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In fairness: Mass Effect 3 DOES NOT suck


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#151
gmboy902

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Mass Effect 3's story is like climbing a ladder. The plot builds, thickens, complicates, and whatnot. You're ready for the climax, the moment of truth at the control panel of the Crucible. Then the top rung breaks, and the whole plot falls down. You can never climb it again, nor experience the joy you had in doing so.

Mass Effect 3 is story driven. The whole series is. As an action game, it isn't by any means bad, but the story and choices and characters make it shine.

My first playthrough of Mass Effect 3 was incredible. Until the end.

#152
Spectre Impersonator

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Best game I ever played til the last few minutes ruined all three games.

#153
Reptilian Rob

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The Charnel Expanse wrote...

Kevlar xD wrote...

How's the face import working for you?

When was the last time you played a game without bugs?

All the time, actually. 

#154
Pain Train

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The thing is, the bad 1% (ending) can taint the whole experience as good as it might be. Example. Suppose you are handed the most expensive, best tasting wine in the world for your enjoyment, but as the waiter is leaving, he says, "oh, by the way, we added 1% raw sewage at the last minute. Please enjoy, you'll hardly notice the difference". Are you saying that the glass is still great tasting as it could have been or has that 1% dimmed your view of the whole experience? Just saying...

#155
Spectre Impersonator

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Reptilian Rob wrote...

The Charnel Expanse wrote...

Kevlar xD wrote...

How's the face import working for you?

When was the last time you played a game without bugs?

All the time, actually. 

Ah yes, specificities, we have dismissed these claims.

#156
corkey sweet

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its not a bad game, but it isn't a rpg anymore, so i didn't like it

#157
Kanner

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Me2 levels were incredibly tight and well developed.  With a few exceptions, I felt I could play almost any old way through ME3 and still smash everything.  There just wasn't the same care and thought applied to the level structure - so much of which was just 'progress for half a minute/fighting some mobs/progress half a minute/fight some mobs/characters talk about their feelings/progress half a minute..."

Dialogue was long, boring, AND much less interactive.  A big negative given how little of it is memorable.

You're fighting virtually the same group of enemies the entire time, but you don't even know why.  Not very interesting.

Face continuity was a disaster.  Sorta important for an RPG, y'know.

Kai Leng is the two worst boss fights in the entire series, and quite possibly in all shooters ever.  The first one especially, where he does zero damage, then cheats with a cut-scene, then forgets to kill you.  Duuuuuuuh....

In fact, virtually all of the stuff in the game that was great was built off the previous two games.  ME3's new characters were awful. 

So ME3 doesn't quite actively suck, until you get to at least London.  Then it just sucks.  And then it ends, in such a bad fashion that a company's stock price might have been affected. 

But it's the weakest in the three games by far, especially as far as gameplay goes.

#158
MentalKase

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I just wants to make it clear I don't hate Mass Effect 3. I just don't agree with the endings and coupled with the face import issue I find the game anticlimatic and dissapointing.

#159
Reptilian Rob

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JohnShepard12 wrote...

Reptilian Rob wrote...

The Charnel Expanse wrote...

Kevlar xD wrote...

How's the face import working for you?

When was the last time you played a game without bugs?

All the time, actually. 

Ah yes, specificities, we have dismissed these claims.

Chess
Tennis 
Paintball

To name a few.

#160
Utopianus

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Considering the massive and very comprehensive walls of text that those who didn't enjoy the ending had compiled and disseminated throughout the forums, I would highly recommend that you, OP, and anyone else attempting to argue that the ending did not ruin the game start something similar so you can bring something to debate about. All you are doing now is making short comments on points which had been thoroughly argued over many times over in posts longer than yours, rather than making deliberate and comprehensive counter-argument, thus you won't get a good debate out of what you've got here. Please give more thought about it next time and bring well thought-out points to discuss, otherwise you will and have stirred up and attracted hate, which I believe is counter to the intentions of your post.

#161
pottypenguin

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Is it a great game? NO!!! Is it a good game? Yeah I guess. (my opinion)

Once the ending ruined my suspension of disbelief a lot things I overlooked for the sake of engrossment made the flaws unforgivably transparent. Some of the worst clipping I’ve seen in any so called AAA game, floating objects and people, texture pop in, The Exorcist heads (heads turning 180 degrees), weird animations, wonky animations, frames of animation missing, game freezes, Miranda’s, and Jake’s reused costume (Jack’s rework should have been done with all returning characters), Thane on his death bed with that giant collar (reused ME2 costume) ruining what should have been a powerful moment, lack of dialogue in favor of cut scenes, overheard quest, fetch quest, super linear quest, broken quest, broken journal, all assets being turned into a worthless number, horde mode lite combat, face import bug, Tali’s photo shopped face, multiplayer being tied into single player, server issues, multiplayer avatars being reset to level one, multiplayer unlocks being relocked, etc.

That’s not including the ending (if you want to call it one), day one DLC (loved Javik but he should have been part of everyone’s story), number of party members lacking, Vega had no depth, Ash looking like an ugly man with overboard breast augmentation, a clear disconnect between what was said about the game and the actual game, and lackluster opening. (again my opinions)

Am I being overly critical? Probably… Yes!!!

There were some really awesome aspects of the game, but the ending has made me apathetic towards the whole universe. Even though, I had a high investment and love for the series I can’t find justification to will myself to defend it. Something is just really off. I’m not sure if aspects of the game were rushed, some people involved in the ME trilogy just became tired of Shepard’s story, they put too much effort in trying to grab the dudebro crowd, EA’s bad behavior of profit over quality having too much influence over the game, or a combination of who the hell knows. Just, lots of speculation!!!!

#162
tetsutsuru

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Vasparian wrote...

tetsutsuru wrote...

In fairness, and to be clear:  Mass Effect 3 DOES NOT suck.  Granted, there are bugs such as the occasional crash-to-desktop after the cutscene of the Normandy escaping from Mars, or the crash-to-desktop after viewing the Prothean recording in Priority:  Eden Prime, or the "Vanguard Glitch" in Multiplayer, minor things really, and expected (unfortunately) in projects as complex and grand a scale such as this.  But Mass Effect 3 *IS* a VERY GOOD game nonetheless.

So, let's exercise a little objectivity here; the problem many, if not most, have with is the last 10-15 minutes of the game.  Essentially, EVERYTHING after being hit by Harbinger's giant laser.

(We should have listened to Wrex on that one.)

Let's also keep from fueling any further "hate" until we hear what BioWare has to say at PAX.  There's more than enough of that going around already, and does nothing but make us all feel worse, and some folks look bad.  BioWare has given us brilliant games in the past:  KotOR, ME1, ME2, etc., which we've enjoyed.  What's ~1.5 days to hear what they have for us?

Right?


You know what I can't stand.. Hipsters who use that "objectivity" excuse to bash other peoples opinion. Sorry bucko, but people think the ME3 ending sucks. They also think ME3 sucks as a whole because the ending screws the entire franchise over. Who the hell are you to tell anyone other wise?


So tell me, where am I using objectivity to bash other people's opinions?

Oh, I agree, the game's ending sucks.  For an ending.  But, as I've mentioned, I believe the "Commander Shepard" story is nowhere near over, and also that BioWare may not be done with it yet.

So you think ME3 sucks as a whole.  Apparently, it's you who cannot compartmentalize.  You might wanna check yourself before you think of evaluating others, bucko.  Besides, who do YOU think YOU are to do so anyway, eh, bucko?  I do.  Exacly my target audience spreading the "hate" sentiment, while all I'm saying is to calm down, wait and hear what BioWare has to say.  What they have in store could be favorable, and it could be not.  But until then, we DON'T KNOW, do we?  Eh, bucko?

#163
DarkBladeX98

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The Charnel Expanse wrote...

Kevlar xD wrote...

How's the face import working for you?

When was the last time you played a game without bugs?

Yes, the face import thing was an irritant, but compare that with what you see in Bethesda games.


hold up.
Bethesda games are huge. I'd like to see you try to make  a game that big without a flaw somewhere.
Most bugs in Bethesda games aren't as important as the main character's face.

#164
tetsutsuru

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Pain Train wrote...

The thing is, the bad 1% (ending) can taint the whole experience as good as it might be. Example. Suppose you are handed the most expensive, best tasting wine in the world for your enjoyment, but as the waiter is leaving, he says, "oh, by the way, we added 1% raw sewage at the last minute. Please enjoy, you'll hardly notice the difference". Are you saying that the glass is still great tasting as it could have been or has that 1% dimmed your view of the whole experience? Just saying...


Well, only because I think the story's not finished yet.  But we will find out in a little over a day from now, whether that's the case, or that ending we have is it.  I'll react then, when I have accurate info.

#165
Vhalkyrie

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The Journal and war assets would probably be my major complaints if not for the ending. The quest journal - how do you screw that up? How long has Bioware been making RPG games? Inexcusable.

The war assets. So my agonizing decision on whether I should save the Rachni Queen adds up to a couple of points. I get a message saying the rachni are building the crucible. In ME1, the Rachni Queen promised me I wouldn't regret it. In ME2, I'm told her children sing, and they will fight for me. In the London battle - where are they? I get a couple of points in the ridiculous war asset meter and that's it. That didn't feel nearly as cathartic as deciding I would live with the consequence of letting the Rachni Queen live at all.

Modifié par Vhalkyrie, 05 avril 2012 - 05:08 .


#166
Almostfaceman

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tetsutsuru wrote...

In fairness, and to be clear:  Mass Effect 3 DOES NOT suck.  Granted, there are bugs such as the occasional crash-to-desktop after the cutscene of the Normandy escaping from Mars, or the crash-to-desktop after viewing the Prothean recording in Priority:  Eden Prime, or the "Vanguard Glitch" in Multiplayer, minor things really, and expected (unfortunately) in projects as complex and grand a scale such as this.  But Mass Effect 3 *IS* a VERY GOOD game nonetheless.

So, let's exercise a little objectivity here; the problem many, if not most, have with is the last 10-15 minutes of the game.  Essentially, EVERYTHING after being hit by Harbinger's giant laser.

(We should have listened to Wrex on that one.)

Let's also keep from fueling any further "hate" until we hear what BioWare has to say at PAX.  There's more than enough of that going around already, and does nothing but make us all feel worse, and some folks look bad.  BioWare has given us brilliant games in the past:  KotOR, ME1, ME2, etc., which we've enjoyed.  What's ~1.5 days to hear what they have for us?

Right?


Why should we pay attention to what you're saying, if you're not bothering to pay attention to most of the people saying that only the ending sucks?

#167
Lyrandori

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I don't think that the majority here ever claimed that the whole game sucked in general.

Almost all of us (I'd bet a good 90%+) here believe that, overall, ME3 is superb. What "we" are saying is that the ending sucks. Not sure how long we'll have to try to make this clear or comprehensible. And this is not a jab at you OP, just thinking generally speaking, you're no the only one making a thread to express how good the game is in general, but we knew that already.

#168
humansrsuperior

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iorveth1271 wrote...

Uhm, sorry? Mass Effect 3 didn't crash for me once. Dunno why it should suck for those reasons you mentioned but I'll give you a rundown on the reasons why I thought it was flawed all over, aside from the ending.

1. Why is Earth so important when all the other Council races are at danger of losing their own homeworld too? How can it posibly make sense for them to send half their fleets and more to save Earth, a world they have nothing to do with?

2. I killed the Council in ME1 to replace it by a human council and what I get is the same Council, replaced by random Turian, Salarian and Asari council members?

3. What happened to Gianna Parasini, Corporal Toombs (especially important for a Sole Survivor character such as myself) or the sun on Haestrom?

4. Where did all the dialogue options go? Didn't Bioware promise we would get less of the 2 dialogue options-only dialogue wheels? So instead what little actual dialogue we get is 2 dialogue options only and the rest is generic banter?

5. The quest-system in the journal is a no-go.

6. Why did we not ask Miranda for the Illusive Man's base's location?

7. Why did I not get the chance to side with Cerberus after I had helped them so often in ME2? Was that hard port-turn really necessary?

8. Speaking of that, how did parts of the Reaper larva survive again? Did I not blow up the Collector Base, leaving behind nothing but dust amidst nothing but black holes and exploding suns?

9. How did TIM retrieve the tech from the base anyways? Didn't I need the Reaper IFF for that?

10. How did the Reapers move the Citadel to Earth? And why did they do that? If it was necessary for the harvesting and creation of a new Reaper, why not attack the Citadel in the first place and to that right away instead of waiting for everyone to find out what's going on?

11. Where did my war assets matter again? Why did I not see them in combat?

12. Why is Harbinger nothing but a cameo with no dialogue and just... nothing?

13. What was the point of Cerberus attacking the Citadel? What did they hope to achieve by that?

14. Why do I have to save the Rachni AGAIN when I was promised they'd play a major role in the final battle?

And I could go on and on and on...

In short, Mass Effect 3, in retrospect, did suck. If the ending wouldn't have been that bad though, I think I could have loved the game in its entirety nonetheless.


+1  The game actually has a lot of issues.  I still loved parts of it, and the gameplay mechanics are very smooth and the graphics look amazing, and it still is better than many other games. But it did not come anywhere close to living up to 1 and 2.  It doesn't even feel like a Bioware game.  It falls short of the mark so much.  I hate saying that, but it's true.  :crying:

Modifié par humansrsuperior, 05 avril 2012 - 05:09 .


#169
tetsutsuru

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Utopianus wrote...

Considering the massive and very comprehensive walls of text that those who didn't enjoy the ending had compiled and disseminated throughout the forums, I would highly recommend that you, OP, and anyone else attempting to argue that the ending did not ruin the game start something similar so you can bring something to debate about. All you are doing now is making short comments on points which had been thoroughly argued over many times over in posts longer than yours, rather than making deliberate and comprehensive counter-argument, thus you won't get a good debate out of what you've got here. Please give more thought about it next time and bring well thought-out points to discuss, otherwise you will and have stirred up and attracted hate, which I believe is counter to the intentions of your post.


I can't speak for others, but I'm not arguing anything.  Simply saying to try to look at things objectively, and to wait and listen to what will be revealed by the game and story's makers, shortly.  It's the whole not-knowing and ill-mannered speculations which don't really help.  And in fact, affects the community negatively.

Hell, reading these threads, I'd feel sour and bitter too, even if, say, I haven't even finished the game yet.

#170
shnellegaming

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Game is awesome, endings are what sucked.  They sucked so bad they not only ruined the rest of ME3 for me but ME1 and ME2 as well.

Modifié par shnellegaming, 05 avril 2012 - 05:10 .


#171
Asch Lavigne

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Aside from the occasional bug, the lackluster opening and the ending (and I am not one of the ones who is raging, I'm just disappointed) ME3 is one of the best games I've ever played. Getting to see some of the homeworlds, curing the genophage, helping the Quarians retake Rannoch and killing Reapers was so great. I was also one of like five people who really, really disliked ME2.

I feel bad for all those with the face import bug. That really sucks and is a bad way to start off the game. I was lucky that my Shep just received an eyebrow color change. Luckily ME3 (unlike ME2 for some stupid reason) lets you tweak your import face instead of starting all over again.

#172
Wabajakka

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Asharad Hett wrote...

Not, but the ending to ME3 does suck.



#173
EmEr77

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It is entirely possible to have a fantastic story--and a horrendous ending. There is no doubt that this game invoked emotions in me no other game really has. Except Amnesia: Dark Descent. It took me 3 months to play a 6 hour game because of how terrified I was throughout the entire experience.

But I digress. As I've said before, the story for this game will bring you to the brink and back. It will make you feel at times victorious, then utterly overwhelmed, relieved, and then panicked. You'll feel joy, you'll cry manly tears, and you'll feel stirred by the final fight speeches given by Anderson and Shepard. The fighting was far more fluid than the other games, and the music, and graphics were spot on. Especially the music. Clint Mansell for some of those songs was genius.

All of these are good things, yet all of these experiences are diminished by the ending, which essentially says, none of it mattered. None of the time spent invested in this story, the characters, mattered. And none of the decisions made, mattered. It doesn't make the game worthless, but it does make someone not wish to replay the game. There is no inspiration for myself to go back and bring around a new character because the ending is all we got. Three choices that lead into similar cut scenes with minute, negligible changes, and different colors. Do I really care who stepped off the ship at the end? No. Why is my crew running from the fight in the first place? Why did they abandon me? Why did my LI abandon me?

Aside from this, the ending falls apart on a purely technical level. If we're going to use the word "objectivity" then, objectively, academically, technically, the ending IS bad. The concept is interesting, but it's not fully formed, and if this was a story thrown into the ring in one of my collegiate writing classes, it would be torn to shreds. Not because people don't "get it" but because it seems hasty, underdeveloped, and the major claim made by the Star Child is founded on at least three logical fallacies.

A good ending to a piece is supposed to uphold the story--not be of disservice to it. This is knowledge held by generations of writers and academics. There indeed was a fantastic journey taken, but no one undertakes a journey just to do so, there is always a destination in mind--whether it's physical, or emotional. The reaching of our destination, and what happens is determined solely on the choices we've made throughout the journey. The destination at the end of Mass Effect 3 not only seemed like it belonged to entirely different journey, but doing any kind of critical analysis will reveal that it's just not up to par with the quality of story-telling we've come to know BioWare as being capable of producing.

Modifié par EmEr77, 05 avril 2012 - 05:22 .


#174
tschamp

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tetsutsuru wrote...

In fairness, and to be clear:  Mass Effect 3 DOES NOT suck.  Granted, there are bugs such as the occasional crash-to-desktop after the cutscene of the Normandy escaping from Mars, or the crash-to-desktop after viewing the Prothean recording in Priority:  Eden Prime, or the "Vanguard Glitch" in Multiplayer, minor things really, and expected (unfortunately) in projects as complex and grand a scale such as this.  But Mass Effect 3 *IS* a VERY GOOD game nonetheless.

So, let's exercise a little objectivity here; the problem many, if not most, have with is the last 10-15 minutes of the game.  Essentially, EVERYTHING after being hit by Harbinger's giant laser.

(We should have listened to Wrex on that one.)

Let's also keep from fueling any further "hate" until we hear what BioWare has to say at PAX.  There's more than enough of that going around already, and does nothing but make us all feel worse, and some folks look bad.  BioWare has given us brilliant games in the past:  KotOR, ME1, ME2, etc., which we've enjoyed.  What's ~1.5 days to hear what they have for us?

Right?


I think a majority of people who dislike the ending will agree that ME 3
doesn't suck. It is disappointing to the lack of creativity that was
place in the ending. There was a major lack of testing in game engine
with NUMEROUS glitches. The mulit-player is the worst thing that happen
to ME franchise because BIOWARE has made it the focus of ME 3 instead of
the Single play by allowing MP effecting SP.

The Majority of
people are saying that Bioware dropped the ball on a lot of minor issues
when creating ME 3 and marketing ME 3. Those minor issues add up to
less than epic game experience which Bioware is known for in their
games. I don't hate Bioware. I think Bioware could a lot better and has
shown they can with ME 1 and ME 2. They have come off, especially with
release statement since the ending controversy, as sitting back
reliving their past accomplishments. Instead of acting swiftly, they are
dragging their feet. Instead of truly listening to their customers, they
are listening to "critics". Basically, Bioware has forgotten what made
them great and allowed themselves to slide into just good game company.

Modifié par tschamp, 05 avril 2012 - 05:21 .


#175
tetsutsuru

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Almostfaceman wrote...

tetsutsuru wrote...

In fairness, and to be clear:  Mass Effect 3 DOES NOT suck.  Granted, there are bugs such as the occasional crash-to-desktop after the cutscene of the Normandy escaping from Mars, or the crash-to-desktop after viewing the Prothean recording in Priority:  Eden Prime, or the "Vanguard Glitch" in Multiplayer, minor things really, and expected (unfortunately) in projects as complex and grand a scale such as this.  But Mass Effect 3 *IS* a VERY GOOD game nonetheless.

So, let's exercise a little objectivity here; the problem many, if not most, have with is the last 10-15 minutes of the game.  Essentially, EVERYTHING after being hit by Harbinger's giant laser.

(We should have listened to Wrex on that one.)

Let's also keep from fueling any further "hate" until we hear what BioWare has to say at PAX.  There's more than enough of that going around already, and does nothing but make us all feel worse, and some folks look bad.  BioWare has given us brilliant games in the past:  KotOR, ME1, ME2, etc., which we've enjoyed.  What's ~1.5 days to hear what they have for us?

Right?


Why should we pay attention to what you're saying, if you're not bothering to pay attention to most of the people saying that only the ending sucks?


Why should we pay attention to what YOU'RE saying right now, if you haven't bothered paying attention to what many in THIS THREAD ALONE agree with me that, in spite of the game's bugs and plotholes, the game is still pretty good, sans the ending, which sucked?

And by the same token, there are also many, again in this thread alone, which consider the game to be horrid secondary to the bad ending?