Gameplaywise, anyone else find the four treaties useless?
#1
Posté 03 décembre 2009 - 03:47
#2
Posté 03 décembre 2009 - 03:50
#3
Posté 03 décembre 2009 - 03:51
cipher86 wrote...
I summoned the armies on my first playthrough, but on my second I did the entire ending without the "help" of the armies, and didn't notice a difference.
You're missing the fact that you only use a few squads. The idea is that the main bulk of the darkspawn are busy fighting your armies. You don't really consider those 100 or 200 darkspawn being the whole Blight, do you?
#4
Posté 03 décembre 2009 - 03:52
But yeah, I only really used them because I wanted to see what they'd do. Didn't seem very helpful as a mechanic. Note that I'm not saying having an army to break into Denerim isn't useful--it's necessary.
Modifié par HoLyEmperor, 03 décembre 2009 - 03:53 .
#5
Posté 03 décembre 2009 - 03:55
I found the golems useful in the archdemon and some of the tougher parts near the royal palace due to thier durability. They'd soak up a ton of damage while my party eliminates the ones causing it. I think the point is to use the army that synchs well with your party. Melee armies help screen enemies for a more ranged heavy group, and using mages or dalish can give some ranged hitting power while you're melee run in and hold the enemy in place. Then again its moot if you're at a difficulty where you can breeze through the lot of the darkspawn without so much as batting an eye.
Modifié par Genraku, 03 décembre 2009 - 03:57 .
#6
Posté 03 décembre 2009 - 03:56
Alex Savchovsky wrote...
You're missing the fact that you only use a few squads. The idea is that the main bulk of the darkspawn are busy fighting your armies. You don't really consider those 100 or 200 darkspawn being the whole Blight, do you?
You missed the part where I said "Gameplaywise".
#7
Posté 03 décembre 2009 - 03:59
You don't get many Legion of the Dead (I think I saw three), but they do an insane amount of damage to non-Elite Boss level units.
#8
Posté 03 décembre 2009 - 04:01
cipher86 wrote...
Alex Savchovsky wrote...
You're missing the fact that you only use a few squads. The idea is that the main bulk of the darkspawn are busy fighting your armies. You don't really consider those 100 or 200 darkspawn being the whole Blight, do you?
You missed the part where I said "Gameplaywise".
Point taken.
Then they are there just as balance option. You can make the game harder or easier by using them or not.
#9
Posté 03 décembre 2009 - 04:05
*pets her laptop* I know, I know, you're already trying so hard...
#10
Posté 03 décembre 2009 - 04:05
#11
Posté 03 décembre 2009 - 04:06
bambooxfox wrote...
All I notice is that using them makes my game run even more slowly during the enemy-infested final onslaught.
*pets her laptop* I know, I know, you're already trying so hard...
I get that a little too, and I'm running on a pretty good system.
#12
Posté 03 décembre 2009 - 04:07
cipher86 wrote...
I summoned the armies on my first playthrough, but on my second I did the entire ending without the "help" of the armies, and didn't notice a difference.
I found them useless until you met the archedemon and summon mages or archers because I can kill alone the ennemies with my team, so I do not need those armies.
#13
Posté 03 décembre 2009 - 04:08
Err sorry, I mean you would get to Denerim at around level 10 and die to the Archdemon. You have to gather your armies, using the treaties to get to level 20 so you can solo it all.
#14
Posté 03 décembre 2009 - 04:16
#15
Posté 03 décembre 2009 - 04:47
#16
Posté 03 décembre 2009 - 04:49
An atheistic choice on my part.
#17
Posté 03 décembre 2009 - 05:03
Although technically Dwarves dont believe in gods, and I guess the werewolves dont either as they follow the Lady of the Forest...
So maybe your right it is an Atheistic choice





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