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Wait a second.... Now I'm more confused than I was before.


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#1
Shelled

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Okay, bare with me for a minute....

This relates to war assets (reaper brain/reaper heart) and the end of the game.... okay... I'm not going to post ME3 spoilers here obviously but I don't see anything regarding ME2 spoilers so I think I'm in the clear here.

If you DESTROY the collector base in ME2 you get the reaper heart. Which is a paragon decision. It is also directly related to the... RED ending.... in ME3? However attaining the reaper heart is a PARAGON decision. So why is that side of the room red indicating it is renegade? More info on this here, masseffect.wikia.com/wiki/War_Assets/Crucible

You're going to want to scroll to the very bottom of this link to see what I'm talking about.

Same with if you decided to save the collector base in ME2, you get a reaper brain instead as a war asset. Which is supposedly related to the BLUE ending at the end of ME3. However that suggests it is a renegade ending, however that side of the room is blue indicating that it is paragon related, but it isn't.

is it just me, or did they not only complete massacre the story at the end of the game in a raining ball of fire, but did they actually get 2 simple colors wrong at the end of the game? What the hell? I don't get it. We know red is renegade and blue is paragon, as our dialogue choices have been indicated as such since the beginning of the franchise....   So why is this blatantly inaccurate? This literally does NOT make sense.

Modifié par Shelled, 04 avril 2012 - 09:09 .


#2
What a Succulent Ass

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There really is no paragon or renegade choice. Only a stupid one.

Modifié par Random Jerkface, 04 avril 2012 - 08:44 .


#3
OdanUrr

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I cannot believe people make choices based on their colour.<_<

#4
Shelled

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Random Jerkface wrote...

There really is no paragon or renegade choice. Only a stupid one.


But they couldn't even get 2 regular simple colors correct at the end of the game....

www.youtube.com/watch


OdanUrr wrote...

I cannot believe people make choices based on their colour.[smilie]http://social.bioware.com/images/forum/emoticons/angry.png[/smilie]

 

Dude I totally agree with you... but the fact that at the end there are giant colors in your face... it's kinda dumb when they don't even make sense lol.

Modifié par Shelled, 04 avril 2012 - 08:50 .


#5
Reaper511

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Just further evidence of IT being true, really. All the game's queues are telling you that control is "good" and destroy is "bad" when you, as the player, should know/feel after playing through the series that the reverse is more correct: controlling them is a renegade choice (not to mention a dangerous one), and destroying them is the safe/save the day (i.e. paragon) choice.

The game has always been about destroying the reapers, not trying to control them (or merge with them either), yet in that last sequence the color coding and tone of the dialog flips to indicate that destruction is a renegade move.... suspicious.

It's like vigil said: Your success lies in stopping them, not in understanding them.

#6
Eragondragonrider

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because the ending does make sense and you shouldn't try to either, because we are not smart enough as gamers to understand this form of art.

Modifié par Eragondragonrider, 04 avril 2012 - 08:51 .


#7
DoctorEss

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IT is not true. You look so desperate when you push for that.

#8
Vovea

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All we need now is Reaper Courage to lower the EMS of the synthesis ending and we'll all be off to see the wizard.

#9
Navasha

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DoctorEss wrote...

IT is not true. You look so desperate when you push for that.


And when IT turns out to be correct... (since that is really the only way left open that it can be wrapped up)....  How are all you non-IT people gonna feel?

#10
What a Succulent Ass

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Why would it matter? It's awfully clear that the IT wasn't actually intended.

And if BioWare claims that it was, they would just makes themselves look worse.

#11
Shelled

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Either way I'd really like an answer from bioware on this. I know they're fixing the ending and all that but to be frank this seems like a blatant mistake.

#12
SKiLLYWiLLY2

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Navasha wrote...

DoctorEss wrote...

IT is not true. You look so desperate when you push for that.


And when IT turns out to be correct... (since that is really the only way left open that it can be wrapped up)....  How are all you non-IT people gonna feel?


Please, it will never turn out to be correct. The ending is just bad, pure and simple. Get over it. It's not the first time, recently, Bioware have screwed up.

#13
Farbautisonn

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Random Jerkface wrote...

There really is no paragon or renegade choice. Only a stupid one.



#14
Dunizel

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Vovea wrote...

All we need now is Reaper Courage to lower the EMS of the synthesis ending and we'll all be off to see the wizard.

Win.

#15
Shelled

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Farbautisonn wrote...

Random Jerkface wrote...

There really is no paragon or renegade choice. Only a stupid one.


Once again I totally agree with that.

But the colors are indicative of paragon and renegade, I mean it's mass effect... we all already knew red is renegade and blue is paragon I mean your dialogue choices revolve around it.

This though, this literally does not make sense. How do you mix up 2 colors in mass effect when they have stood for 2 opposite things since the beginning of the franchise?

I quite honestly truly do not understand this. This DOES NOT compute.

Modifié par Shelled, 04 avril 2012 - 09:07 .


#16
Kaiser Arian XVII

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Farbautisonn wrote...

Random Jerkface wrote...

There really is no paragon or renegade choice. Only a stupid one.


But I liked the blue explosion! It was suggested by exhausted T.I.M! :ph34r:

#17
Shelled

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Seriously bioware... can someone over there explain this ? Because I really do not understand this.

I mean if you were trying to bring actual choice based on what the player felt they themselves wanted to do without being influenced by anything, then why the hell did you add red-blue hazes on the choices at the end at all...? I don't get it. 

It's like saying, we're going to influence you with color to make the WRONG choice between blue and red because we haven't been using these specific colors since the beginning of ME1 at all. It's like the ultimate troll. Paragon player picks the blue ending when it's actually the wrong choice. Renegade player picks the red ending when that is actually the wrong choice.

.............. what ?

Modifié par Shelled, 04 avril 2012 - 09:24 .


#18
Kondorr

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the ending suxxs... that is all one needs to know according to BW,,,

if you ask why, you question their artistic integrity...

It is the dark middle ages of the digital age....

kind'a...

Sorry for the malconetent... I am just soooo dissapointent... after more than 3 weeks... this endings just stays bad...
I stoped playing ME
I stoped reading ME

and the ME3 ending is still the worst thing the year had to offer!

#19
Ricinator

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 Its not about colors you fool.... learn to pay attention to the game

#20
Shelled

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Kondorr wrote...

the ending suxxs... that is all one needs to know according to BW,,,

if you ask why, you question their artistic integrity...

It is the dark middle ages of the digital age....

kind'a...

Sorry for the malconetent... I am just soooo dissapointent... after more than 3 weeks... this endings just stays bad...
I stoped playing ME
I stoped reading ME

and the ME3 ending is still the worst thing the year had to offer!


I knew the ending was bad, I mean the amount of plot holes and things that don't make sense is staggering. But I just realized this little tid bit with the reaper heart and the reaper brain. 

Now the ending makes even less sense to me. I mean, in some small part in the back of my head I was saying that they could actually tie everything together somehow with a DLC... but this makes NO SENSE lol...

#21
Shelled

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Ricinator wrote...

 Its not about colors you fool.... learn to pay attention to the game


Then why is the ending attempting to influence you with it? It's not like the mass effect franchise has been using red and blue as opposites since ME1... cough... sarcasm.. cough... 

I didn't like the ending before, but now I just downright despise it. This does not make sense at all.

Maybe that indoc theory ain't so far off from the truth afterall... I mean... I'd believe anything attempting to make an ounce of sense at this point.. lmao..

Modifié par Shelled, 04 avril 2012 - 09:34 .


#22
DoctorAwesome91

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The way I thought of it was like this: The Red destroy end, you kill the reapers like you always intended, but to do so you kill EDI and the geth, sort of like killing innocents depending on how you see things, according to BW killing innocents is wrong so renegade. Blue control ending, you end the conflict without anyone else dying and the Reapers fly off into the metaphorical sunset. You ended a war without annihilating either side, so paragon.
Of course, I'm probably wrong and BW have some sort of ass pull to give us.
Speculation for everyone!

#23
Firesaber82

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It's sad really. Its like the longer and longer we're left to stew waiting for this 'April announcement' the more we examine about the ending, the more we unravel it...the less and less it makes a lick of sense... the colour swap for the choices confused me as well. Like, why chose the colours that way? All it does is layer confusing ontop of a situation that's already confusing.

I CANNOT accept 'Control' is what Paragon Shep would chose. I saw this stated in a thread somewhere :

'Shepard spent the entire game fighting against the Illusive Man who specifically stated that this was his goal. Then all the sudden at the end of the game Shepard is like "oh guess he was right then"

Modifié par Firesaber82, 04 avril 2012 - 09:40 .


#24
Elk Cloner

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Shelled wrote...

This literally does NOT make sense.

Whole game doesn't add up. But, it's artistic freedom. Artistic integrity, artistic integrity...

#25
Shelled

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DoctorAwesome91 wrote...

The way I thought of it was like this: The Red destroy end, you kill the reapers like you always intended, but to do so you kill EDI and the geth, sort of like killing innocents depending on how you see things, according to BW killing innocents is wrong so renegade. Blue control ending, you end the conflict without anyone else dying and the Reapers fly off into the metaphorical sunset. You ended a war without annihilating either side, so paragon.
Of course, I'm probably wrong and BW have some sort of ass pull to give us.
Speculation for everyone!


Dude, spoilers man lol... :whistle:

I would believe you, but if you destroy the collector base you get a reaper heart which is a paragon decision and it os targeted directly towards the red ending. 
 Along with its base value, it also lowers the EMS requirements for the best "RED" ending.  and you can only attain that if you decide to make a paragon decision. <--- hey Whatta you know, I did this + had 3659 ems and I STILL didn't get the breath scene! ( GJ BIOFAIL )

Same with the reaper brain. You can only attain that if you saved the collector base. Which is a renegade choice. Along with its base value, it also lowers the EMS requirements for the best "BLUE" ending

After ME1 they've used red and blue as distinct opposites. Why all of a sudden try to mix them up? Bioware trolling the ending? I don't get it.

I understand the repercussions from the Red choice, but in ME2 and arrival DLC you had to destroy a mass relay to stop the reapers killing an entire star system and you don't get renegade for it. Sometimes you gotta take the bad with the good. I really do not understand this trickery though. This makes no sense.

Modifié par Shelled, 04 avril 2012 - 09:46 .