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Your first "uh-oh" moment?


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#301
wookieboy15

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Yearlongjester wrote...

"Shepard has become a legend! Buy some more ****!"


lol, yep. Didn't really have such an issue with the plot hole ridden ending until Shepards loyal crew abandoned him to die. AND the lack of your war assets being shown. AND the stupid star-gazer scene.

Ah **** it! I hated the whole damn thing from after your last conversations with crew. It went from being such an emotionally packed scene where many tears were shed and got turned into that brown steaming pile of dog faeces in the space of 10 minutes.

#302
thesnake777

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...The second that platform started to rise.....
then I saw The Reaper Kid.....

#303
Garland7A

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when i got the mars mission and learned about the "long lost reaper off switch"

#304
MrGone

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Honestly, when the single player demo started, and there was no trial, followed by some really dumb as rocks dialogue between Shepard and the Alliance council/military leaders. I didmissed it as a demo thing, but then it happened again in the actual game.

It just . . . didn't sit well, especially since I was only in and out of the pre-ME3 hype and the last thing I remember hearing about the opening was that there was going to be this trial, used to explain to newcomers Shepard's past etc, and I thought it mae perfect sense. Heck I figured the opening was going to be like Gears of War one, with you being rescued by someone out of jail.

But then, none of that - NONE. I mean, I know it wasn't major and by the end of the mission and once I got to Mars, things were much better, but the whole first mission felt off to me. Just bugged me. It became entirely ignorable by the end of the game, but then . . . there wa the end of the game.

So yeah, I maintain, the opening and ending to ME3 are the two worst parts. It's just , the ending matters a LOT more.

#305
oneyedjohn

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when I couldn't tell the to starchild to stuff it.

#306
Actinguy1

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Kesak12 wrote...

When i first saw the star-child.


This...although I didn't completely give up on the ending until Gilligan's Planet.

#307
Cosmar

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My first uh-oh moment was actually in the very beginning when talking to the Defense Council, when I understood there would actually be no trial, and also "We fight or we die." I thought, hmm, I hope this stripped down bare-bones and kinda dumb/corny opening segment doesn't bode ill for the ending, too...

#308
Whatshisnameagain

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First uh-oh moment...when Kai Leng was introduced. I just thought to myself "Oh look, a super-human space ninja villain? How original..."

Second uh-oh/wtf/areyoukiddingme??? moment..."I am the catalyst"

#309
MOIST N FLUFFY

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My first uh-oh moment, where things seemed different than usual was when the reaper came down in Vancouver, at the very beginning. The timing from "hey something big is out there" to "oh crap it's right here" was like 7 seconds. That combined with the way it looked when the reaper descended, it may have been a graphics limitation thing, but it was just underwhelming. I guess I started to worry that the quality of the game as a whole had been reduced.

#310
theflyingzamboni

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Sparse wrote...

The third one, actually about the ending, was the moment they introduced the idea of teleporting. Something that had not been in the trilogy at any point. Made me suspect that the story was about to unravel - and it did.

That's what the mass relays do, they transport mass near instantaneously. Don't recall anything from the game that suggested that something was teleported by anything other than this technology.

For me, the introduction of the Crucible on Mars was a "This is necessary for the Reapers' defeat to make sense, but they had better handle it carefully" moment. Not quite an "uh-oh."

The real "uh-oh" moment was in the conversation with the Prothean VI and the reference to a pattern beyond the Reapers. As someone else mentioned, I was fearing some kind of space-god thing. If only I had been wrong. I think the ending truly was designed by Reapers, because I cannot comprehend the reasoning for the choices that were made.

...

That is a joke.

...

Sort of.

#311
Imortalfalcon

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When on Mars words came together to form "Secret weapon against the Reapers".

I was all like "I hope this isn't that Reaper off switch I wasn't promised."

#312
chazfu

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Hashbeth wrote...

Inside the citadel. I was like, "where are all the guards?"

That's when I thought something serious had been overlooked


That was the first big UH OH for me too. How convenient for me that the beam (REALLY?!?) to the citadel just happens to let out right near the completely unprotected path to the control room. Such thoughtful planning by the Reapers. I had kind of sighed at the earlier plot devices and set ups, like the Deus Ex Crucible, and allusion on Thessia that the Reapers were not the ultimate enemy.

And then the light elevator. A literal Deus Ex Machina inside a Deus Ex Machina. "Yo Dawg..."

Dread turned to stunned silence, to anger, to sadness, back to anger, and finally to certainty that what I had seen in the fianl ~10 minutes was not the end to ME3, but the prologue to ME4. The end of ME3 was when Harby's beam hit Shep, and everything after that was prologue for 4.

It even explains the members of your squad magically appearing on Normandy. They couldn't follow you to the grave since they will have parts to play in the next exciting chapter of ME.

#313
Pee Jae

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I don't think any of us on the BSN were completely in the dark unless you avoided rumors about the ending. I wasn't. But, I think "Uh oh, here we go", went through my head when I saw the Catalyst and he said, "Wake up."

#314
Rabid Rooster

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When autodialuoge entered my Roleplaying Game Setting, and what drove it home the most is when i figured out (after many reloads) that I could not avoid the Harbie Beam of Doom and started zombie walking to the transporter beam. Image IPB

#315
Dalorm

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 When Liara was like "Hey, We found plans for an ancient super weapon (we think) and nobody has used it before. Lets build it." The whole time I was thinking "Really? What are the odds we would find this at such a convenient time? Okay.... <_<"

#316
Scorpii

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When I realized some of my key decisions from my previous games were overwritten for the sake of the "new" story I said, "oh oh"...

It simply weren't my games anymore, or it was my game modified with some decisions Bioware considered were better than the ones I made...

Not seeing Rachni ships at the final cut scenes, for what purpose did I save the queen then (twice)?

Aw! so many "oh oh" moments...

Modifié par Scorpii, 05 avril 2012 - 06:20 .


#317
Rabid Rooster

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Led Guardian wrote...

Sparse wrote...

The third one, actually about the ending, was the moment they introduced the idea of teleporting. Something that had not been in the trilogy at any point. Made me suspect that the story was about to unravel - and it did.

That's what the mass relays do, they transport mass near instantaneously. Don't recall anything from the game that suggested that something was teleported by anything other than this technology.

For me, the introduction of the Crucible on Mars was a "This is necessary for the Reapers' defeat to make sense, but they had better handle it carefully" moment. Not quite an "uh-oh."

The real "uh-oh" moment was in the conversation with the Prothean VI and the reference to a pattern beyond the Reapers. As someone else mentioned, I was fearing some kind of space-god thing. If only I had been wrong. I think the ending truly was designed by Reapers, because I cannot comprehend the reasoning for the choices that were made.

...

That is a joke.

...

Sort of.


Actually the relays do not transport matter, they are mass effect generators that propel an object at incredible speeds between each other i beleave.

#318
AwesomeDudex64

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zenoxis wrote...

"I am the catalyst"

Right there. I wanted to shoot myself when it said that.

#319
The5Virtues

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The Mars Mission was the point for me. As soon as we got to the sudden discovery of a hithertoo unknown super weapon right when we needed it most my expectations for the story took a steep nose dive and never managed to pull up.

Modifié par The5Virtues, 05 avril 2012 - 06:23 .


#320
soulprovider

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for me it was the battle of rannoch, too many inconsistencies. What happened to the quarian conclave? how could the geth not be prepared for the exact same attack legion used on the heretics I saved? Why would the quarians attack the geth's super brain if it wasn't armed and how did they know about it? How did a massive reaper land on rannoch and link with the geth and fortify itself in the ground a mere few days before shepard arrived? Why would the reapers give the geth true AI status when Sovereign just used them as puppets, if the reapers were willing to do that in an invasion why didn't sovereign just wipe out the galaxy with them and then make them the new citadel guardians? How is it that shepard managed to survive the fight with a massive reaper given that same model type of reaper destroyed and entire platoon of soldiers, and two shuttles in meer seconds? Why did the admirals threaten the dissolution and destruction of the migrant fleet to attack the geth, including admiral Raan, who seemed opposed to war in the second game which would have put the vote 3 to 2? Speaking of vote um someone explain why all five admirals didn't immediately step down after making such a dangerous decision if I remember the conversation with tali correctly if they refused to do so the captains could forcible remove them? Why did they ignore shepards warning about the reapers and start a war they knew was futile, its like literally the reapers said hello and the fleet turned their back on the stronger enemy and attacked the geth? and then we get to the reaper conversation where the reaper talked to shepard telling him that the were slaughtering organics to save them started making me wonder? and then shepard said this " synthetics and organics don't need to destroy each other" to which the reaper repplied "the battle for rannoch disproves your assertion" " finish your war we will be waiting", when watching that scene it seems like something was cut because the game kinda showed that. maybe its me but oh well?

Basically when I finished the mission the reaper converstation was the most out of place thing but then I started playing ME1 again and realized how much of the quarian and geth information from the codex they threw out. like when tali stated that the geth didn't share memories or visual data. when they were created. Even legion to a point states this and then all of the sudden we are viewing the earliest geth memories. felt somewhat out of place in retrospect. Its like everything after the tuchanka mission started abandoning the ME1 codex, I'm willing to accept the rachni cloning though I think that was a slap in the face to anyone who took that decision to heart. Since cloning did exist in the universe and Noveria did have rachni DNA, some well placed indoctrinated agents to get them back but the other stuff kinda was left out.

Edit: gotta add I was also willing to accept the mars superweapon if it followed the first games story, since it would make sense that a mass effect cancellation field would bring the reapers down a few notches and since they are machines they are unable to adapt to such a radical change where as organics could find a way, but a las instead of that we got space magic.

Modifié par soulprovider, 05 avril 2012 - 06:45 .


#321
Flidget

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Dalorm wrote...

 When Liara was like "Hey, We found plans for an ancient super weapon (we think) and nobody has used it before. Lets build it." The whole time I was thinking "Really? What are the odds we would find this at such a convenient time? Okay.... <_<"

That and everytime it was mentioned no one had any idea what it did and the galaxy was throwing all its resources into building it anyway.

#322
Doc Trisera

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As soon as I heard the word "Crucible" spoken for the first time.

#323
nikki191

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moment i got hit by that beam everything felt really off and apart from the talk with anderson (great writing and voice acting by the way bioware) things just kept getting worse till the credits rolled and i was left with feeling "WTF did i do wrong"

t_skwerl wrote...

I don't think any of us on the BSN were
completely in the dark unless you avoided rumors about the ending. I
wasn't. But, I think "Uh oh, here we go", went through my head when I
saw the Catalyst and he said, "Wake up."


i avoided my usual sites, forums, reviews, absolutely everything. i played the demo and that was it. so yeah it was a hell of a shock that destroyed my interest in the series like ive never seen before. its a fraction below the final ep of st elsewhere in invalidating everything for me

Modifié par nikki191, 05 avril 2012 - 07:30 .


#324
Guest_MissNet_*

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1. on mars where we suddenly find super secret weapon (i was like "meh")
2. dreams
3. kai leng plot armor
4. reapers move citadel to the Earth
5. starchid

#325
Soviet Rei

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Alros Faevar wrote...
3) Tessia: A bit short, wasn't it? Also, depressed shepard is depressed...that's not how my Shep handles things!


Yeah, a big 'uh oh' moment for me was the moment I realised I wasn't playing as my Shepard anymore. That is, the moment BioWare took it upon themselves to remove 90% of the dialogue wheel appearances and make auto-responces that I don't think fit my character at all. At first I was thinking "What the ****? That's nothing like what my character would've said. What is this ****?" And then by the end when I couldn't even argue against that little...holographic...twerp's (to use an age-appropriate term) bull**** reasoning, I was just too pissed off to care about it anymore. I just gave up on it.

Other than that, yeah, the rising elevator floor thing. At that point, I was thinking "I have a bad feeling about this..." Then aforementioned little holographic twerp walks up and says "I AM the catalyst." My reaction "...oh no..." He continues. "I control the Reapers." My reaction: "Oh no no no no no oh god please no."

"Here is a load of bull**** you can't argue against. Now go choose one of three identical and equally pointless endings to ruin the entire series."

"NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO."