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The Awakening Wardens should return in Dragon Age 3


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#1
hussey 92

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In Dragon Age Origns: Awakening, You get to recruit six wardens, after only seeing 3 others in Origins (and two of them die).  After this, in Dragon age 2, you only see Anders (who seemed different in this game) and a short cameo of Nathaniel.  Oghren only gets mentioned (possibly), Justice is now a part of Anders and Sigrun and Velanna are gone. 
They should bring the wardens back for Dragon Age 3.  Story wise it works because it's possible for Sigrun, Oghren and Nathenial to stay with the wardens.  The only problem I can see is that Velanna's best possible ending seems to be her running away in the deep roads after her tainted sister.

Modifié par hussey 92, 06 avril 2012 - 04:39 .


#2
hussey 92

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2 stars? wow

#3
Gosia

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 I absolutely agree with you, I missed Grey Wardens in DA 2, there were only a few mentionings. I want them back for sure in DA 3 B)

#4
caradoc2000

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No Grey Wardens for DA3, tyvm.

#5
hussey 92

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caradoc2000 wrote...

No Grey Wardens for DA3, tyvm.

...why not?

#6
caradoc2000

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DAO was already all about grey wardens, it is time to move on.

#7
MrCorvin

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I don't know, if they are considering this the final, I think the Grey Wardens would have a major part of it.

#8
hussey 92

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When I first started playing Origins, I thought the Grey Wardens were to Dragon Age what the Spectres were to Mass Effect. So it was kind of disappointing seeing there presence dissolve after Awakening

#9
hobbit of the shire

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The stories have to sync with all the DAO endings, which might be tricky. Please no people coming back from the dead. Having said that, I did like the Warden and would love for my character to return.... provided DA3 can yank info from the DAO saves (since obviously the export didn't work so well). Have no idea why they can't patch it so that even DA2 makes sense.

#10
Emzamination

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No one, I found awakening to be pretty dull and a total chore and only did it because I'm a completionist.

#11
hussey 92

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hobbit_of_the_shire wrote...

The stories have to sync with all the DAO endings, which might be tricky. Please no people coming back from the dead. Having said that, I did like the Warden and would love for my character to return.... provided DA3 can yank info from the DAO saves (since obviously the export didn't work so well). Have no idea why they can't patch it so that even DA2 makes sense.

The stories should be able to sync with the DAO ending.  Thats what was cool about the ME games, everything you did transfers over.  Thats why DA2 was so disapointing, almost nothing you did in Origins mattered in DA2.

spoiler:  In Mass Effect, if you killed Wrex he's gone for the rest of the series, but in Origins if you kill Leliana she comes back in the next game

#12
Gervaise

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What I would like to see is a member of the special order of "silver" knights that my Warden founded at Vigil's Keep. I don't think they have to be Grey Wardens but they all wear the silverite armour that I had made for them and would seem to be legendary warriors. May be he/she could be searching for my equally legendary sword that was stolen by the Crows (I think).

#13
Sanatosa

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Thing i hope too see in DA 3:
1)The return of the warden from DA:O, with it own story line.
2)The son or daughter of the warden from the witch hunt dlc to be playable in the story as the new hero with a epic background story. Child maybe effected by father from DA:O
3)The return of Hawke with his/hers love interest as a partner with their own story in the game
4)For newcomer into the DA series, a staring character with the same factor (background story) as DA:O. Whereby the gamer get to choose blah blah blah.Rich or poor what Race what class or open class like skyrim(hope not)
5)Return of old companion or new companion showing how they move on with their lives or such

Any or all of them will do.

#14
hussey 92

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I'm not saying make the Wardens playable companions, I just think they should get some cameos of some sort to show what Oghren and company from Vigils Keep are up to.

I also think at this point they should just have new companions for DA3, cause with the Warden and the Champion disapearing, they can't really bring people back like they did with ME

#15
g99

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The problem with Wardens from Awakening is none of them MUST stay in the Order:

1. Oghren - you can make him leave (I don't know why anyone would do it, but You can)
2. Anders - you can leave him for the Templars so he is not a Warden (not to mention that they ruined him in DA2), and I killed him in DA2 in all my (two) playthrough.
3. Nathenial - can be freed or executed.
4. Sigrun, Velanna and Justice are all side companions so you are not forced to make them Wardens

I don't know if this is a good idea. Like many people above mentioned, this game, this universe must move in some way. We have now a great, overwhelming war and it is somewhere in the back of all this a motive that there is something more going on.
For Dragon Age 3 I have my hopes and fears but I'm not that eager to see in this game Wardens.

#16
hussey 92

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g99 wrote...

The problem with Wardens from Awakening is none of them MUST stay in the Order:

1. Oghren - you can make him leave (I don't know why anyone would do it, but You can)
2. Anders - you can leave him for the Templars so he is not a Warden (not to mention that they ruined him in DA2), and I killed him in DA2 in all my (two) playthrough.
3. Nathenial - can be freed or executed.
4. Sigrun, Velanna and Justice are all side companions so you are not forced to make them Wardens

I don't know if this is a good idea. Like many people above mentioned, this game, this universe must move in some way. We have now a great, overwhelming war and it is somewhere in the back of all this a motive that there is something more going on.
For Dragon Age 3 I have my hopes and fears but I'm not that eager to see in this game Wardens.


I would normally agree with this, but Leliana works for the chantry in DA2 even if she is hardened or killed in Origins and Anders is combined with Justice even if they never met in Awakening.  

If Bioware makes DA3 like they made DA2, then many decisions made in previous games won't even matter

#17
PounceTeazle

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I would prefer DA3 playing some 100 years later and the fate of the companions mentioned in tales and codex.
Maybe you are an offspring of one of them (human maybe down the line from alistair or hawk, dwarf ohgren or varric, elf merril or fenris overcomes his emo elf self and has offfspring..
Find places they have been and traces pre prior game endings so there are not to many options to play out in game, writing 5 or 6 codex endings/tales for how the player decided prior is not too tough.
That would tie up loose ends, tell the story and mean an fresh restart in the game world telling the story further, the general layout of the history is not altered that much by the players decisions anyways.

And as said it would allow the designers to develope an whole new plot with flemeth still kicking around, so everyone wins.

#18
PounceTeazle

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To add... it could even be offspring of hawk reclaiming his ancestors mansion (again)

#19
sylvanaerie

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I dont' want to play my Warden from DAO in DA3 (and I think the devs have already said 'no' to that anyway) for a number of different reasons. Honorable mention was amply given since my major imports were a Surana mistress to King Alistair and my Cousland Queen. The only other imports I used were a Dalish with a GW Alistair (and she got some mention from Merrill and GW Alistair when encountered) and a Drunken Alistair import. All those were sufficient for me to feel connected to my Origins games without having it shoved in my face every moment of playing.
I'm tired of the Grey Wardens. They fubared up Anders' return (took a character I liked and messed him up so badly I murderknife him every playthrough). They completely removed Oghren's sense of humor and made him a pathetic drunk in Awakenings, turning a tolerable comic relief character into someone I just wanted to throttle every time he opened his mouth.
Returning companions--a hearty NO! here--but I would not be averse to a NEW Grey Warden NPC companion, maybe even a romanceable one. This could even be someone who at some point is at cross purposes to the protagonist and/or may even betray (or seem to betray) the player (like Yoshimo in BG2). But I enjoyed not having darkspawn as the focus of the story in DA2. It was nice that their presence in the Free Marches was only hinted at mostly, not becoming an element till the Deep Roads excursions, and the Legacy DLC.
Thankfully, Bioware seems to be moving away from the 'darkspawn as major focus' and moving to a background element, which except during Blights, that's exactly what the darkspawn do, going back to the deep roads between. It's one reason no one believed the 5th blight was a blight since it had been so long since they were a presence on the surface.

#20
PounceTeazle

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Yes, something between blights with more "normal life" lore like DA2 has would make DA more interesting.
And less screwed up characters, I like Anders because he was funny against all odds, hunted by templars thrown into battling darkspawn to survive and he was still silly.

Not the usual woe me of the rather grim souroundings.

That DA2 messed him up and removed Sir Pounce a lot is something I do not like about DA2 i consider not that bad many people like it to make.

(beside the fact that they did steal my screen name!)

#21
Saberchic

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Hm. A necro'd thread... what the heck. I'll post anyway...

All those wardens from Awakening can die, so it would be a waste to try to make them a focus in the game. I don't want to see my warden either (the art style wouldn't do any of them justice anyway). Seeing Nathaniel was nice but I'd rather the story move on from our old party members.

And as much as I enjoyed playing the warden, I'd like to see what else is going on in Thedas and experience that. (If that means no wardens show up at all, so be it.)

#22
TobiTobsen

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I'm still waiting for my Sigrun romance!

#23
Knight of Dane

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PounceTeazle wrote...

I would prefer DA3 playing some 100 years later and the fate of the companions mentioned in tales and codex.

A hundred years later it's no longer the Dragon Age.

#24
Knight of Dane

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I would love to see those that I recruited again, though i doubt it.

I could see Nataniel appear like he did in 2. Anders probably won't who up and i doubt Sigrun too. I killed Velanna and Justice = Anders.

I REALLY hope we get to meet Loghain, he went to Orlais after Origins if he survived.

#25
Kaiser Shepard

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A long time ago I was rather looking forward to how they'd handle the whole Velanna/Seranni/Architect arc in future games, expecting Seranni to take over in case the Architect were to die at the Warden's hands (but mostly still fulfilling the same role).

Then DAII came along, and not only made me dread imagining how those two elves would be portrayed if they ever got a cameo, but with Legacy also made it quite obvious that if the Warden killed the Architect, the latter would most likely just have taken over Seranni's body (like Corypheus with Janeka/Larius).