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Your first "uh-oh" moment?


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#351
Mobius-Silent

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"I control the Reapers"
"The Citadel is part of me"

I had held off my worry on Mars when the unforshadowed "Prothean Mcguffin" was discovered but at that point I lost all faith in the story as my brain kept asking:

"The what the hell was ME1 all about then? Why did you need Sovereign and Saren to run around the galaxy when you should have been able to just open the Citadel relay given what you just said"

Modifié par Mobius-Silent, 05 avril 2012 - 10:47 .


#352
Smirkeh

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Mobius-Silent wrote...

"I control the Reapers"
"The Citadel is part of me"

At that point I lost all faith in the story as my brain kept asking

"The what the hell was ME1 all about then? Why did you need Sovereign and Saren to run around the galaxy when you should have been able to just open the Citadel relay given what you just said"


Because the small AI child I guess gets his kicks off having others do his biding then watching giant machines kill people because they made machines. Hense forth they must die.... because machines kill people....

Totally don't understand it, but that's how I saw it in my own little Opinion.

#353
crimzontearz

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I knew it before the game came out even got the confirmation from a dev

#354
Hellfire257

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When my Shepard just stopped running to the conduit and stood still for a perfectly timed beam to smite him down. If I hadn't had control of my character taken away from me, I would've made it to the conduit!

#355
Shepard Wins

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The first would have to Thessia and "The Crucible is a work of all cycles". What? How would that even work? So the cycle that started building it only designed a little part of it or sth?

Nothing major yet, but it was troublesome.

Then, Cronos Station - "The Citadel is the Catalyst and was moved". WHAT? How? What about all the people there? Seriously, I have friends there? Did they die? Tell me! No? WHAT?

Then, the fleets at Earth. I was like "That's it?"

And finally, London, beam charge and subsequent rushed bonkers. It was just bollocks from then on. Martin Sheen's great voice acting didn't help much.

Modifié par Shepard Wins, 05 avril 2012 - 10:54 .


#356
Chuvvy

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This is very interesting, I didn't go into the endings blind I knew exactly what was going to happen. It gives some perspective to see other peoples thought process.

#357
P47 ace

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Lookout1390 wrote...

zenoxis wrote...

"I am the catalyst"


same

#358
SCK barman

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Kesak12 wrote...

When i first saw the star-child.


Yep

#359
mr.surv

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Earth mission - none of my war assets ( geth, spectres etc ) - first

Then Catalyst -> watched amazing cutscenes with awesome music -> huge "WTF" at Joker, biggest "WTF" when my squad mates get out the Normandy.

#360
Thalador

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The mentioning of the Crucible on Mars, followed by Vendetta's appearance on Thessia then his "the Reapers are servants of..." (I'm so damn tired that behind every cool, awesome, terrifying and enigmatic baddie stands an even bigger one), TIM telling me that he just told the Reapers about the Citadel and they took it in the matter of an hour, and at last the vast majority of post Harby beam scenes (I could forgive the plotholes of Anderson coming in after me but still beating me to the control panel and TIM stepping out of nowhere.): the magic elevator, BieberReaper and his A,B,C choices and the ensuing cutscenes.

#361
tidus1199

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For me it was when they first announced that there was going to be multiplayer added.

I was hoping that I would be wrong, but I knew in my heart that they were going to f**k it up and give us a rushed game, just so EA could make more money on their f**king DLC.

#362
IntoTheDarkness

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ever since the opening... didn't bother to explain how the reapers got here

#363
Nykara

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Here are the plans for something to take out the reapers, we dunno what it does but we are going to put all our resources in to building it. Ummm.. Okay then.

#364
Hendrik.III

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At first I was only suprised when Liara suddenly found the plans to a superweapon. That was too much of a coincidence, it was timing fit for a bad action movie. But I went with it, because of my enthusiasm for ME3 (which had been building up since early December) - there was a lot of things I oversaw at the start - but that was the first thing that made me go: "Hmmm... suuuure."

What were the chances of those plans surviving several cycles of complete and utter annihilation? And why were they on Mars - it was just an observation post, really. Chances of finding it on Ilos were far greater.

Near the end of the game it was getting hilarious. All this building and crafting a huge contraption... and just before it links with the citadel, almost 40% of it just drops off. I mean, FFS why put that on in the first place?!!? It did NOTHING. It was there to FALL OFF.

In the end it was 2 tubes and an energy beam. Okay. How did those who made the plans know what it would do? How did they know what the Catalyst was and if they did know, why didn't they just blow up the Citadel - and make another space station - instead of building a "crucible".

Too far fetched. Too convenient. Too messy.

#365
Team Value

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Honestly, the warning signs were there in ME2. Killing then resurrecting Shepard was an awful plot device and the whole story with the collectors was an enormous wasted opportunity to introduce the Crucible in a way that would not have seemed like a complete ***-pull.

#366
PAC_Warrior

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My first "uh-oh" moment was when Shepard got his ME2 armor back from Harbinger's beam.

#367
Zhuinden

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My very first "uh-oh" moment was actually on Mars.
As in, when the camera was going on: "Who's that on the video? That's Eva Core, she transferred here a week ago."
And I figured that if she'll be the antagonist of that section just like that, then there isn't really a twist or "oh wow" moment because that was pretty damn obvious.
And apparently, yes, there really was no twist to it.
"That's Eva Core." "Oh snap, how come I did not realize she was evil?" ...the moment they even bring her existence into question pretty much shows this would happen - essentially, it's contrived and not unexpected at all, without any sense of element of revelation or surprise there.

#368
Deemz

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When I had the first dream of the child. Oh nuts... here comes that artsy crap.

#369
BTbuster2010

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mars.......liara: i have found away to stop the reapers! me:FUUUUUUUUUUUUUU

#370
tomcplotts

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the kid in the demo. right out of the gate. plus the intro of the demo wasn't all that. that was over-the-top foreshadowing and with the kid getting his own cutscene, I sense trouble. second demo part clamed some of that down, but it was the first sign that something wasn't quite kosher. okay, that and the crappy motion animation.

in the main game, i got over the intropretty fast, but then came the dream. as someone who absolutely hated putting kai leng in this game, that was pretty much a raging three alarm fuego that this wasn't going to end well.

#371
NoUserNameHere

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The Citadel randomly teleporting to Earth should clue everyone into some serious third act plot gymnastics.

#372
LegendaryBlade

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When the starchild stopped talking is when it really donned on me. I just sat there, staring at the screen and the path that lead to the three choices. I had no idea what to do. Then when I reloaded my save, tried another ending, and saw that it was exactly the same? That sealed the deal for me.

#373
foxlockbox

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London felt off to me for the whole time. Citadel moved to earth, ok uh well I guess they could they're reapers afterall? Counduit... what was that again? Oh the thing on Ilos, why is it set up in London? It almost seems like they want us into citadel... Magical beam of teleportation? Uh thats :wizard: ish... Then I was ok for the TIM & Anderson sequence and was looking forward for the final confortation or cinematic showing crucible shooting epic (EMP pulse anyone?). I would have been content with that. I would not have seeked out forums, I would have slept well, hell I probably would have watched credits instead of going for a cigarette, hell I wouldn't have felt betrayed. But noo all I got was space kiddo.

Modifié par foxlockbox, 07 avril 2012 - 05:26 .


#374
juhnni

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The day 1 DLC that was included on disc. Other than that was on Mars, Shep just standing there not firing at the assassin bot attacking a squad mate. I actually yelled at the TV why cant I shoot this b.

#375
BentOrgy

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When I saw the "Take back Earth," nonsense; because immediately after came a staggering supply of combat demos, linear gameplay trailers, and little to sometimes no emphasis on ME1, ME2, story, or character development.

Which told me pretty early that ME3 was going to fail in comparison. Short answer: before release.