Aller au contenu

Photo

Using Decoy effectively in Gold: a tutorial - Firebase White, Geth, 20-25 mins tops.


  • Veuillez vous connecter pour répondre
140 réponses à ce sujet

#101
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages

NotPotato wrote...

Good write-up, but I'd like to point out that this is a safe tactic, and not a fast one.

It's actually very safe, because you only have 2 entry points, and both of them are far from the spawning points.

The main problem with this setup for farming is actually the distance from the spawning points itself and the lack of visibility. It takes a good 20 seconds for a prime just to get into sight, which adds about 5 minutes on average to the game time.

 

Yes, this is a safe tactic. It is pretty fast still when you get it down and tweak it a little, though:

When I play with a public group, we average around 25 minutes. When I play with friends and everyone's working on form, we hit 18 and under Never gone much lower to be honest, though). So it doesn't add /that/ much if you're scoring 15 up top.

If you can get 15 minutes on top, is that consistent with a good team and are the wins 100% success rate for you (I mean all three gold objectives, not bothered about extraction)?

If the numbers make more sense, I'll be jumping on top with my experienced team and leaving the bottom for levelling the newer players.

Modifié par astheoceansblue, 05 avril 2012 - 10:19 .


#102
Justicar-Ilua

Justicar-Ilua
  • Members
  • 99 messages
um Its only now that everyone is finding about this? and the think its new? ??
:?

Modifié par Justicar-Ilua, 05 avril 2012 - 10:20 .


#103
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages

Justicar-Ilua wrote...

um Its only now that everyone is finding about this? and the think its new? ??
:?


Did you read the discslaimer at the start of the OP? 

No, we know it's not new, but most groups I'ver seen haven't bothered to use the decoy which is what this thread is focusing on. And there are a few posts in this thread that show there are still people who don't know it.

So it's helping people, and getting a good discussion going about the best spot on the map to place it.

So ner.

Modifié par astheoceansblue, 05 avril 2012 - 10:24 .


#104
NotPotato

NotPotato
  • Members
  • 205 messages

astheoceansblue wrote...
If the numbers make more sense, I'll be jumping on top with my experienced team and leaving the bottom for levelling the newer players.


That is exactly what I was implying. Carrying people in the bottom is easy enough, but top is better for min/maxing.

#105
Uh Cold

Uh Cold
  • Members
  • 3 395 messages

NotPotato wrote...

astheoceansblue wrote...
If the numbers make more sense, I'll be jumping on top with my experienced team and leaving the bottom for levelling the newer players.


That is exactly what I was implying. Carrying people in the bottom is easy enough, but top is better for min/maxing.

It's funny how accurate this statement is.
When I run gold unknowns and get FB white sometimes people run to the bottom and refuse to be up top with me.
At that moment I am now aware at my teams ability to not know how to play.

Last time we had a 2 up 2 down split and by round 10 and we had atleast triple there score.
I mean it still took longer than if a full team was oh idk being a full team but whatever it can't be helped sometimes I guess..
Honestly though I wish people would get out of this farm mentality and play gold well. Playing gold and having a bad experience and then doing this tactic with little effort for the same rewards is way to appealing for this new gaming generation to pass up.

#106
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages
My question still stands:

If I can get an 18 minute run pretty consistently at the bottom with an exp team, and that's 100% success (sometimes takes 20 minutes if we get unlucky with objectives), do you guys honestly get 15 minute runs consistently and perfectly?

If so, those extra 3 minutes would definitely be worth it.

#107
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages

Uh Cold wrote...
Honestly though I wish people would get out of this farm mentality and play gold well. 


People will get out of the farm mentality when unlocks are no longer random. I've played the game to death in all types of standard ways, and now there are a few weapons I want maxed so I can try my solo gold runs and other challenges, and until then I'm going to farm my arse off to get them.

Modifié par astheoceansblue, 05 avril 2012 - 12:46 .


#108
Bamford38

Bamford38
  • Members
  • 710 messages

Uh Cold wrote...
Honestly though I wish people would get out of this farm mentality and play gold well. Playing gold and having a bad experience and then doing this tactic with little effort for the same rewards is way to appealing for this new gaming generation to pass up.


This is totally true.

If inexperienced people can easily farm gold like this, then theyre never going to gain the skills to play gold well and have fun with it.

And isnt that what games are supposed to be?........fun

I think people are forgetting that.

#109
NotPotato

NotPotato
  • Members
  • 205 messages

Uh Cold wrote...

NotPotato wrote...

astheoceansblue wrote...
If the numbers make more sense, I'll be jumping on top with my experienced team and leaving the bottom for levelling the newer players.


That is exactly what I was implying. Carrying people in the bottom is easy enough, but top is better for min/maxing.

It's funny how accurate this statement is.
When I run gold unknowns and get FB white sometimes people run to the bottom and refuse to be up top with me.
At that moment I am now aware at my teams ability to not know how to play.

Last time we had a 2 up 2 down split and by round 10 and we had atleast triple there score.
I mean it still took longer than if a full team was oh idk being a full team but whatever it can't be helped sometimes I guess..
Honestly though I wish people would get out of this farm mentality and play gold well. Playing gold and having a bad experience and then doing this tactic with little effort for the same rewards is way to appealing for this new gaming generation to pass up.


Just an FYI: being only on the top makes most geth come from the "shooting range". It's actually the whole point of setting up there. If someone goes down - even just to the middle room - it makes all enemies go there, and he'll get overwhelmed quickly, forcing people at the top - who have nothing to do because of him - to help him, screwing up the whole concept of the defense.

#110
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages

Bamford38 wrote...


And isnt that what games are supposed to be?........fun

I think people are forgetting that.


Right now we have one mode. 

By now people know which classes they enjoy, and which builds they like to use.

By now we've played hundreds of matches on all of the maps against the 3 enemies.

All there is to do once you've done the game to death is grind for weapons. 

We need more actual conent to the game, a single horde mode against 3 enemy types can only be fun for so long...

Modifié par astheoceansblue, 05 avril 2012 - 12:57 .


#111
Bamford38

Bamford38
  • Members
  • 710 messages

astheoceansblue wrote...

Bamford38 wrote...


And isnt that what games are supposed to be?........fun

I think people are forgetting that.


Right now we have one mode. 

By now people know which classes they enjoy, and which builds they like to use.

By now we've played hundreds of matches on all of the maps against the 3 enemies.

All there is to do once you've done the game to death is grind for weapons. 

We need more actual conent to the game, a single horde mode against 3 enemy types can only be fun for so long...


Actually most people havent played that many games.

But if i had i would want to mix the game up and make it more challenging, not simplify it to the point of boredom.

Why not try a game with a group of your friends on gold (not firebase white or geth) where youre all a random character with a random weapon. Maybe all human soldiers with nothing but a tempest for example.
If youve played it that much, im sure it shouldnt be too much of a challenge.

It would take you longer to get credits, but you might actually have a laugh or 2 while youre at it.

#112
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages

Bamford38 wrote...

It would take you longer to get credits, but you might actually have a laugh or 2 while youre at it.


As I've said, I've/we've played this game to death. ;)

Anyway, this is getting off-topic.. my last question still stands.

#113
Iezza

Iezza
  • Members
  • 1 544 messages
Tried it twice with randoms, won twice with randoms. Anyone on xbox add me for this?

#114
Johnny B. Goode

Johnny B. Goode
  • Members
  • 73 messages
why post this? everyone knows this

#115
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages

Johnny B. Goode wrote...

why post this? everyone knows this


If you'd read the thread you'd see plenty of people don't.

#116
Uh Cold

Uh Cold
  • Members
  • 3 395 messages

astheoceansblue wrote...

My question still stands:

If I can get an 18 minute run pretty consistently at the bottom with an exp team, and that's 100% success (sometimes takes 20 minutes if we get unlucky with objectives), do you guys honestly get 15 minute runs consistently and perfectly?

If so, those extra 3 minutes would definitely be worth it.


The fastest run I have ever done was 16 minutes and I had an elitst pug.
With a solid gold group we can average 20 minutes on gold without the farm tactic but all this beyond the point.

What you have to ask yourself after you finish farming and hitting packs is, ok now what?

Versus playing with a fun group, laughing at random situations or bugs, and still hitting the packs?

What it comes down to is what you find fun since nothing is set in stone and no one will tell you how to play but when you start using cheap tactics and telling everyone about it you will get alot of **** players thinking they can do any gold now which in turn hurts the community.

Just the other day I met a level N7 600 who hasn't beat all the gold maps and has all weapons X, guess what he was doing?
You guessed it, fb white geth.
Funny thing was he was telling me how to play since apparently me using a human infiltrator instead of a salarian made me a noob.

If your endgame is farming for ultra rares just to someday have an X one before anyone else and mold your ego around it versus playing for fun and getting the ultras X eventually all I can say is have fun.

Modifié par Uh Cold, 05 avril 2012 - 01:47 .


#117
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages

Uh Cold wrote...
If your endgame is farming for ultra rares just to someday have an X one before anyone else and mold your ego around it versus playing for fun and getting the ultras X eventually all I can say is have fun.


And I'll say I'm happy for you that 6 maps and 3 ememies and limited choices keeps you going. 

At a certain point, it's about finiding new things to try. And the only way to find new things is to either:

Gimp your game (so to speak) to play in a way you wouldn't usually to give yourself a new challenge.
Hope you get a new weapon to play with.

So, yes, farming is a perfectly viable option for those of us frustrated with the unlock system who just want all the weapons unlocked so we can have more options available to us and keep the game interesting.

Anyway, this is getting off topic again...

I'm not sure ths farm you mention is far enough off the best runs we get to bother learning. We're only going to do it until we get the weapons we want, we're not bothered about maxing stuff out, jsut GETTING certain weapons would be nice.

And yes, we're a little bit bored of the game already, you can probably tell. 

I hope two things:

1. Bioware update MP with some substantial content to bolster the surprising attention it received (it is a very cool mode for what it is)
2. Everyone gets the unlocks they want, before the game starts to feel like a chore.

-

And I disagree entirely. Some peopel will jsut never be good enough to hit gold, and methods like these will always be a struggle for them no matter how "easy" they are. Trust me, it's the same in every MMO I've ever played, and any game that has farming involved in it. Some people NEED this kind of guide to get a taste for the good stuff, and who are you or I to say they shouldn't?

The people who farm the hell out of these thigns because they can't manage to defeat gold will simply take their loot back to silver and have fun destroying that, I know plenty of people like this, across many different games, it's not going to ruin it for you because you'll always have your friends list.

Pubs are always ful of the things you mention, farming builds revealed or not.

Modifié par astheoceansblue, 05 avril 2012 - 02:20 .


#118
We Tigers

We Tigers
  • Members
  • 960 messages
I think what's underemphasized in the threads that always bring this up is that a decoy or two makes a similar approach viable on almost any map. White is the easiest one to pull it off on, but there are oodles of choke points with good firing lines and minimal access for baddies on all maps. The control room on Giant, several of the perimeter containers on Ghost, out back of the tower on Dagger...

Farming is fine, but it's more fun to apply these simple strategies to other maps. The only map I haven't found to be easily defensible in one or more spots is the reactor. White/Geth really just emphasizes how much stronger the player team is if it's well coordinated and sticks to a plan.

#119
Pandaman102

Pandaman102
  • Members
  • 1 103 messages

Uh Cold wrote...

Versus playing with a fun group, laughing at random situations or bugs, and still hitting the packs?

Just speaking for myself here, but I have friends that I do that with. In PUGs it's a toss up if you have nice people, mute people (no mic, don't use mic, or don't speak english), or people whose vocabulary is limited to petty insults and whining.

So farming credits to unlock packs is about the only good thing PUGs have been for me. Until Bioware actually develops the multiplayer a little to set up lobbies for games rather than some weak search that doesn't always work and does away with random packs, this really won't change for me.

#120
CNevarezN

CNevarezN
  • Members
  • 2 454 messages
@ We Tigers / You hit the nail on the head with that one.

#121
PROTOTYPE_ZERO

PROTOTYPE_ZERO
  • Members
  • 211 messages
I've been using this exact strategy with my SE and I facepalm when I go into matches and there's still that dumb*** that decides he wants to camp outside and snipe instead of stay in the building. Of course he then attracts all the fire and dies. THEN some overly altruistic bozo decides to venture out and screws the rest of the team bc our DPS isn't high enough to take out the swarm of enemies flooding into the room, decoy and all.

#122
Bamford38

Bamford38
  • Members
  • 710 messages

PROTOTYPE_ZERO wrote...

I've been using this exact strategy with my SE and I facepalm when I go into matches and there's still that dumb*** that decides he wants to camp outside and snipe instead of stay in the building. Of course he then attracts all the fire and dies. THEN some overly altruistic bozo decides to venture out and screws the rest of the team bc our DPS isn't high enough to take out the swarm of enemies flooding into the room, decoy and all.


Then youre not good enough to play gold......

#123
RxP4IN

RxP4IN
  • Members
  • 526 messages

Bamford38 wrote...

PROTOTYPE_ZERO wrote...

I've been using this exact strategy with my SE and I facepalm when I go into matches and there's still that dumb*** that decides he wants to camp outside and snipe instead of stay in the building. Of course he then attracts all the fire and dies. THEN some overly altruistic bozo decides to venture out and screws the rest of the team bc our DPS isn't high enough to take out the swarm of enemies flooding into the room, decoy and all.


Then youre not good enough to play gold......


Yup. FB White/Geth lobbies are an ever-growing cancer for gold. Half the lobbies I get thrown into are these and it's an instant back out, 'casue you know the players are the worst.

#124
Lolb4udiez

Lolb4udiez
  • Members
  • 271 messages
this is the best tactic ever, but not invented by him XD

#125
astheoceansblue

astheoceansblue
  • Members
  • 2 075 messages

Lolb4udiez wrote...

this is the best tactic ever, but not invented by him XD


I didn't ever claim to have invented anything. Did you read the OP?

As for others:

As the game has a horrid unlock system, tactics like these are appreciated by many who aren't lucky with their unlocks. My friend who plays Infiltrator exclusively opened around 50 specter packs and got not one gold rifle. We farmed this method for a few hours, he got a Widow, and now he's back to enjoying the game.

Had PMs and adds expressing thanks for writing this from many who used it and finally got the items they wanted and the experience made Gold in general less intimidating, and for those who don't like playing with those who always use the method just build a friends list and conduct your own games.

Any game that feeds unlocks like this will always inspire farm builds like this, but no matter how popular they become in public games you can easily get enough people on your lists to play "properly".