Uszi asks: Are video games art? Is there a difference between saying, "Video games are art," and, "Video games can be art?"
Paul Tassi:
Video games might be art if people would stop carving chunks out of a story to sell as DLC. But seriously, I believe they are an art form, but there are good examples and bad like any other. 3D might make a movie crap, but that doesn't mean movies aren't art. Jack and Jill might not be "art," but that doesn't mean Moneyball isn't either. The same is true across games.Gatt9 asks: I believe that EA is a good example that the video game industry is being lead by people who do not understand their market. Rather than use the Hollywood model, where you diversify your properties to prevent "User fatigue" and you budget according to the historical revenue that each genre generates, the video game industry budgets every title as a blockbuster and tries to make every game appeal to every gamer. What are your thoughts on the market's direction, and do you feel it's healthy and sustainable?
Paul Tassi:I don't know if it's sustainable. EA has been around a long time, and they have a huge stable of games and a ton of cash. I think we're reaching a breaking point about how much users can take, but the line in the sand always seems to be shifting. I'm not sure we've hit the "final straw" yet.
[From hold the line]
htewing asks:What attracted him/Forbes to this? How did they get wind of it? I'm actually just curious.
Paul Tassi:I'm a 24 year old gamer. Forbes has me writing about anything I see fit pertaining to games and business, so long as I produce quality work. I caught wind of it because I played ME3, and read about all the controversies on the internet like everyone else. I am just fortunate I have a platform to share my thoughts, and that Forbes has faith in me to allow me to post my opinion on issues like this.Austin Calloway asks: How is it possible that Forbes, a business-centric magazine, was the first major publication to openly defend Retake Mass Effect? It seems to me that other reporting groups are ]coming around, but Forbes has, for the most part, not changed its stance on the issue. Does this really come down to the mutual financial benefit reaped by video game publications and large developers from high review scores?
Paul Tassi:I think we at Forbes are outside the "inner circle" of game journalism. I don't know those guys. I rarely go to big events, I hardly ever get free games. I just tried to approach it from what I deemed to be an objective perspective. One that understands both EA's existence as a business, and how fans feel about recent events.
No, I do not believe that the regular gaming press is "on the take," I just think they didn't have as much invested in Mass Effect 3 hence their misunderstanding of the problem. As for criticizing EA, it could be tough if you have to deal with their PR people at every turn for every game and every new release. You might show more...restraint if that was the case when discussing issues like this one.
Austin Calloway:Also, will you marry me? (Just kidding. Kinda. Or rather, not at all.)
Paul Tassi:Sure, but I'l have to talk to my current fiancee first
Gmandam asks: Mr Tassi I must ask upon your opinion on why a lot of negative press surrounded the movement and why it has over time lessened while ironically those who find the endings enjoyable are posting in ever higher numbers?
Paul Tassi:
I think a lot of outlets realized that either A) the ending was worse than they thought (it took some time for it to sink in with me) or
they just wanted to stop being hated by readers. Not sure what you mean about those who find the endings enjoyable. Haven't come across that group yet.
Modifié par yesikareyes, 05 avril 2012 - 01:40 .