tschamp wrote...
tetsutsuru wrote...
In fairness, and to be clear: Mass Effect 3 DOES NOT suck. Granted, there are bugs such as the occasional crash-to-desktop after the cutscene of the Normandy escaping from Mars, or the crash-to-desktop after viewing the Prothean recording in Priority: Eden Prime, or the "Vanguard Glitch" in Multiplayer, minor things really, and expected (unfortunately) in projects as complex and grand a scale such as this. But Mass Effect 3 *IS* a VERY GOOD game nonetheless.
So, let's exercise a little objectivity here; the problem many, if not most, have with is the last 10-15 minutes of the game. Essentially, EVERYTHING after being hit by Harbinger's giant laser.
(We should have listened to Wrex on that one.)
Let's also keep from fueling any further "hate" until we hear what BioWare has to say at PAX. There's more than enough of that going around already, and does nothing but make us all feel worse, and some folks look bad. BioWare has given us brilliant games in the past: KotOR, ME1, ME2, etc., which we've enjoyed. What's ~1.5 days to hear what they have for us?
Right?
I think a majority of people who dislike the ending will agree that ME 3 doesn't suck. It is disappointing to the lack of creativity that was place in the ending. There was a major lack of testing in game engine with NUMEROUS glitches. The mulit-player is the worst thing that happen to ME franchise because BIOWARE has made it the focus of ME 3 instead of the Single play by allowing MP effecting SP.
The Majority of people are saying that Bioware dropped the ball on a lot of minor issues when creating ME 3 and marketing ME 3. Those minor issues add up to less than epic game experience which Bioware is known for in their games. I don't hate Bioware. I think Bioware could a lot better and has shown they can with ME 1 and ME 2. They have come off, especially with release statement since the ending controversty, as sitting back reliving their past acomplishments. Instead of acting swiftly, they are dragging their feet. Instead of truly listening to their customers, they are listening to "critics". Basically, Bioware has forgotten what made them great and allowed themselves to slide into just good game company.
Thanks.
And, please forgive the slight off-topic here, but your post reminded me of the slogan of an older game developer, Interplay, I believe, which was, "By Gamers, For Gamers". Which was pretty damn cool.
Modifié par tetsutsuru, 05 avril 2012 - 05:23 .





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