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In fairness: Mass Effect 3 DOES NOT suck


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#276
txgoldrush

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Mavaras wrote...

txgoldrush wrote...
In Ultima V, if you take too long, you lose and Lord British dies. This was before Fallout.

And Final Fantasy VI is another RPG that did urgency well.....by not having sidequests during sequences of plot urgency. They mostly came in the not so urgent second half of the game.


Not having played the Ultimas is my great shame in life. Maybe I need to go back and do that.


Have Dungeon Siege? Try this...

http://www.u5lazarus.com/

also if you can handle very old school gameplay

http://www.ultimaforever.com/

And look who has the Ultima licence now????

#277
efive

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Rane7685 wrote...

Ville L wrote...

It's still the weakest of the three.


Disagree ME2 was the worst. The whole plot of ME2 was filler (think about it if it went ME1 then 3 would you really have missed much plot wise? sure some great characters wouldnt be around but it was a completely unnecessary entry storywise) ME3 just has a bad ending which will be repaired to an extent


ME2 was not intended to be a filler, if ME3 had followed the original plotline (dark mass and human reaper project) then you would have realised its importance. Unfortunately EA had Bioware completely scrap everything they had done and ****ed them in the ass forcibly creating this piece of **** 3rd game. In the original script there was no GODCHILD, and the reapers were created as a means to buy time to figure out how to deal with the dark matter problem that was caused by THE MASS EFFECT! Bioware threw away the importance of the game being named MASS EFFECT in order to give themselves boners with a massive failure twist ending.

Modifié par efive, 05 avril 2012 - 08:31 .


#278
Mbednar

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Almost everyone agrees that AT LEAST 95% of the game is fantastic.

A LOT of people think 100% was great and a LOT think that ONLY 95% was great.

We can at least agree that the journey was fun.

--------------------------------------------------

As for the downtime in RPGs, I always found it hilarious. Though its kind of become expected in a lot of RPGs. Only a few can get urgency down right.

Modifié par Mbednar, 05 avril 2012 - 08:30 .


#279
Vaerkone

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Kevlar xD wrote...

How's the face import working for you?


Personally I didn't think that was an issue at all, I knew how my Shepard looked like so it was not difficult to model him again, and I was glad I had the chance to change some features that was new in ME3.

Besides, playing with the character creation is fun!

#280
txgoldrush

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efive wrote...

Rane7685 wrote...

Ville L wrote...

It's still the weakest of the three.


Disagree ME2 was the worst. The whole plot of ME2 was filler (think about it if it went ME1 then 3 would you really have missed much plot wise? sure some great characters wouldnt be around but it was a completely unnecessary entry storywise) ME3 just has a bad ending which will be repaired to an extent


ME2 was not intended to be a filler, if ME3 had followed the original plotline (dark mass and human reaper project) then you would have realised its importance. Unfortunately EA had Bioware completely scrap everything they had done and ****ed them in the ass forcibly creating this piece of **** 3rd game. In the original script there was no GODCHILD, and the reapers were created as a means to buy time to figure out how to deal with the dark matter problem that was caused by THE MASS EFFECT! Bioware threw away the importance of the game being named MASS EFFECT in order to give themselves boners.


the dark energy plot is even dumber....and drew k himself didn't go with it.

#281
efive

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Care to explain how the dark energy plot is worse than the current one? If you don't I ill just consider you a troll and ignore any further comments.

The first 2 games WERE BUILT on this initial plot. It comes to no surprise that the end game's narrative coherence went to **** when they decided to switch, not to mention they kept 0 writers from ME1, and only 2 from ME2.

Modifié par efive, 05 avril 2012 - 08:34 .


#282
Mbednar

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txgoldrush wrote...

efive wrote...

Rane7685 wrote...

Ville L wrote...

It's still the weakest of the three.


Disagree ME2 was the worst. The whole plot of ME2 was filler (think about it if it went ME1 then 3 would you really have missed much plot wise? sure some great characters wouldnt be around but it was a completely unnecessary entry storywise) ME3 just has a bad ending which will be repaired to an extent


ME2 was not intended to be a filler, if ME3 had followed the original plotline (dark mass and human reaper project) then you would have realised its importance. Unfortunately EA had Bioware completely scrap everything they had done and ****ed them in the ass forcibly creating this piece of **** 3rd game. In the original script there was no GODCHILD, and the reapers were created as a means to buy time to figure out how to deal with the dark matter problem that was caused by THE MASS EFFECT! Bioware threw away the importance of the game being named MASS EFFECT in order to give themselves boners.


the dark energy plot is even dumber....and drew k himself didn't go with it.


Poor crew on Tali's ME2 loyalty mission.  They died for LITERALLY nothing lol.

That said, yeah, I hear the Dark Energy ending was REALLY bad.

#283
QuantumSheep13

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They're both crappy plots, but defending either of them is like defending a turd. no matter what you say about it, it's still a turd.

#284
KingKhan03

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Mbednar wrote...

txgoldrush wrote...

efive wrote...

Rane7685 wrote...

Ville L wrote...

It's still the weakest of the three.


Disagree ME2 was the worst. The whole plot of ME2 was filler (think about it if it went ME1 then 3 would you really have missed much plot wise? sure some great characters wouldnt be around but it was a completely unnecessary entry storywise) ME3 just has a bad ending which will be repaired to an extent


ME2 was not intended to be a filler, if ME3 had followed the original plotline (dark mass and human reaper project) then you would have realised its importance. Unfortunately EA had Bioware completely scrap everything they had done and ****ed them in the ass forcibly creating this piece of **** 3rd game. In the original script there was no GODCHILD, and the reapers were created as a means to buy time to figure out how to deal with the dark matter problem that was caused by THE MASS EFFECT! Bioware threw away the importance of the game being named MASS EFFECT in order to give themselves boners.


the dark energy plot is even dumber....and drew k himself didn't go with it.


Poor crew on Tali's ME2 loyalty mission.  They died for LITERALLY nothing lol.

That said, yeah, I hear the Dark Energy ending was REALLY bad.


I think it was equal to what we got.=]

#285
efive

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The dark energy plot would have shepard either sacrificing humanity to solve the dark energy problem or have him find another solution. I would not have liked it that much and can't see how our decisions would tie into it, however compared to the current standing plot u can't even compare them. The current ending is just incompetent and rushed.

#286
txgoldrush

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Mbednar wrote...

txgoldrush wrote...

efive wrote...

Rane7685 wrote...

Ville L wrote...

It's still the weakest of the three.


Disagree ME2 was the worst. The whole plot of ME2 was filler (think about it if it went ME1 then 3 would you really have missed much plot wise? sure some great characters wouldnt be around but it was a completely unnecessary entry storywise) ME3 just has a bad ending which will be repaired to an extent


ME2 was not intended to be a filler, if ME3 had followed the original plotline (dark mass and human reaper project) then you would have realised its importance. Unfortunately EA had Bioware completely scrap everything they had done and ****ed them in the ass forcibly creating this piece of **** 3rd game. In the original script there was no GODCHILD, and the reapers were created as a means to buy time to figure out how to deal with the dark matter problem that was caused by THE MASS EFFECT! Bioware threw away the importance of the game being named MASS EFFECT in order to give themselves boners.


the dark energy plot is even dumber....and drew k himself didn't go with it.


Poor crew on Tali's ME2 loyalty mission.  They died for LITERALLY nothing lol.

That said, yeah, I hear the Dark Energy ending was REALLY bad.


It was really bad....sacrifice humanity to the reapers or allow the galaxy to maybe be destroyed by dark energy

all Bioware has to do to fix the Reapers motive is for the Catalyst to draw on its millions of years of experience or allow Shep to debate it on the synthetic/organic issue. Thats it.

#287
Mbednar

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efive wrote...

The dark energy plot would have shepard either sacrificing humanity to solve the dark energy problem or have him find another solution. I would not have liked it that much and can't see how our decisions would tie into it, however compared to the current standing plot u can't even compare them. The current ending is just incompetent and rushed.


It was scrapped because of the ilogical plot holes.  From what I remember, the use of Eezo and the relays or something caused Dark Energy to do something bad and the reapers were trying to stop it.  Human DNA, with its variability, was supposed to fix everything.

BUT why lead organics down the path to use the relays and eezo if its what they're fighting against?  It makes no sense.

#288
Joccaren

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No one is saying it sucks.

People are saying it has a lot of problems - and this is true. There are numerous problems with the writing, voice acting, bugs, gameplay issues, linearity and a few other things I'm sure others can add to this.
Is it a good game? Yes. Is it a great game? Maybe, until the end. Is it the best game ever? Hell no.

#289
Anwarddyn

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Like most of the people here I thought the game, the series for that matter, was fantastic. But also like most of the people here I thought the ending sucked.

#290
FreshRevenge

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webhead921 wrote...

For me it goes Me2 > Me1 > Me3.

Mass Effect 2 was my favorite because it had my favorite squad, and it really fleshed out the ME universe. I thought they did a good job setting up the universe in Me1, but this mostly came from dialogue and codex entries. As much as I love Me1, the majority of the environments felt bland and copy-pasted. Also, the "hub" worlds (mainly citadel and noveria) still felt kind of empty and sterile. In Me2, everything really felt fleshed out. I thought they did a fantastic job in creating different worlds (especially Illium, Tuchanka, and Omega). I also thought it was a great idea to have loyalty quests for each squadmate. This forced players to learn about every person on the ship, and it really made you care for them by the time the suicide mission rolled around. I thought the main collector plot of ME2 was kind of weak, but the quality of the loyalty quests made up for it.


I think Mass Effect has a different premise than that of ME1 and ME2. There really was no need for loyalty missions because the characters that survived your suicide mission were pretty much loyal to you, So there  was no need to have loyalty missions in ME3.

Yet now you have to face uniting the galaxy to fight a commomn threat. You as Shepard had a relationship with the Krogan and Salarians and the Turians and Quarians. Your job was to fix their problems before you can fix your own. These problems existed before the humans step onto the scene. So instead of individual loyalty mission you were taking a group of nations or races for loyalty missions

Now let's talk about Javik. There was really no need to gain his loyalty because as soon as you save him, you pretty much state that you're there to wipe out the reapers, Something that Javik is meant to do since he is the avatar of vengeance. So Javik was loyal and you didn't have to do anything!

I think the plot of ME2 was pretty much straightforward. It wasn't necessarily weak. It just had one purpose in mind. Destroy the collectors.

I don't know why gamers think a story has to be so convoluted or filled with some many plot twists to make it enjoyable.

My only concern with the end of ME3 is that is doesn't really close the story of Shepard. It gives us a ending that has more questions than answers.

Maybe Bioware wanted that reaction of fans? That we didn't get the closue we wanted? Who knows but hopefully in a day or two they will reveal something and end all the speculation!

#291
efive

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We arn't talking about how it would look edited, we are talking about how they would be at face value. If you want to talk about how to edit the ending this is not the place. The originally intended ending would have been better (not by much) than this complete **** ending.

TBH if you want to fix the current ending, give shepard the option to tell the godchild that his logic is ****ing dumb and he will dick slap him.

#292
Joccaren

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txgoldrush wrote...

It was really bad....sacrifice humanity to the reapers or allow the galaxy to maybe be destroyed by dark energy

all Bioware has to do to fix the Reapers motive is for the Catalyst to draw on its millions of years of experience or allow Shep to debate it on the synthetic/organic issue. Thats it.


The bad part was the plot holes it had too, not the fact that you had to, OMG, make a choice of what to sacrifice. That was the good part about it: There was choice, and a meaningful sacrifice distinction. I wouldn't have minded something like that, even though it is cliched too. Personally, the plot line was still better than the amazingly over cliched singularity plot that had no reason to move into the spotlight.

#293
efive

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I think the main point I wanted to make is that the first 2 games were built on the Dark Energy/Matter storyline, and the 3rd is not. The whole human reaper being created in the 2nd game becomes irrelevant and in turn most of the second game. What was supposed to be an important sequel turned into a filler game that barely meant anything.

#294
Mbednar

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txgoldrush wrote...

It was really bad....sacrifice humanity to the reapers or allow the galaxy to maybe be destroyed by dark energy

all Bioware has to do to fix the Reapers motive is for the Catalyst to draw on its millions of years of experience or allow Shep to debate it on the synthetic/organic issue. Thats it.


Speaking of endings, have ya seen this?  Some guy made an Epilogue Generator

Its pretty cool.  Fan made of course, but it does a fairly good job of providing an epilogue to the game.  Makes it feel a lot more satisfying.


shannon.users.sonic.net/masseffect/

#295
earthonline

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 for reference, here are the endings:
Mass Effect 3 Endings List

#296
Mbednar

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efive wrote...

I think the main point I wanted to make is that the first 2 games were built on the Dark Energy/Matter storyline, and the 3rd is not. The whole human reaper being created in the 2nd game becomes irrelevant and in turn most of the second game. What was supposed to be an important sequel turned into a filler game that barely meant anything.


Yeah filler for the most part.  But based on ME3 logic, they were building the Human Reaper to basically convert humans into reapers to preserve them.  They were going to do the same to the other races.

Also, the other games BARELY alluded to the Dark Energy plot.  There were a few things (Talis Loyalty Mission becaomes UTTERLY POINTLESS LOL).  But most of the games were written in a way that Bioware could go in any direction for the 3rd game.

#297
txgoldrush

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Mbednar wrote...

txgoldrush wrote...

It was really bad....sacrifice humanity to the reapers or allow the galaxy to maybe be destroyed by dark energy

all Bioware has to do to fix the Reapers motive is for the Catalyst to draw on its millions of years of experience or allow Shep to debate it on the synthetic/organic issue. Thats it.


Speaking of endings, have ya seen this?  Some guy made an Epilogue Generator

Its pretty cool.  Fan made of course, but it does a fairly good job of providing an epilogue to the game.  Makes it feel a lot more satisfying.


shannon.users.sonic.net/masseffect/


its okay...I rather have Hackett narrate the epilogue...detailing how each race, considering the choices made, plans to survive and get home.

Maybe have Liara narrative the crew epilogue....

However, low EMS and none of this happens. Liara is actually killable by Harbinger with low EMS.

Modifié par txgoldrush, 05 avril 2012 - 08:51 .


#298
efive

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Mbednar wrote...

efive wrote...

I think the main point I wanted to make is that the first 2 games were built on the Dark Energy/Matter storyline, and the 3rd is not. The whole human reaper being created in the 2nd game becomes irrelevant and in turn most of the second game. What was supposed to be an important sequel turned into a filler game that barely meant anything.


Yeah filler for the most part.  But based on ME3 logic, they were building the Human Reaper to basically convert humans into reapers to preserve them.  They were going to do the same to the other races.

Also, the other games BARELY alluded to the Dark Energy plot.  There were a few things (Talis Loyalty Mission becaomes UTTERLY POINTLESS LOL).  But most of the games were written in a way that Bioware could go in any direction for the 3rd game.


You have to take note to the fact that they were using the collectors to abduct humans only, and creating a reaper in the image of a human. In the Dark Energy plot the reapers believed that the human's diversity could be a "saving throw" to solve this problem. Apparently there were some things that set back the reapers in the current cycle and delayed their coming. As they were running out of time they discovered humans and wanted to harvest them to combat the imminent doom or whatever. There was a big reason behind choosing HUMANS to make this reaper. With the current story in me3 this is al thrown away.

#299
doug.fox

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Despite anyone's opinion on the ending, It's is a great game. In my eyes, one of the best ever created. It's sad how people don't see the series as they used to just 4 weeks ago. Get over it, everyone.

#300
Calbeb

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I think it's really worth noting that even the people who are more negative about the game as a whole admit that there are things they really ike in it. I've only seen one person in this entire thread who seemed to say that the game even without the ending was BAD. That says a LOT. If it was actually a mediocre game, believe me, there were be even more complaints in general, and far less about how the ending ruined the series.