In fairness: Mass Effect 3 DOES NOT suck
#126
Posté 04 avril 2012 - 10:07
That said, I do agree that 99% of the game was very good overall. It's just the ending... that goddamn ending...
#127
Posté 04 avril 2012 - 10:11
#128
Posté 04 avril 2012 - 10:13
#129
Posté 04 avril 2012 - 10:25
I've been fortunate not to have any serious bugs, zero crashes and no glitches that I noticed.
So, yes overall good game - minus the ending and other minor story related issues.
#130
Posté 04 avril 2012 - 10:27
#131
Posté 04 avril 2012 - 10:56
It would have been nice to pick and choose which races and fleets you could save at the expense of some others, and not be forced to save planet/race A, then B, then C.
#132
Posté 04 avril 2012 - 10:58
#133
Posté 04 avril 2012 - 11:00
#134
Posté 04 avril 2012 - 11:01
Define 'side quest'.scrapmetals wrote...
Don't forget the non-existance of side quests and wonderfully stunning linear gameplay.
#135
Posté 04 avril 2012 - 11:02
The Charnel Expanse wrote...
Define 'side quest'.scrapmetals wrote...
Don't forget the non-existance of side quests and wonderfully stunning linear gameplay.
I think most fans define the side quests as being the N7 missions and the journals.
Although obviously there are many more "side quests" throughout that are awesome.
#136
Posté 04 avril 2012 - 11:06
#137
Posté 04 avril 2012 - 11:07
tetsutsuru wrote...
In fairness, and to be clear: Mass Effect 3 DOES NOT suck. Granted, there are bugs such as the occasional crash-to-desktop after the cutscene of the Normandy escaping from Mars, or the crash-to-desktop after viewing the Prothean recording in Priority: Eden Prime, or the "Vanguard Glitch" in Multiplayer, minor things really, and expected (unfortunately) in projects as complex and grand a scale such as this. But Mass Effect 3 *IS* a VERY GOOD game nonetheless.
So, let's exercise a little objectivity here; the problem many, if not most, have with is the last 10-15 minutes of the game. Essentially, EVERYTHING after being hit by Harbinger's giant laser.
(We should have listened to Wrex on that one.)
Let's also keep from fueling any further "hate" until we hear what BioWare has to say at PAX. There's more than enough of that going around already, and does nothing but make us all feel worse, and some folks look bad. BioWare has given us brilliant games in the past: KotOR, ME1, ME2, etc., which we've enjoyed. What's ~1.5 days to hear what they have for us?
Right?
I would respond to the OP with something meaningful, but in the end, my choices in the matter won't make a difference and we'll all get to choose our favorite color crayon.
#138
Posté 04 avril 2012 - 11:07
#139
Posté 04 avril 2012 - 11:09
spacehamsterZH wrote...
I'm just as addicted to ME3 as I was to its predecessors. Crappy ending or no, I can't stop playing this damn game. Sure, it's not perfect, but neither were 1/2.
I envy your ability to replay it and ignore the soul crushing ending.
#140
Posté 04 avril 2012 - 11:10
You should envy it. It sounds like you have a terribly cynical disposition if your enjoyment of a game hinges solely on whether or not the ending is satisfactory.wantedman dan wrote...
spacehamsterZH wrote...
I'm just as addicted to ME3 as I was to its predecessors. Crappy ending or no, I can't stop playing this damn game. Sure, it's not perfect, but neither were 1/2.
I envy your ability to replay it and ignore the soul crushing ending.
#141
Posté 04 avril 2012 - 11:13
The Charnel Expanse wrote...
You should envy it. It sounds like you have a terribly cynical disposition if your enjoyment of a game hinges solely on whether or not the ending is satisfactory.
I need not be the one to worry about being cynical; you should employ reticence before being that quick to rush to judgment of me based off of my response from one (1) game.
#142
Posté 04 avril 2012 - 11:20
Then re-think what you've written.
Then re-post what you mean so that folks can reply meaningfully to it.
#143
Posté 04 avril 2012 - 11:29
ive never had a single bug happen to me on console. ive lost connection to ea servers a couple times an no i couldnt import my face and that sucked but i managed to make one that looks almost exactly like him except for the hair. the side quests are subpar and the journal blows but as a whole this is still one of the best games out right now. and yet it still has two stars on amazon. every review says great game great controls and a good story but the ending sucked 1 star. thats either really bad math or just butthurt people who want to ruin the games rep because the game didnt end how they wanted it to. its sad really. the ending didnt ruin the whole series. at the end of mass effect 1 do you save the council or let them die mass effect 2 destroy the base or keep it. these had very little effect on the other games but nobody complained. thats a huge step in logic and just goes to show that when you sell yourself as a company that listens to its fans it doesnt work because it gives people a sense of entitlement as if they own your company and have a say in everything that you do. im convinced most of those people are just making empty threats with their wallets in order to get bioware to bend to their will. pathetic.tetsutsuru wrote...
In fairness, and to be clear: Mass Effect 3 DOES NOT suck. Granted, there are bugs such as the occasional crash-to-desktop after the cutscene of the Normandy escaping from Mars, or the crash-to-desktop after viewing the Prothean recording in Priority: Eden Prime, or the "Vanguard Glitch" in Multiplayer, minor things really, and expected (unfortunately) in projects as complex and grand a scale such as this. But Mass Effect 3 *IS* a VERY GOOD game nonetheless.
So, let's exercise a little objectivity here; the problem many, if not most, have with is the last 10-15 minutes of the game. Essentially, EVERYTHING after being hit by Harbinger's giant laser.
(We should have listened to Wrex on that one.)
Let's also keep from fueling any further "hate" until we hear what BioWare has to say at PAX. There's more than enough of that going around already, and does nothing but make us all feel worse, and some folks look bad. BioWare has given us brilliant games in the past: KotOR, ME1, ME2, etc., which we've enjoyed. What's ~1.5 days to hear what they have for us?
Right?
#144
Posté 04 avril 2012 - 11:31
#145
Posté 04 avril 2012 - 11:37
#146
Posté 04 avril 2012 - 11:46
Herr Sovereign wrote...
Are you kidding? Mass Effect 3 had a myriad of issues that prevent it from even topping its predecessors. In my eyes, ME2 was the ideal way to handle mission structure and "non-linear progression." Even though I think ME1 had the better plot, there were still certain things in ME2 that they did right.
This...
I've done 4 playthroughs and I think the more you play ME3, the more you start to see details in the story that are not right like these ones:
iorveth1271 wrote...
Uhm, sorry? Mass Effect 3 didn't crash for me once. Dunno why it should suck for those reasons you mentioned but I'll give you a rundown on the reasons why I thought it was flawed all over, aside from the ending.
1. Why is Earth so important when all the other Council races are at danger of losing their own homeworld too? How can it posibly make sense for them to send half their fleets and more to save Earth, a world they have nothing to do with?
2. I killed the Council in ME1 to replace it by a human council and what I get is the same Council, replaced by random Turian, Salarian and Asari council members?
3. What happened to Gianna Parasini, Corporal Toombs (especially important for a Sole Survivor character such as myself) or the sun on Haestrom?
4. Where did all the dialogue options go? Didn't Bioware promise we would get less of the 2 dialogue options-only dialogue wheels? So instead what little actual dialogue we get is 2 dialogue options only and the rest is generic banter?
5. The quest-system in the journal is a no-go.
6. Why did we not ask Miranda for the Illusive Man's base's location?
7. Why did I not get the chance to side with Cerberus after I had helped them so often in ME2? Was that hard port-turn really necessary?
8. Speaking of that, how did parts of the Reaper larva survive again? Did I not blow up the Collector Base, leaving behind nothing but dust amidst nothing but black holes and exploding suns?
9. How did TIM retrieve the tech from the base anyways? Didn't I need the Reaper IFF for that?
10. How did the Reapers move the Citadel to Earth? And why did they do that? If it was necessary for the harvesting and creation of a new Reaper, why not attack the Citadel in the first place and to that right away instead of waiting for everyone to find out what's going on?
11. Where did my war assets matter again? Why did I not see them in combat?
12. Why is Harbinger nothing but a cameo with no dialogue and just... nothing?
13. What was the point of Cerberus attacking the Citadel? What did they hope to achieve by that?
14. Why do I have to save the Rachni AGAIN when I was promised they'd play a major role in the final battle?
And I could go on and on and on...
In short, Mass Effect 3, in retrospect, did suck. If the ending wouldn't have been that bad though, I think I could have loved the game in its entirety nonetheless.
I love the game mechanics, they are beautiful (that's why I play it over and over again), as well as how some story arcs end. But in the other hand, ME3 leaves too many loose ends, overwrites lots of previous decisions or simply ignore them.
I started to play again from ME1 to see how it all fit, I'm about to finish and having ME3 fresh in my memory, I can say in my opinion that, for me ME1 story is way superior to the one offered by ME3.
#147
Posté 04 avril 2012 - 11:48
Positive:
-Best gameplay-balance between weapons and powers so far.
-High mobility gameplay.
-Wonderful romances.
-Extraordinary well written Dialogue.
-Great artistic level-design.
-Weapon-upgrades back(although a bit flatter than before)
-Great story-arcs like Tuchanka and Rannoch.
-Better integration of the PC-mouse into the menus and the galaxy-map.
Negative:
-More dialogue being turned into auto-dialogue in thirdperson-view, not the great cinematic view. Aka: Zaeedified dialogue.
-Face-import-bug(not that bad, since they already said that they are working on that)
-Most linear story ever in ME.
-Too many segments of the game consist of horde-mode.
-Bugs with the auto-dialogue: The first dialogue will play, fade out before being complete and then the next sentence starts immediately.
-Too many functions cramped on one button, which is terrible in fast-paced gameplay.
-the ending
The ending really breaks the back of the game.
It disappointed me on so many levels which I already mentioned in other posts on these forums.
No matter if it's a happy-end, a bittersweet one or a sad one, it should make me sad that Shepards trilogy ended, not how it ended.
Modifié par TekFanX, 04 avril 2012 - 11:50 .
#148
Posté 05 avril 2012 - 12:07
the story is far too linear. from start to finish, im playing the story the same direction. help the turians, then help the krogans, then help the quarians, then the asari, then starchild and headsplosions. we should have been given palaven, tuchanka, and the flotilla opened from the start. N7 missions are far too few and way too insignificant. i really dont rememver where i was when i did some of the things i was doing because it had no attachment.
i think its about time the classes have open skillsets rather then preset skills. im not saying remove classes. im saying remove the predefined ones those developers stuck us with and let us choose the biotics our biotic character uses. theres never going to be class discussion with the way bioware is making its ME classes because we all build them the same way, or it just doesnt matter how you level up. why isnt this an option? o they think we like playing the redundant adept? they assume we like tech armor for our sentinels instead of barrier. BP allow every class to complete its arsenal of wahtever its missing, so why give choice to only one power? oh yea i fogot were talking about having choice in a bioware game.......
that ending really just doesnt want to make me replay the ending. not sure why thats the ending they thought would be the most satisfactory. im assuming bioware is filled with too many 'yes man.'
and maybe karpyscinski > hudson + walters
#149
Posté 05 avril 2012 - 01:24
BUT!
When has mass effect not been linear? doesnt matter which game of the 3 you choose, they are all linear. The plot/sci fi universe is the thing that people liked about the games.
Travel to system X, choose planet X, Scan planet x, Land on planet X, Drive around on planet and search for minerals, follow the markers on the map. Leave Planet X. Repeat. Go to another planet X, land on planet X, do a "main mission". Leave planet. Land on another planet X.
Walk around on your ship after every mission, to catch dialogs. Go to the citadel from time to time to get more land on planet X missions and dialog.
Thats mass effect in a nutshell.
The game mechanics like combat got better with every game though.
Modifié par Vipala, 05 avril 2012 - 01:32 .
#150
Posté 05 avril 2012 - 01:26
tetsutsuru wrote...
In fairness, and to be clear: Mass Effect 3 DOES NOT suck. Granted, there are bugs such as the occasional crash-to-desktop after the cutscene of the Normandy escaping from Mars, or the crash-to-desktop after viewing the Prothean recording in Priority: Eden Prime, or the "Vanguard Glitch" in Multiplayer, minor things really, and expected (unfortunately) in projects as complex and grand a scale such as this. But Mass Effect 3 *IS* a VERY GOOD game nonetheless.
So, let's exercise a little objectivity here; the problem many, if not most, have with is the last 10-15 minutes of the game. Essentially, EVERYTHING after being hit by Harbinger's giant laser.
(We should have listened to Wrex on that one.)
Let's also keep from fueling any further "hate" until we hear what BioWare has to say at PAX. There's more than enough of that going around already, and does nothing but make us all feel worse, and some folks look bad. BioWare has given us brilliant games in the past: KotOR, ME1, ME2, etc., which we've enjoyed. What's ~1.5 days to hear what they have for us?
Right?
You know what I can't stand.. Hipsters who use that "objectivity" excuse to bash other peoples opinion. Sorry bucko, but people think the ME3 ending sucks. They also think ME3 sucks as a whole because the ending screws the entire franchise over. Who the hell are you to tell anyone other wise?





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