(Though the geth are a bit of a special case.)
It also happened a bit with that one AI in the first game who wanted to join the geth.
The point of the Reapers was to preserve life. (According to Star-kid) They would wipe out any sufficiently advanced species so that the next might flourish, and they would harvest the DNA of the advanced species, causing that species to live on as a Reaper.
But wait a minute, what about what Sovereign said in ME1? What about people using Reaper tech like the relays and developing along paths that the Reapers themselves set down?
Oh. That's simple, really. In the end, the Reapers themselves are synthetics, and they prefer order. Their base programming is to harvest advanced species every 50k years or so. I'm sure after the first few cycles, they wanted to make things as efficient as possible. So people are set up for failure. To be harvested. And the Reapers grow.
However, Shepard, by simply existing, by managing to pull off the ballsiest move in history, proves the Star-kid wrong. Shepard by existing invalidates thousands of years of evidence. Shepard breaks the cycle. One way or the other. Coming into the Catalyst chamber alone causes Shepard to break the cycle.
The original plans for the Crucible were probably planted there to be found by the race that created the Reapers. As a fail-safe. If the Reapers themselves went rogue, the Crucible would be there to stop them, but only useable by a cycle that could successfully pull it off.
This cycle is that cycle. Regardless of your choices, regardless of whether you choose Destroy, Control, or Space magic
Now if they had only better shown that kind of thing in the game, the ending would be far better.
That, and we need a proper denouement. Not "Shepard is now Legend" bull.





Retour en haut






