Your first "uh-oh" moment?
#226
Posté 05 avril 2012 - 01:16
When the elevator went up and the Star Child said "Get up" I still wasn't disturbed. I thought it was just a hallucination, like the dreams he had been having the entire game. Then it would disappear and he'd see the weapon.
T
But then he kept talking. That was my real oh s**t moment.
#227
Posté 05 avril 2012 - 01:17
#228
Posté 05 avril 2012 - 01:20
#229
Posté 05 avril 2012 - 01:20
#230
Posté 05 avril 2012 - 01:21
However, it wasn't until Star Brat showed himself that I knew something was wrong. Before he said anything I was already thinking "Deus Ex Machina."
#231
Posté 05 avril 2012 - 01:22
But I kept faith!
Then, the Illusive Man scene seemed decent.
And then...the starchild. I knew something was wrong, very wrong. I proceded to 'pick a choice' to see what lay beyond. WHAT!? Seriously!? Then, I did it again and picked another choice. O...kay...
I found my Bioware Social login which I'd never really used and joined the forums because no way was I going to let that ending go by without someone hearing about it.
#232
Posté 05 avril 2012 - 01:25
#233
Posté 05 avril 2012 - 01:25
1) The game does not connect to the end of ME2 at all. You are expected to have played all the DLC and probably read a comic somewhere to know what's going on.
2) The kid in the vent was incredibly strange, pointless, and vaguely emotionally manipulative (as if reapers destroying everything around you wasn't somehow emotionally impactful). When it turns out to be just a legal rort of 'foreshadowing' as a literally device, I died a little inside.
#234
Posté 05 avril 2012 - 01:27
But in ME3, everything was going as expected up until the Harbinger attack.
The moment I realized I didn't see my squadmates anywhere near me after the blast. That's when I started freaking out. Because that was a REALLY BAD OMEN. In a series focused entirely on the squadmates, having them vanish/vaporized right at the finale was not a good sign of things to come. That was my first sign that the writers forgot what series they were writing for.
#235
Posté 05 avril 2012 - 01:32
RogueKrogan wrote...
"It's a super weapon developed by the Protheans that can destroy the Reapers."
Immediately my heart sunk. Didn't Bioware say there would be no anti-reaper superweapon before release? My fears were briefly calmed until they went completely backwards on their promise right at the start of the game. That and the fact that I saw how little my War Assets mattered in the final mission. Okay, I see Wreav talking to a few Krogan, there's my squad members standing around the staging area... where's the battle? It's just Shepard and co. mopping up Marauders.
Given Casey Hudson's previous quotes about how there wouldn't be an off button for the reapers and how there would be certain avenues that seemed appropriate to follow at the time that would turn out to be a dead end, I fully expected the crucible to end up being a dud after it was first introduced and as the story went along Shepard would find another way to beat the reapers. Especially as people kept saying they had no idea what the crucible was going to do. But as the story progressed towards the end, and it was apparent that no other options to try and stop the reapers were even being considered, I knew that the crucible was what the galaxy was going to go with. Suffice to say I was very disappointed.
#236
Posté 05 avril 2012 - 01:34
They weren`t vaporized, they were back safe and sound on the normandy, some how, to run away with joker as they got bored being fired aponSilvair wrote...
Well, I figured that the Reapers were the servant of some "higher cause" way back in ME1....because that's usually how this scenario plays out. Although normally it's the "Reset the universe so organics don't run it dry", which the Reapers explained it to be. Not the clusterpuck that the starchild came up with.
But in ME3, everything was going as expected up until the Harbinger attack.
The moment I realized I didn't see my squadmates anywhere near me after the blast. That's when I started freaking out. Because that was a REALLY BAD OMEN. In a series focused entirely on the squadmates, having them vanish/vaporized right at the finale was not a good sign of things to come. That was my first sign that the writers forgot what series they were writing for.
#237
Posté 05 avril 2012 - 01:35
Well I was dragging my half charred hide without my equipment, I kept hoping it was a dream.
Anderson and TIM actually got me feeling a little better.
Then I went up the elevator.
Things went straight to heck after that.
#238
Posté 05 avril 2012 - 01:35
The Charnel Expanse wrote...
Hovering elevator of light.
#239
Posté 05 avril 2012 - 01:37
Then again, i'm still thinking about how the heck the Reapers were able to move the Citadel, never heard of it having any propulsion systems but but i'm not a keeper you know
Finally i knew that this was not going to end well when that weird shiny being in the form of the boy in Shepard's dream said "I am the Catalyst", from there it was roller coaster downhill straight to a concrete wall.
I seriously thought Shepard was dreaming or something, but then the conversation just went on, out of hate on not being able to tell the brat "your options are major BS, we will fight until the end for our right to live" i choose the Destroy ending, only to see the weird Shepard taking a breath animation after the Citadel and the Mass Relays were obliterated along with the Reapers.
I was at loss of words, went through the credits, no epilogue, only the Stargazer thingy and the ominous "hey you became a legend destroying the very way of life you wanted to preserve, please buy some DLC!". I saw that the game was reset to Shepard in front of the Galaxy map just before assaulting the Cerberus base. I immediately loaded the last autosave in the game, that triggers right after you are hit by Harbingers guns, silently went for each of the other choices offered by the Starbrat, i never in my life felt that tremendous disappointing and emptiness after experiencing any game final scene.
#240
Posté 05 avril 2012 - 01:38
Then when I heard that our plan was to rush the beam of light, the alarms grew slighthe louder.
After Harbinger hit me with its beam and I woke up with damaged armor and an unlimited heavy pistol, I said "uh-oh".
When I got on the Citadel, saw that it was full of corpses, saw no sign of Commander Bailey or C-Sec or the Councilmen or any of the other million+ inhabitants of the Citadel, heard that Anderson had made it onboard after me but ahead of me somehow, and that the reapers were sending humans there to process them- I started to get worried.
When TIM controlled me and made me shoot Anderson, I finally realized that this ending was going to suck. And that was before meeting the Star-Child and I found out that my fears for what was to come paled in comparison the the horror of the monstrosity that was the ending.
Modifié par jettymasher, 05 avril 2012 - 01:42 .
#241
Posté 05 avril 2012 - 01:39
By the time the starbrat finished rambling, I had forgotten everything he said. I desperately wanted to finish, take a tylenol and go to bed. In my confusion, i walked towards the brightest thing on the screen, the beam of light. I watched with horror and disbelief as my Shepard jumped in and was incinerated.
Nausea began to set in and my head throbbed as the Crucible gained energy and made a huge green explosion. The sickening feeling grew worse as I watched the green light consume the Normandy. A brief illusion of hope was quickly put down as I saw my crew emerge from the wreckage with those horrible green lines, on some random jungle planet.
When the credits began to roll, I threw my controller down in disgust and turned everything off. I went outside and vomited. I frantically googled "mass effect 3 ending" to try to figure out what i did wrong. Just as I clicked on the first link, my Macbook died. I stumbled back into my game room to retrieve the power cord.( i had left it at a friend's house) Sans internet and utterly dejected, I cried myself to sleep.
#242
Posté 05 avril 2012 - 01:39
#243
Posté 05 avril 2012 - 01:41
Anyway, when that starkid starting talking to me I was like "well crap."
#244
Posté 05 avril 2012 - 01:44
1. When the Crucible was introduced, I had a "Hrm" moment that was at least largely reflected in Shepard's own skepticism. So I wound up playing along.
2. The first dream sequence. I'm with Jeff Cannata of TRS and Weekend Confirmed in my general dislike for such gameplay, and when I saw the kid, I remember saying aloud, "Aw, crap. This is going to be a thing, isn't it?" The foreshadowing didn't exactly make me worried about the ending, but I definitely remember feeling unease.
3. The elevator in the lightbeam. That's when I knew something that the ending was going off the rails in a big way, the appearance of the kid was only confirmation.
#245
Posté 05 avril 2012 - 01:47
#246
Posté 05 avril 2012 - 01:49
#247
Posté 05 avril 2012 - 02:01
#248
Posté 05 avril 2012 - 02:03
#249
Posté 05 avril 2012 - 02:05
#250
Posté 05 avril 2012 - 02:08





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