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How do i Maximize War Assets


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#101
Ravennus

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Zaidra wrote...

Anyways, imma do what I originally came here to do and answer the person's question.

If you're looking for a way to get the most possible war assets and readiness points without playing multiplayer or infiltrator, I suggest getting the game guide. That'll show you all the best ways in detailed walkthroughs. Good luck.


Thanks for suggesting what the original posters in this thread SAID THEY ALREADY DID!

If you don't understand the basic concept of EMS and Multiplayers impact on it, then please don't post again.
If you read the same game guide that you are suggesting, it actually does a decent job of explaining it.  Soooo... perhaps take your own advice?

Promoting characters is seperate from the bonus to your readiness rating, which you get from just playing MP sessions.  You can also raise this readiness rating using either the Infiltrator iOs game (which costs more real money) or by using the free Datapad app (also only available on iOS).


Seriously, we have enough trouble with trying to get EA and Bioware to believe us when we say there is a REAL issue here, without uninformed people coming and calling us stupid or saying we just screwed up our playthroughs.
Next time you comment, please do a little research first.

I keep saying this, and nothing will change it from being true.
The game that shipped to us and that we purchased does NOT contain enough War Assets for us to get the 'breath' destroy ending (considered by many to be the 'best' ending and confirmed by EA/Bioware/Prima as being the top available achievement).  That is, without the bonus war assets/readiness rating available from Multiplayer or the iOS apps.

You can read the code.  You can examine your save files.

It's really not difficult!  Really!

There is NO secret magical achievement in the game that we are screwing up!


They are either playing a different version of the game or they haven't played it at all and are simply telling us what they are told to say by PR or the higher up mucky-mucks.


EDIT:  I'm sorry if I'm getting a bit aggressive here.  It's just something that's bugged me since I found out about it and tested it myself.  I know the ending itself gets a lot of flak, but this is something that we can prove and that we have many times.
Except they aren't communicating with us and STILL have a sticky up that says otherwise.
We just keep hearing the same line.  'There is MORE than enough'.
It's just so disheartening, on top of everything else....

Modifié par Ravennus, 05 avril 2012 - 11:09 .


#102
Cratto

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Zaidra wrote...

Anyways, imma do what I originally came here to do and answer the person's question.

If you're looking for a way to get the most possible war assets and readiness points without playing multiplayer or infiltrator, I suggest getting the game guide. That'll show you all the best ways in detailed walkthroughs. Good luck.


Sorry but I did that. The game guide is not great (no maps and some glaring errors - no spoilers but there's a romance and a major plot error which it says I couldn't do but did) but I combined it with a series of other online guides and got just under 7200 war assets.

I imported a save from me1 and 2, all dlc and paragon played and all squad mates survived. I did take some hits but there compensations elsewhere.

I have no intention of playing multiplayer (though it's cool for those that do) but feel like a second class gamer. I got the required war assets but without multiplayer I take a 50% hit and therefore can't. I hated the ending which is a major thing to fix and controversial (I thinks it's badly written, and yes a lot of people agree - but a number don't). This is quite easy to fix. A simple dlc that turns of galaxy at war (and one that turns it back on again) is all that is required.

Now, I asked bioware if they would release their war assets figures, to highlight where they are getting 8000 plus from. They said they'd look into it so am waiting to see what happens. I don't believe they would purposely stick to the line that exists without good reason. I don't know whether they will release them. But if they do (and others may want to ask too) then it'll either show that we're wrong (so a new playthrough is required) or bioware are or there's been a technical hiccup (most likely) to which a patch will come and fix it. Job done. Everyone will be happy.

Optimistic aren't I.

Modifié par Cratto, 05 avril 2012 - 11:54 .


#103
Ravennus

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Cratto wrote...

Zaidra wrote...

Anyways, imma do what I originally came here to do and answer the person's question.

If you're looking for a way to get the most possible war assets and readiness points without playing multiplayer or infiltrator, I suggest getting the game guide. That'll show you all the best ways in detailed walkthroughs. Good luck.


Sorry but I did that. The game guide is not great (no maps and some glaring errors - no spoilers but there's a romance and a major plot error which it says I couldn't do but did) but I combined it with a series of other online guides and got just under 7200 war assets.

I imported a save from me1 and 2, all dlc and paragon played and all squad mates survived. I did take some hits but there compensations elsewhere.

I have no intention of playing multiplayer (though it's cool for those that do) but feel like a second class gamer. I got the required war assets but without multiplayer I take a 50% hit and therefore can't. I hated the ending which is a major thing to fix and controversial (I thinks it's badly written, and yes a lot of people agree - but a number don't). This is quite easy to fix. A simple dlc that turns of galaxy at war (and one that turns it back on again) is all that is required.

Now, I asked bioware if they would release their war assets figures, to highlight where they are getting 8000 plus from. They said they'd look into it so am waiting to see what happens. I don't believe they would purposely stick to the line that exists without good reason. I don't know whether they will release them. But if they do (and others may want to ask too) then it'll either show that we're wrong (so a new playthrough is required) or bioware are or there's been a technical hiccup (most likely) to which a patch will come and fix it. Job done. Everyone will be happy.

Optimistic aren't I.



I'm with you, but honestly think that there is significant content missing from what we were shipped if we're supposed to be able to get over 5000 EMS with a galactic readiness of 50%.

Look at the values of what we get for some of the AMAZING feats we can accomplish in game!
I will stay away from spoilers, but just say that my Shepard brought a couple key races into the fight against the reapers and their total asset worth was less than what it would take for us to reach 5000 EMS.


Honestly, if there is something 'secret' and amazingly hidden that thousands upon thousands of gamers have missed in all their playthroughs.... if there are some enormous amounts of War Assets that all the code monkey ME fans have somehow missed when examining the actual code of the game.... 

.... I will come back to these forums and eat figurative crow.  I will publically apologize for stating 100% without a doubt that there is NO way to get 5000 or even 4000 EMS with just Single Player.

However, I'd like to point out.... that if this special answer to all our issues was so well hidden and obtuse in our ability to attain it.... then they still failed.

#104
Tietj

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Bump. Important topic getting buried by reaction to today's news

#105
Boudicia_

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I did hear back from Mr. Abrams about the PS3 and he said it should be possible with even a PS3 import to get the 4,000 EMS (8,000 War Assets @ 50% Galactic Readiness w/o Multiplayer for Zaidra's edification). I have linked this forum in a PM to him, so hopefully he can stop in and review our discussion and see if he can shed any light. (Or better yet, review saves and see if there is indeed something going on).

Hopefully we will hear something. I will say this; I think based upon what I reviewed on the war assets list, that it is possible to get close to 4,000 if not 4,000 if you have made every single decision correctly from ME1 on; done all DLC, (made some renegade decisions that if you play the rest as a paragon - which is needed for the other decisions - you would never ever make - way too oc), and so on, you might get 4,000.  But this with you using the war assets and making decisions through THREE games exactly as you need!   That's an issue to me still. I think it is still trying to force you to multiplayer, and I have a real issue with it. This is such a departure from their philosophy in the past. 

At the very least, I think they should provide a bump in starting war assets for a second playthrough of ME3 with same character (say 1,000 to 1,500 war asset carryover). I think we all would feel okay with that - I don't mind replaying twice to get the "best" ending. (Remember, with 50% GR, that translates to only 500 - 750 EMS, so not a huge bump).

Edited once for clarification.

Modifié par Boudicia , 06 avril 2012 - 01:53 .


#106
Boudicia_

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Zaidra, please don't feel we are trying to attack you. I know you are trying to help but the fact is if you have 93% Galactic readiness, you should not be in this discussion. Only those who never MP'd with 50% GR should since that is the whole crux of the matter. Many times, I have seen folks in your same situation come into threads discussing this problem and say, oh, you guys sux 'cause I had 7,500 EMS easy!! Those that do respond back to our questions also have @ least 75% Galactic readiness and have MP'd - it side tracks the discussion. Like I said, please understand why we got frustrated with you - nothing personal.

#107
OdanUrr

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Boudicia wrote...

I think based upon what I reviewed on the war assets list, that it is possible to get close to 4,000 if not 4,000 if you have made every single decision correctly from ME1 on; done all DLC, (made some renegade decisions that if you play the rest as a paragon - which is needed for the other decisions - you would never ever make - way too oc), and so on, you might get 4,000.  But this with you using the war assets and making decisions through THREE games exactly as you need!   


Again, I'm leaving this list here in the hopes someone will tell me which assets I'm missing:

http://www.mediafire...w7sqch5p88hdxdk

I must also add that the assets named "Element Zero Core" and "Cerberus Flotilla," while in the Coalesced, are nowhere to be found on the game itself. So if you change the values of those assets from 1 to 0, the second sheet will calculate a total of 7,520 war assets. The third sheet groups every asset into a different organization.

#108
Tietj

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@Boudicia that would be fine with me. But I'm not sure you're correct about there being a way, as there don't seem to be enough war assets in the files. I think Thomas Sneaked really would like to help; I would love to know how he achieved 5000 war assets when nobody here can surpass 4000. Either we're missing something big or there's a miscommunication somewhere.

#109
Warbuckaz

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Cratto wrote...

Zaidra wrote...

Anyways, imma do what I originally came here to do and answer the person's question.

If you're looking for a way to get the most possible war assets and readiness points without playing multiplayer or infiltrator, I suggest getting the game guide. That'll show you all the best ways in detailed walkthroughs. Good luck.


Sorry but I did that. The game guide is not great (no maps and some glaring errors - no spoilers but there's a romance and a major plot error which it says I couldn't do but did) but I combined it with a series of other online guides and got just under 7200 war assets.

I imported a save from me1 and 2, all dlc and paragon played and all squad mates survived. I did take some hits but there compensations elsewhere.

I have no intention of playing multiplayer (though it's cool for those that do) but feel like a second class gamer. I got the required war assets but without multiplayer I take a 50% hit and therefore can't. I hated the ending which is a major thing to fix and controversial (I thinks it's badly written, and yes a lot of people agree - but a number don't). This is quite easy to fix. A simple dlc that turns of galaxy at war (and one that turns it back on again) is all that is required.

Now, I asked bioware if they would release their war assets figures, to highlight where they are getting 8000 plus from. They said they'd look into it so am waiting to see what happens. I don't believe they would purposely stick to the line that exists without good reason. I don't know whether they will release them. But if they do (and others may want to ask too) then it'll either show that we're wrong (so a new playthrough is required) or bioware are or there's been a technical hiccup (most likely) to which a patch will come and fix it. Job done. Everyone will be happy.

Optimistic aren't I.


Honestly this annoys me more than the ending does because I know for a fact the ending are screwed up...but with War Assets there give us the shaft sort of speak.

#110
Ravennus

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Warbuckaz wrote...

Cratto wrote...

Zaidra wrote...

Anyways, imma do what I originally came here to do and answer the person's question.

If you're looking for a way to get the most possible war assets and readiness points without playing multiplayer or infiltrator, I suggest getting the game guide. That'll show you all the best ways in detailed walkthroughs. Good luck.


Sorry but I did that. The game guide is not great (no maps and some glaring errors - no spoilers but there's a romance and a major plot error which it says I couldn't do but did) but I combined it with a series of other online guides and got just under 7200 war assets.

I imported a save from me1 and 2, all dlc and paragon played and all squad mates survived. I did take some hits but there compensations elsewhere.

I have no intention of playing multiplayer (though it's cool for those that do) but feel like a second class gamer. I got the required war assets but without multiplayer I take a 50% hit and therefore can't. I hated the ending which is a major thing to fix and controversial (I thinks it's badly written, and yes a lot of people agree - but a number don't). This is quite easy to fix. A simple dlc that turns of galaxy at war (and one that turns it back on again) is all that is required.

Now, I asked bioware if they would release their war assets figures, to highlight where they are getting 8000 plus from. They said they'd look into it so am waiting to see what happens. I don't believe they would purposely stick to the line that exists without good reason. I don't know whether they will release them. But if they do (and others may want to ask too) then it'll either show that we're wrong (so a new playthrough is required) or bioware are or there's been a technical hiccup (most likely) to which a patch will come and fix it. Job done. Everyone will be happy.

Optimistic aren't I.


Honestly this annoys me more than the ending does because I know for a fact the ending are screwed up...but with War Assets there give us the shaft sort of speak.


Which will become even MORE apparent to the players at large once they come out with the 'Extended Cut' free DLC that supposedly will expand and clarify all the endings.


Anywho, I've PMed Thomas Abram about this as well.  Good stuff and keep it up folks!
It's really in their best interest to get in front of this before the real crapstorm hits (Read: Ending DLC hits).

#111
Cooymans

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Any updates?

#112
Warbuckaz

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Nothing Yet..I'm sure they have their hands full at PAX at the moment.

#113
Boudicia_

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Tietj wrote...

@Boudicia that would be fine with me. But I'm not sure you're correct about there being a way, as there don't seem to be enough war assets in the files. I think Thomas Sneaked really would like to help; I would love to know how he achieved 5000 war assets when nobody here can surpass 4000. Either we're missing something big or there's a miscommunication somewhere.


You are probably correct, which is why I put the maybe.  I was basing this on my cacluations from memory, adding in what I know I missed and including the FB app (which I did not do) whihc got me roughly to 3900 EMS.  But I would say that your calclations are more accurate.  Hopefully he (Thomas Abrams) will have a chance to look at this information soon.  

#114
Kelwing

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Using Gibbed I have seen war assets with strength values of 10000 and even 20000. I have no idea what they may be in game though. I never see anything with these kind of number when in the war room.

Asset # 53 = 10000 strength
Asset # 10 = 15000 strength
Asset # 34 = 20000 strength

There are alot more too. The smaller stuff is easy to figure out when playing around with Gibbed as to what it actually is. The real big ones leave me wondering.

#115
Ravennus

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No word yet, but I don't expect anything more until after the long weekend.

@Kelwing; Yeah, I've seen some of those. By themselves I don't think they are anything.... I mean, getting even one 10000 worth war asset would completely invalidate all your other choices (sort of like Multiplayer +readiness% and promoting, but I digress).

My opinion? They are just placeholders for future war assets that will be made available with DLC. Once that DLC comes out, the subsequent patch will just have to look for 'Asset #53' for example, then update it with the proper name and war asset value.

I still stand by the fact that there is no possible way to get 5000 EMS with only singleplayer in one playthrough (or even NG+). 4000 might be possible with NG+ if you made very specific choices to attain the highest possible assets, but I'd need to check again to make sure.
Don't the fish give you a rediculous amount of assets? I've heard as much, but after my first playthrough I can't stand to play the SP campaign again (which is completely opposite to my reaction at the end of the first two games.... couldn't wait to start another new game!).

Something is definitely wrong here, and I hope we can finally get their attention.

They can have our saves and spreadsheets all they want, if it will help them.
But I still don't see how one poster in millions of players of this game has not come forward with the answer to our large amount of missing war assets. Even if the answer was well hidden, you would think SOMEONE would have found it by now.

As it stands.... SP alone does not contain enough war assets to attain the highest achievable ending (at least the version we were shipped)

#116
Warbuckaz

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OdanUrr wrote...

Boudicia wrote...

I think based upon what I reviewed on the war assets list, that it is possible to get close to 4,000 if not 4,000 if you have made every single decision correctly from ME1 on; done all DLC, (made some renegade decisions that if you play the rest as a paragon - which is needed for the other decisions - you would never ever make - way too oc), and so on, you might get 4,000.  But this with you using the war assets and making decisions through THREE games exactly as you need!   


Again, I'm leaving this list here in the hopes someone will tell me which assets I'm missing:

http://www.mediafire...w7sqch5p88hdxdk

I must also add that the assets named "Element Zero Core" and "Cerberus Flotilla," while in the Coalesced, are nowhere to be found on the game itself. So if you change the values of those assets from 1 to 0, the second sheet will calculate a total of 7,520 war assets. The third sheet groups every asset into a different organization.



Interestingly, those are missing from this list also

#117
OdanUrr

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Warbuckaz wrote...

OdanUrr wrote...

Boudicia wrote...

I think based upon what I reviewed on the war assets list, that it is possible to get close to 4,000 if not 4,000 if you have made every single decision correctly from ME1 on; done all DLC, (made some renegade decisions that if you play the rest as a paragon - which is needed for the other decisions - you would never ever make - way too oc), and so on, you might get 4,000.  But this with you using the war assets and making decisions through THREE games exactly as you need!   


Again, I'm leaving this list here in the hopes someone will tell me which assets I'm missing:

http://www.mediafire...w7sqch5p88hdxdk

I must also add that the assets named "Element Zero Core" and "Cerberus Flotilla," while in the Coalesced, are nowhere to be found on the game itself. So if you change the values of those assets from 1 to 0, the second sheet will calculate a total of 7,520 war assets. The third sheet groups every asset into a different organization.



Interestingly, those are missing from this list also



What are you talking about?:huh:

#118
Nauks

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And still this remains stickied. "You do NOT have to play multiplayer to get the best single-player endings."

#119
KingJason13

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Truth is: you can't get past 37whatever without playing MP or using the iOs apps.

Bioware/EA just don't want to admit to being that sleazy... hence the lying.

#120
Warbuckaz

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OdanUrr wrote...

Warbuckaz wrote...

OdanUrr wrote...

Boudicia wrote...

I think based upon what I reviewed on the war assets list, that it is possible to get close to 4,000 if not 4,000 if you have made every single decision correctly from ME1 on; done all DLC, (made some renegade decisions that if you play the rest as a paragon - which is needed for the other decisions - you would never ever make - way too oc), and so on, you might get 4,000.  But this with you using the war assets and making decisions through THREE games exactly as you need!   


Again, I'm leaving this list here in the hopes someone will tell me which assets I'm missing:

http://www.mediafire...w7sqch5p88hdxdk

I must also add that the assets named "Element Zero Core" and "Cerberus Flotilla," while in the Coalesced, are nowhere to be found on the game itself. So if you change the values of those assets from 1 to 0, the second sheet will calculate a total of 7,520 war assets. The third sheet groups every asset into a different organization.



Interestingly, those are missing from this list also



What are you talking about?:huh:



[/qoute]

Using Gibbed I have seen war assets with strength values of 10000 and even 20000. I have no idea what they may be in game though. I never see anything with these kind of number when in the war room.

Asset # 53 = 10000 strength
Asset # 10 = 15000 strength
Asset # 34 = 20000 strength

There are alot more too. The smaller stuff is easy to figure out when playing around with Gibbed as to what it actually is. The real big ones leave me wondering.

[\\qoute]


I'm saying the assets mentioned above are also missing from the spreadsheet provided  here http://www.mediafire...w7sqch5p88hdxdk


Sorry for the confusion, I didnt know how to combine both posts together.

#121
OdanUrr

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Warbuckaz wrote...

Using Gibbed I have seen war assets with strength values of 10000 and even 20000. I have no idea what they may be in game though. I never see anything with these kind of number when in the war room.

Asset # 53 = 10000 strength
Asset # 10 = 15000 strength
Asset # 34 = 20000 strength

There are alot more too. The smaller stuff is easy to figure out when playing around with Gibbed as to what it actually is. The real big ones leave me wondering.

[qoute]


I'm saying the assets mentioned above are also missing from the spreadsheet provided  here http://www.mediafire...w7sqch5p88hdxdk


Sorry for the confusion, I didnt know how to combine both posts together.


First, my spreadsheet covers all assets in the game, it's just that some cells are hidden.

Why have I hidden certain cells? Because they don't give you war assets, they give you credits (10k, 15k, 20k).

#122
Martanek

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My current WA is 3900+ and I am prior to "help the quarians" mission. My guess is that I'll be able to collect around 4500 before the last mission. Or does WA stop growing at a certain amount so I am forced to play multiplayer to make WA increase again?

#123
Warbuckaz

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OdanUrr wrote...

Warbuckaz wrote...

Using Gibbed I have seen war assets with strength values of 10000 and even 20000. I have no idea what they may be in game though. I never see anything with these kind of number when in the war room.

Asset # 53 = 10000 strength
Asset # 10 = 15000 strength
Asset # 34 = 20000 strength

There are alot more too. The smaller stuff is easy to figure out when playing around with Gibbed as to what it actually is. The real big ones leave me wondering.

[qoute]


I'm saying the assets mentioned above are also missing from the spreadsheet provided  here http://www.mediafire...w7sqch5p88hdxdk


Sorry for the confusion, I didnt know how to combine both posts together.


First, my spreadsheet covers all assets in the game, it's just that some cells are hidden.


Why have I hidden certain cells? Because they don't give you war assets, they give you credits (10k, 15k, 20k).



So what are you saying by posting  those particualr assets? are you saying,.... 

 # 10 -  you're banner of the first regimens is worth less than what code indicates it should be worth?

# 53  - the salvage should be an asset and not a credits amount?

I not trying to discredit your spreadsheet dude i'm just trying to figure out what we are missing.  if you can offer some insight then by all means do so. Maybe i'm just reading the sheet right. My name isnt bioware, I have no pride lol

Modifié par Warbuckaz, 06 avril 2012 - 06:22 .


#124
OdanUrr

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Warbuckaz wrote...

So what are you saying by posting  those particualr assets? are you saying,.... 

 # 10 -  you're banner of the first regimens is worth less than what code indicates it should be worth?

# 53  - the salvage should be an asset and not a credits amount?

I not trying to discredit your spreadsheet dude i'm just trying to figure out what we are missing.  if you can offer some insight then by all means do so. Maybe i'm just reading the sheet right. My name isnt bioware, I have no pride lol


I'm saying that delivering the Banner of the 1st Regiment to its rightful owner will give you 15,000 credits and that salvaging the Weapon Cache gives you 10,000 credits. Any number that is in the tens of thousands are probably amounts of credits.

#125
Warbuckaz

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Martanek wrote...

My current WA is 3900+ and I am prior to "help the quarians" mission. My guess is that I'll be able to collect around 4500 before the last mission. Or does WA stop growing at a certain amount so I am forced to play multiplayer to make WA increase again?



Are you speaking of War Assets or EMS? If you go by what we are saying, your end game WA's should land somewhere in the 7200+ range give or take a hundred. BUT your EMS (because its multiplied by 50%)  cuts that number in half.  "EMS is what determines sucess" to qoute Bioware.