As to the linked article; well written, well argued, but completely and utterly beside the point. A very eloquent – and probably well-meaning – strawman, if you will.
– Touches upon the problems with the actual ending (cinematics, closure) by just waving them away as unimportant;
– Sets up a ‘happy’ ending as the only possible alternative;
– Uses a single (tenuous) point from Hero's Journey while completely ignoring the various conflicts with same;
– Player choice is most certainly a narrative theme;
– Related to above, author only seems to consider the Paragon perspective. ‘Forgiveness’ really isn't a theme for pure Renegades;
– Entropy has nothing to do with cycles of events and is included either from profound ignorance or the desire to scare people with big words. It's especially funny because the Catalyst purports to represent ‘order’;
– The true gem of arguing that if you picked Destroy, you're proving the Catalyst correct. Yeah, one of those asinine ‘choices’
they gave you.
But, yeah, overall the author makes a very good case for their tenuously reality-based subjective interpretation of the ending. I don't begrudge those ‘themes’ if that's what they see (even if I don't really agree).
The problem is, of course, that they also completely bypass the
actual issues with the ending that everyone's been bringing up…
Modifié par lillitheris, 05 avril 2012 - 10:06 .