mine is levelled so gives +196% CD) with scope, barrel and Disruptor ammo. This deals with shields very quickly, paving the way for Cryo goodness. The Turret is also underrated - AP Ammo and Flamethrower make it lethal. It serves as a distraction and damage-dealer simultaneously, giving you more time to get shields down. And because of the lightning CD you can easily pop another one out whenever you need to whilst still having your fun with Cryo/Incinerate.

I conceed that Geth are the hardest class for the QE, but they can still cause carnage. Usually you can run with Cryo ammo so as not to rely on Cryo for Incinerate combos on lower enemies (saving Cryo and its debuff for the big guys) but obviously Disruptor is mandatory for Geth. So this reduces the effectiveness slightly, but they're still a great class. The biggest problem is actually your team - unless they are aware of what you're trying to do with that frozen trooper who is in the middle of a pack of enemies, chances are they'll see the ice as a free headshot.

In terms of the 'weakest' class, I think that's a tough question to answer as it depends on so many variables. Some classes are so strong that anyone can use them effectively almost immediately. Other classes require particular loadouts or strategies to be used in an efficient manner. Even then, how do you define weak? The lowest-scoring? Personally I find I contribute much less to the team when I play a Soldier class (except Turian), but maybe that's just me.

#40
x-president

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PirateT138 wrote...

Maybe that's why they lost Rannoch?


lol


My new Geth tactic, is to let those Pyros and Hunters walk up to me behind cover and just grab them one after the other.  then it doesn;t matter what class youa re playing.  :)

#41
Whiskey Jay

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AlienSpaceBats wrote...

You'd think they'd have Overload or something, but I never have a problem with Geth, Cryo Blast works great on Hunters.

I think the prmary reason quaran engineers get a bad wrap is the lack of overload.  cryo does work great on geth.  i have no recurring problems fighting geth.  

#42
RazRei

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SuperADJ wrote...

Tali might be the exception rather than the rule, though. I've just never thought of Quarians as especially good infantry. No doubt their technical brilliance would make their ships powerful, but the ME story has never painted Quarians who are in the thick of the fighting coming out of it very well. Except Tali, of course.


If we're all going to go RP in here Tali isn't the same engineer as the one you find in the MP.  She has Drones over DRONES over DRONES.  Not turrets.  

Another thing to consider while they might have the biggest fleet in the universe they're still weak compared to the:
  • military supriorty of Turians (Greatest fleet in the galaxy not the biggest)
  • Humans (who are the jack of all trades)
  • Asari the most advanced race and greatest biotics
  • Krogan the strongest physicaly and if look at the time when Salarians gave them tech they actually werent that bad
  • Salarian who are probably technical suprior to them with better off hand skill set
  • Then you have the created Geth who are advanced in technology even compared to the Salarian's and Asari, with a military might to back everything up.
So yeah...Quarians are nothing but shanty town gypsy's who go from one side of the map to the other.

#43
Axialbloom

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Whiskey Jay wrote...

AlienSpaceBats wrote...

You'd think they'd have Overload or something, but I never have a problem with Geth, Cryo Blast works great on Hunters.

I think the prmary reason quaran engineers get a bad wrap is the lack of overload.  cryo does work great on geth.  i have no recurring problems fighting geth.  


Not sure why you think it 'works great' on Geth.  The extra slow is nice, but you have to give up increased damage for it.  Hunters will still blast your face off in any case.  Maybe you do not play gold.

#44
Shajar

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Yep, atm Quarians suffer horrible BW mistakes in MP. They are like Salarians in SP, far from LORE!
Quarians tech expert? Who are these Quarians in MP then? Salarians with disquise?

Modifié par Shajar, 04 avril 2012 - 04:58 .


#45
Devbo22

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 Tali learned from the great Commander Shepard so she is obviously ahead of the game in comparison to the rest of her race. B)

Modifié par Devbo22, 04 avril 2012 - 05:00 .


#46
Axialbloom

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Devbo22 wrote...

 Tali learned from the great Commander Shepard so she is obviously ahead of the game in comparison to the rest of her race. B)


Tali was a super engineer in ME1.

#47
sca462069

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It would seem by looking at the skills that the Quarian Engineer has the skills Mordin had in ME2 and the Salarian Engineer has the skills Tali had in ME2/3.

I think the Quarian engineer is good though, Probably not the best for fighting Geth but most geth have armor (Incinerate) or normal health (Incinerate again). The only ones that have shields (from memory anyway) are hunters, rocket troopers and primes. But once they're out of shield incinerate will works fine.

There is also the flame thrower on the turret (Good as incinerate I think), and Cryo (For Cryo blasting goodness). and the turret can be setup with disrupter type ammo (But its not that good). So its not really terrible at fighting Geth, Its just that the other engineers have incinerate and a shield killing ability.

Modifié par sca462069, 04 avril 2012 - 07:14 .


#48
Haus of Dye

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When I play my Quarian Engineer (usually only play on Silver though) I do fine against the Geth.
One of the main reasons I use a Widow on an Engineer class though.

#49
Apl_Juice

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Quengineers may be bad at fighting Geth, but they're great against Reapers.

#50
Shahadem

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ThatDamnSalarian wrote...

They lost the Morning War..But they WERE beating the Geth before they got Reaper upgrades during ME3. So yeah. They should definately be the best against Geth.


I wouldn't say best, but certainly better than they currently are.