He's referring to an offhand comment made by one of the devs in the "Making of" featurette that the events of the game might take "one year, maybe two" depending on what you do. They don't specify that it's between Ostagar and Denerim, IIRC.RunCDFirst wrote...
Taleroth wrote...
I like how it took around 2 years between Ostagar and the attack on Denerim. Such a gigantic threat. They took out Lothering and Arl Wulfe's lands in that time. Woe to us all.
It was two years?!
man The darkspawn Were Terrible IN The Game.
#51
Posté 04 décembre 2009 - 01:23
#52
Posté 04 décembre 2009 - 01:26
GmanFresh wrote...
indeed that whole level felt like a cesspit that i wanted to get out of immediatelyMaria Caliban wrote...
Saurel wrote...
Findarin wrote...
but he really could have used more build up.
yeah all the baddies really needed a lot of development.
There was a line that Brankas lover said about the Darkspawn (paraphrasing) "They hate us because they come from us" in referring to how they are born.
Should have focused a lot more on that. If Loghain was completely nuts and Howe was manipulating him...etc.etc.
I hated Branka more than I did Loghain or the archdemon. By the time I finished with the broodmother, I wanted to break open the anvil with Branka's face. Then she made me run through traps while she ranted about something or another.
In fact, Branka was the best baddie in the game.
Branka is easily that, especially since her sick logic is actually logical. Thats partly whats disturbing about it.
And the whole idea of the Darkspawn being the ugly children who can't escape their sin.. felt much more poignant than "we must stop the evillies" deal. And I definitely felt that more in the BroodMother area.
It didn't feel like "go team! kill those darkspawn!". It felt more like a sick game and the darkspawn were just pawns (especially with Branka leering overhead). Which I liked thematically
Modifié par Saurel, 04 décembre 2009 - 01:27 .
#53
Posté 21 janvier 2010 - 06:28
Saurel wrote...
GmanFresh wrote...
indeed that whole level felt like a cesspit that i wanted to get out of immediatelyMaria Caliban wrote...
Saurel wrote...
Findarin wrote...
but he really could have used more build up.
yeah all the baddies really needed a lot of development.
There was a line that Brankas lover said about the Darkspawn (paraphrasing) "They hate us because they come from us" in referring to how they are born.
Should have focused a lot more on that. If Loghain was completely nuts and Howe was manipulating him...etc.etc.
I hated Branka more than I did Loghain or the archdemon. By the time I finished with the broodmother, I wanted to break open the anvil with Branka's face. Then she made me run through traps while she ranted about something or another.
In fact, Branka was the best baddie in the game.
Branka is easily that, especially since her sick logic is actually logical. Thats partly whats disturbing about it.
And the whole idea of the Darkspawn being the ugly children who can't escape their sin.. felt much more poignant than "we must stop the evillies" deal. And I definitely felt that more in the BroodMother area.
It didn't feel like "go team! kill those darkspawn!". It felt more like a sick game and the darkspawn were just pawns (especially with Branka leering overhead). Which I liked thematically
indeed haha
#54
Posté 21 janvier 2010 - 06:38
#55
Posté 21 janvier 2010 - 07:20
Modifié par GmanFresh, 21 janvier 2010 - 07:20 .
#56
Posté 21 janvier 2010 - 07:32
#57
Posté 21 janvier 2010 - 07:43
balu1982 wrote...
Besides being being completely awesome the game lacks a real charismatic bad guy.
Loghain doesn't help either because he only has like 5 scenes in the whole game.
The Architech will answer your call
#58
Posté 21 janvier 2010 - 08:46
#59
Posté 21 janvier 2010 - 08:55
#60
Posté 21 janvier 2010 - 09:04
#61
Posté 22 janvier 2010 - 02:42
Koyasha wrote...
Maybe temporarily, but if you look at the big picture there is no way the dwarves would ever defeat the darkspawn without an advantage like the golems. If Bhelen pushes them back without the anvil (haven't gotten that ending myself yet) it's only because they were weakened by the defeat on the surface.
In the end it's a war of attrition and the darkspawn are growing while the dwarves are shrinking. Even if every dwarf warrior took out a hundred darkspawn before he died, or probably even a thousand, they'd still lose in the longrun out of pure attrition unless some other factor came into play.
No, you really need to get the Bhelen ending to understand how wrong you are. He allows everyone, even the casteless/surface dwarves, to enlist as soldiers in the army, giving the dwarves are far larger pool of manpower. Think about it: before, you only had two small castes, the noble and warrior castes, fighting darkspawn. They did pretty well, no? Now increase that by several fold.
It is also stated that the dwarven kingdom enters into an age of prosperity. Prosperity sounds pretty, you know, prosperous.
Koyasha wrote...
Either you side with Caridin and destroy the most powerful weapon against the darkspawn that has ever been invented, or you side with Branka and hand it to her. There's no reasonable in-between option to keep the anvil but not give it to Branka either, cause she's way over the edge.
The anvil can never be used for good: either Harrowmont uses it for war against the surface, or Branka uses it against the dwarves. She's a looney, plain and simple. I doubt she ever wanted to use it for anything but her own goals, which really don't seem to be the presevation of the dwarves.
#62
Posté 22 janvier 2010 - 03:55
#63
Posté 22 janvier 2010 - 04:35





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