Stv187 wrote...
http://kotaku.com/58...cheat-basically
Well, I've found what my little brother will be spending his hard-earned money on. Can't say I'm surprised after the supply packs in ME3 could be bought.
Stv187 wrote...
http://kotaku.com/58...cheat-basically
Wow, and he has the nerve to say it out loud?Red Dust wrote...
The Angry One wrote...
www.youtube.com/watch
And that.
Amazing. Just amazing.
WarpedAcorn wrote...
I actually AGREE with this practice. The game has been out awhile and if you are just getting into it then you are at a HUGE disadvantage by not having very good guns on top of having practice with the game. Its not cheating, its a "catch up" for those who want to put money down instead of time being frustrated.
Totalbiscuit talked about this in a recent Mailbox episode and I agree absolutely. It reminded me of League of Legends where you can buy new characters directly or earn them through play.
The Angry One wrote...
www.youtube.com/watch
And that.
Shared wrote...
I have hated EA with a passion ever since they destroyed my favourite "childhood" developer: "Westwood".
The Angry One wrote...
www.youtube.com/watch
And that.
Modifié par logan23tom78, 04 avril 2012 - 06:43 .
txmn1016 wrote...
The Angry One wrote...
www.youtube.com/watch
And that.
....
Who would admit to doing that?
Shared wrote...
I have hated EA with a passion ever since they destroyed my favourite "childhood" developer: "Westwood".
PrinceHamlet82 wrote...
txmn1016 wrote...
The Angry One wrote...
www.youtube.com/watch
And that.
....
Who would admit to doing that?
Its a shareholders meeting, therefore he is talking to people who are interested in the amount EA grows as a company because that in turn causes the stock to up in value making them, the shareholders, more money. Really this is the type of practice you see in just about every public traded company out there, it just so happens that the context for this paticular practice is video games. Is it wrong, disreputable and what not, sure it is, but thats capitalism. And so long as people continue to buy in to their product and "microtransactions" that practice will continue because fundementally, it works at making them money and growing their buisness.
So if you really don't like the practice, its simple, don't buy it and convince your friends not to buy it. Believe me, I want to buy Mass Effect DLC stuff because im interested in story and ending change/clarification, however it means in a way sacrificing my own values in terms of supporting reputable buisness practices to do it. So I'm conflicted to be sure. I do know I will avoid any and all EA games from this point forth with the exception of big franchises I really care about and then I will be rather choosy about what I buy. Small change, and wont affect EA much what I do, but it is my right as a consumer.
You're out of ammo, visit our EA store to buy additional thermo clips with Bioware points.Isichar wrote...
I say instead of having spare ammo in games, we upload are credit card info and let them charge us for every time we reload.
Modifié par AlexXIV, 04 avril 2012 - 06:52 .
The Angry One wrote...
www.youtube.com/watch
And that.
wheelierdan wrote...
The Angry One wrote...
www.youtube.com/watch
And that.
that genuinely disturbed me.
The Angry One wrote...
www.youtube.com/watch
And that.
Modifié par Pain Train, 04 avril 2012 - 06:59 .
logan23tom78 wrote...
I disagree with this method since it's using methods of playing with and somewhat manipulating a person's mind by hitting certain psychological triggers. Selling DLC in the moment wher they mind is sucked into the game's events where your player character might die...then button to buy using real money- a clip of ammo or health pad?!
I have no real issue if this is done before matches since the mind is in another state.
This reminds me so much how the Credit Card companies (USA) would be handing out a Credit card like they were candy at colleges. We all know how that ended with a good deal of students in debt.
Has EA forgot about the player,...all they see is money..at the expense of influencing a player.
What is the limit....what is the breaking point,.....Why don't game journalists report and get on top of publishers/companies who plan or talk about doing this and expose them.
Does anyone these days watch out for the player/ consumer.....
frylock23 wrote...
logan23tom78 wrote...
I disagree with this method since it's using methods of playing with and somewhat manipulating a person's mind by hitting certain psychological triggers. Selling DLC in the moment wher they mind is sucked into the game's events where your player character might die...then button to buy using real money- a clip of ammo or health pad?!
I have no real issue if this is done before matches since the mind is in another state.
This reminds me so much how the Credit Card companies (USA) would be handing out a Credit card like they were candy at colleges. We all know how that ended with a good deal of students in debt.
Has EA forgot about the player,...all they see is money..at the expense of influencing a player.
What is the limit....what is the breaking point,.....Why don't game journalists report and get on top of publishers/companies who plan or talk about doing this and expose them.
Does anyone these days watch out for the player/ consumer.....
This is really disturbing considering I was listening to a child psychologist talk about how they are starting to discover that if children get exposed too much to things like touch screens and certain kinds of games too much too soon, they get addicted to it.