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Wait a second.... Now I'm more confused than I was before.


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#26
filetemo

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very simple:

blue ending: starchild considers it paragon
red ending: starchild considers it renegade.

For Shepard:
blue ending: Shepard considers it renegade
red ending: Shepard considers it paragon

the ending is presented from starchild's point of view

#27
Getorex

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Random Jerkface wrote...

There really is no paragon or renegade choice. Only a stupid one.


Pretty much this.

#28
Shelled

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filetemo wrote...

very simple:

blue ending: starchild considers it paragon
red ending: starchild considers it renegade.

For Shepard:
blue ending: Shepard considers it renegade
red ending: Shepard considers it paragon

the ending is presented from starchild's point of view


If someone ever pulled a rabbit out of their ass, this is it. Sad thing is I find myself almost considering this viable lmao..

#29
Anaki86

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Paragon is blue and renegade is red, the colors of the dialog choices reflect that; however, I think that is as far as it goes.

Meaning simply that I don't see destroying the Collector base as a strictly paragon choice nor saving it as the renegade one.

#30
john-in-france

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I agree, weird colour coding at the end.

Maybe it is as simple as it is the choice being given by the starbrat. To him Control is the best ending, he knows that Shepard will ultimately fail. The worst ending for the starbrat is Destroy, thus red. A bit of a stretch, and I'm not fond of IT (too much like Dallas - Bobby Ewing)

I have no idea why the switch, unless IT is true?

#31
sorentoft

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Navasha wrote...

DoctorEss wrote...

IT is not true. You look so desperate when you push for that.


And when IT turns out to be correct... (since that is really the only way left open that it can be wrapped up)....  How are all you non-IT people gonna feel?

Happy.

#32
filetemo

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The starchild is trying to convince you to choose control because he and the reapers survive, there's not need for indoctrination theory, it's just starchild's trickery.

#33
FlyingWalrus

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Reaper511 wrote...

Just further evidence of IT being true, really. All the game's queues are telling you that control is "good" and destroy is "bad" when you, as the player, should know/feel after playing through the series that the reverse is more correct: controlling them is a renegade choice (not to mention a dangerous one), and destroying them is the safe/save the day (i.e. paragon) choice.

I disagree.

With Destroy came the omnicide of all synthetics, sapient or not. Considering that at some point, if you've been playing a nice guy Shep, you've definitely given rise to a synthetic species in a true form, turning around and consigning all the billions of them to oblivion -- as well as your ship's AI -- is a very ruthless decision.

#34
Makatak

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Navasha wrote...

DoctorEss wrote...

IT is not true. You look so desperate when you push for that.


And when IT turns out to be correct... (since that is really the only way left open that it can be wrapped up)....  How are all you non-IT people gonna feel?


It's not the only way. Please stop acting like it is.

#35
Iron Spetsnaz

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Navasha wrote...

DoctorEss wrote...

IT is not true. You look so desperate when you push for that.


And when IT turns out to be correct... (since that is really the only way left open that it can be wrapped up)....  How are all you non-IT people gonna feel?



But what if the IT turns out to be false, how would you all Pro-IT people feel?

#36
Reaper511

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Arrr, spoilers ahead!

Makatak wrote...

Navasha wrote...

DoctorEss wrote...

IT is not true. You look so desperate when you push for that.


And when IT turns out to be correct... (since that is really the only way left open that it can be wrapped up)....  How are all you non-IT people gonna feel?


It's not the only way. Please stop acting like it is.


It is not the only way that future DLC could go, correct. However, it IS the only way that we have yet seen that can actually reconcile the material we have now with the rest of the trilogy. It's Occam's Razor: why try to make all the nonsensical, illogical stuff fit by going to lengths to explain it all away when you could instead say "It was harbinger screwing with your mind" and by that single statement, make everything fit logically with the universe (maybe you'd PREFER it not be indoctrination, but that doesn't mean indoctrination wouldn't be logical and 'fit').

FlyingWalrus wrote...

Reaper511 wrote...

Just
further evidence of IT being true, really. All the game's queues are
telling you that control is "good" and destroy is "bad" when you, as the
player, should know/feel after playing through the series that the
reverse is more correct: controlling them is a renegade choice (not to
mention a dangerous one), and destroying them is the safe/save the day
(i.e. paragon) choice.

I disagree.

With Destroy came
the omnicide of all synthetics, sapient or not. Considering that at some
point, if you've been playing a nice guy Shep, you've definitely given
rise to a synthetic species in a true form, turning around and
consigning all the billions of them to oblivion -- as well as your
ship's AI -- is a very ruthless decision.


The notion that the Destroy ending kills all synthetics is a BLATANT lie by the Catalyst, as proven by the "Shepard waking up" scene. The Catalyst claimed Shepard was part-synthetic and would thus die, but the epilogue indicates he does not. We may not know for sure but we cannot ASSUME all synthetics would be killed. Additionally, other synthetic lifeforms would obviously still be alive if the entire sequence was a hallucination (again, obviously). So, your argument is not exactly valid.


My personal theory is that the PROPER function of the citadel-as-catalyst is that the citadel is tuned to Reaper signatures (hence why it can only be controled by them) AND controls the Relays, so it is necessary to ensure that the Crucible's energy is directed properly and reaches far-away targets. At least... if Shepard wakes up in London, fights some crazy battle to retake the Citadel, and fires the Crucible, this setup would allow for a sensible ending, and also NOT require the inherent destruction of he Relay network (an act which tramples every choice Shepard has made for 3 games by putting a galactic Dark Age in place).

#37
Vaerkone

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Reaper511 wrote...

Just further evidence of IT being true, really. .


Opening a thread on BSN and seeing things like this is like opening your door and have Jehovas standing there, smiling.

On Topic: What I never understood was how Cerberus managed to get the reaper brain/heart at all, I thought the Normandy was the only non Collector/Reaper ship with an IFF that the Omega-4 Relay accepted. 

#38
tha good thief

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this confused me as well because it made it seem the "control" ending was paragon, when the whole time I'm fighting TIM against that. and "destroy" was out of the question for me because I liked what EDI had become and why would I spend time saving the Geth just to destroy them now? went with "synthesis" just cause. should have just let marauder shields kill me.

#39
Zamnil Blackaxe

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DoctorEss wrote...

IT is not true. You look so desperate when you push for that.

And yet Indoctrination Theory, despite being complete fanwank, is a more credible and reasonable way to explain the ending than what bioware themselves can come up with.

#40
TheProfessor234

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Off-Topic, I love that Metal Slug Reaper. Of course, it might not actually be Metal Slug but that's what I'm going with.