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Your first "uh-oh" moment?


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#226
gmboy902

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I was a little disturbed by the presence of a space god. I was somewhat more disturbed by my entry into the Citadel all banged up and dying, as it seemed to lack the epic feel I knew Mass Effect 2 and 3 for, but I was quickly reaffirmed by the incredibly well done scene with the Illusive Man and Anderson.

When the elevator went up and the Star Child said "Get up" I still wasn't disturbed. I thought it was just a hallucination, like the dreams he had been having the entire game. Then it would disappear and he'd see the weapon.
T
But then he kept talking. That was my real oh s**t moment.

#227
Twilight_Princess

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Harby's beam for sure. Up untill then I was waiting to use/see my war assets at some point (like the suicide mission). So when my armour was blown off and I was on my own with no team mates in sight...I had a sick feeling that the game wasn't going to have that epic finale I was waiting for. Then it just got worse.

#228
Brian.V3

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I have to say the whole nightmare sequences and why that kid was haunting me. I couldn't do anything to save the kid yet I am more stricken with that kids death than say Kaiden/Ashley, Wrex, and all the squad from ME2. Those deaths were all on me and they don't start haunting me until the last nightmare?

#229
Legend78731

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On Mars, when I realized the amount of actual player controlled dialogue choices had been reduced by half, when compared to the other games, and the choices you did get usually numbered a whopping two, compared to the three to six you got in the others. I got the unsettling feeling I was no longer playing a game of interaction and choice, and was just riding the rails.

#230
BadlyBrowned

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The turret section was very odd to me.

However, it wasn't until Star Brat showed himself that I knew something was wrong. Before he said anything I was already thinking "Deus Ex Machina."

#231
Necrotron

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I had a sense of foreboding doom the minute I was hit by a laser on the surface, and was forced to crawl step by step to the Citadel.

But I kept faith!

Then, the Illusive Man scene seemed decent.

And then...the starchild. I knew something was wrong, very wrong. I proceded to 'pick a choice' to see what lay beyond. WHAT!? Seriously!? Then, I did it again and picked another choice. O...kay...

I found my Bioware Social login which I'd never really used and joined the forums because no way was I going to let that ending go by without someone hearing about it.

#232
sistersafetypin

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When the Citadel was moved directly over Earth. That was my first and one of my biggest wtf moments. It just seemed so...trite. And if the Reapers could simply move the Citadel, why hadn't they done so before now?

#233
Kanner

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Actually to be honest right in the demo there were two huge warnings...

1) The game does not connect to the end of ME2 at all. You are expected to have played all the DLC and probably read a comic somewhere to know what's going on.

2) The kid in the vent was incredibly strange, pointless, and vaguely emotionally manipulative (as if reapers destroying everything around you wasn't somehow emotionally impactful). When it turns out to be just a legal rort of 'foreshadowing' as a literally device, I died a little inside.

#234
Silvair

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Well, I figured that the Reapers were the servant of some "higher cause" way back in ME1....because that's usually how this scenario plays out.  Although normally it's the "Reset the universe so organics don't run it dry", which the Reapers explained it to be.  Not the clusterpuck that the starchild came up with.

But in ME3, everything was going as expected up until the Harbinger attack.

The moment I realized I didn't see my squadmates anywhere near me after the blast.  That's when I started freaking out.  Because that was a REALLY BAD OMEN.  In a series focused entirely on the squadmates, having them vanish/vaporized right at the finale was not a good sign of things to come.  That was my first sign that the writers forgot what series they were writing for.

#235
JPN17

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RogueKrogan wrote...

"It's a super weapon developed by the Protheans that can destroy the Reapers."

Immediately my heart sunk. Didn't Bioware say there would be no anti-reaper superweapon before release? My fears were briefly calmed until they went completely backwards on their promise right at the start of the game. That and the fact that I saw how little my War Assets mattered in the final mission. Okay, I see Wreav talking to a few Krogan, there's my squad members standing around the staging area... where's the battle? It's just Shepard and co. mopping up Marauders.


Given Casey Hudson's previous quotes about how there wouldn't be an off button for the reapers and how there would be certain avenues that seemed appropriate to follow at the time that would turn out to be a dead end, I fully expected the crucible to end up being a dud after it was first introduced and as the story went along Shepard would find another way to beat the reapers. Especially as people kept saying they had no idea what the crucible was going to do. But as the story progressed towards the end, and it was apparent that no other options to try and stop the reapers were even being considered, I knew that the crucible was what the galaxy was going to go with. Suffice to say I was very disappointed.

#236
Kamuchi

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Silvair wrote...

Well, I figured that the Reapers were the servant of some "higher cause" way back in ME1....because that's usually how this scenario plays out.  Although normally it's the "Reset the universe so organics don't run it dry", which the Reapers explained it to be.  Not the clusterpuck that the starchild came up with.

But in ME3, everything was going as expected up until the Harbinger attack.

The moment I realized I didn't see my squadmates anywhere near me after the blast.  That's when I started freaking out.  Because that was a REALLY BAD OMEN.  In a series focused entirely on the squadmates, having them vanish/vaporized right at the finale was not a good sign of things to come.  That was my first sign that the writers forgot what series they were writing for.


They weren`t vaporized, they were back safe and sound on the normandy, some how, to run away with joker as they got bored being fired apon

#237
Hospitallar

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The moment I got hit by Harby's beam, I had a feeling this was not going to end well.

Well I was dragging my half charred hide without my equipment, I kept hoping it was a dream.

Anderson and TIM actually got me feeling a little better.

Then I went up the elevator.

Things went straight to heck after that.

#238
Fat Head

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The Charnel Expanse wrote...

Hovering elevator of light.



#239
luchozuca

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I honestly WTF'ed first time when i heard Hackett telling me that the Citadel was moved to the Earth, ultimately calmed myself thinking about reading on the Codex that Harbinger was leading the attack on our planet, meaning that probably they moved the Citadel here because they have the most substantial part of the Reaper fleet stationed on Earth.
Then again, i'm still thinking about how the heck the Reapers were able to move the Citadel, never heard of it having any propulsion systems but but i'm not a keeper you know :P
Finally i knew that this was not going to end well when that weird shiny being in the form of the boy in Shepard's dream said "I am the Catalyst", from there it was roller coaster downhill straight to a concrete wall.
I seriously thought Shepard was dreaming or something, but then the conversation just went on, out of hate on not being able to tell the brat "your options are major BS, we will fight until the end for our right to live" i choose the Destroy ending, only to see the weird Shepard taking a breath animation after the Citadel and the Mass Relays were obliterated along with the Reapers.
I was at loss of words, went through the credits, no epilogue, only the Stargazer thingy and the ominous "hey you became a legend destroying the very way of life you wanted to preserve, please buy some DLC!". I saw that the game was reset to Shepard in front of the Galaxy map just before assaulting the Cerberus base. I immediately loaded the last autosave in the game, that triggers right after you are hit by Harbingers guns, silently went for each of the other choices offered by the Starbrat, i never in my life felt that tremendous disappointing and emptiness after experiencing any game final scene.

#240
jettymasher

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After I heard the Citadel had been moved to Earth, I had a warning bell go off somewhere in the back of my mind... I barely noticed it.

Then when I heard that our plan was to rush the beam of light, the alarms grew slighthe louder.

After Harbinger hit me with its beam and I woke up with damaged armor and an unlimited heavy pistol, I said "uh-oh".

When I got on the Citadel, saw that it was full of corpses, saw no sign of Commander Bailey or C-Sec or the Councilmen or any of the other million+ inhabitants of the Citadel, heard that Anderson had made it onboard after me but ahead of me somehow, and that the reapers were sending humans there to process them- I started to get worried.

When TIM controlled me and made me shoot Anderson, I finally realized that this ending was going to suck. And that was before meeting the Star-Child and I found out that my fears for what was to come paled in comparison the the horror of the monstrosity that was the ending.

Modifié par jettymasher, 05 avril 2012 - 01:42 .


#241
Campephilus1

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When I found out the catalyst was the citadel, I cringed and a small pain began to well up in the back of my neck. As I played through Earth, the pain became worse and bloomed into a full scale headache. As a battled the pain and the Reaper hordes, it became harder to concentrate. The last thing i remember was shepard being lifted by the mystical elevator.

By the time the starbrat finished rambling, I had forgotten everything he said. I desperately wanted to finish, take a tylenol and go to bed. In my confusion, i walked towards the brightest thing on the screen, the beam of light. I watched with horror and disbelief as my Shepard jumped in and was incinerated.

Nausea began to set in and my head throbbed as the Crucible gained energy and made a huge green explosion. The sickening feeling grew worse as I watched the green light consume the Normandy. A brief illusion of hope was quickly put down as I saw my crew emerge from the wreckage with those horrible green lines, on some random jungle planet.

When the credits began to roll, I threw my controller down in disgust and turned everything off. I went outside and vomited. I frantically googled "mass effect 3 ending" to try to figure out what i did wrong. Just as I clicked on the first link, my Macbook died. I stumbled back into my game room to retrieve the power cord.( i had left it at a friend's house) Sans internet and utterly dejected, I cried myself to sleep.

#242
Lyrandori

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When Shepard collapsed near the terminal, and the magic elevator went up...

#243
sammysoso

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Well, I was a little perturbed when Liara started talking about the Crucible, thought it was a lame MacGuffin thing....turns out I was right!

Anyway, when that starkid starting talking to me I was like "well crap."

#244
Chrishenanigans

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There were a couple of moments.

1. When the Crucible was introduced, I had a "Hrm" moment that was at least largely reflected in Shepard's own skepticism. So I wound up playing along.

2. The first dream sequence. I'm with Jeff Cannata of TRS and Weekend Confirmed in my general dislike for such gameplay, and when I saw the kid, I remember saying aloud, "Aw, crap. This is going to be a thing, isn't it?" The foreshadowing didn't exactly make me worried about the ending, but I definitely remember feeling unease.

3. The elevator in the lightbeam. That's when I knew something that the ending was going off the rails in a big way, the appearance of the kid was only confirmation.

#245
O______O

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When Cortez was an infiltrator and turned invisible while flying. Had me watching my back right up until he got shot out of the air.

#246
Tristam25

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That friggen kid...I should have painted that duct sparkly blue with his star-being insides. (I'm not in the wrong am I? For wanting to kill it? It isn't a kid, after all. It just takes that form. Should have been a troll face...)

#247
huntrrz

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When I got fried by the beam. "This can't be good..." Then "waking up", I wasn't sure if I was trapped in a nightmare or not until the game just kept going and I realized it wasn't. I figured they were depicting shock and hoped things might improve, but then Anderson somehow got in front of me when there was only one path...

#248
RubiconI7

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I had a bad feeling from the moment when Shep was hit by Harby.

#249
free17

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When my Shepard inexplicably survived a direct hit from Harbinger's beam. I was like "Wait, what?"

#250
Looper128

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After I got hit by the beam...