Great Analysis of why the ending was well done
#251
Posté 05 avril 2012 - 10:13
#252
Posté 05 avril 2012 - 10:18
#253
Posté 05 avril 2012 - 10:21
Rickin10 wrote...
I tried reading the explanation, but I've long since realised I am far too simple to understand the profound genius of the ending.
Dont feel bad about it, I'm a highly qualified expert in my chosen profession, my peers consider me highly intelligent and capable of a level of clinical reasoning beyond most of them.
I don't get it either, damn I hate to be this dumb just to justify a badly constructed video game ending <_<
#254
Posté 05 avril 2012 - 10:35
I think this review is as much speculation as the Indoctrination Theory, but that the Indoctrination Theorymakes more valid points.
Basically, the guy says : the ending is not the cutscene. First assumption, and a wrong one. It would have been almost as much or even worse if we got the ending cut before the cutscene.
Then, he goes on to say : "Okay, your decisions don't matter in the final choice", then quickly retracts by saying : well, maybe they do, maybe you have to save Miranda's father to get the Control ending !
He's very, very dead in my playthrough, and I was still offered a choice between all 3 options.
I stopped reading here, because basing a positive reviews on positive assumptions instead of looking at hard facts is too biaised for me.
#255
Posté 05 avril 2012 - 10:39
#256
Posté 05 avril 2012 - 10:48
#257
Posté 05 avril 2012 - 10:50
If I have to go on the net to read an analysis about how the ending was good, maybe that mean the ending was BAD.
Needing someone to convince you that it was good, makes its BAD.
#258
Posté 05 avril 2012 - 10:57
Greatest Ending ". It doesn't even prove why or how the ending could be considered "great" and in what context.
http://jmstevenson.w...ss.com/2012/03/
Modifié par ungodlike, 05 avril 2012 - 11:04 .
#259
Posté 05 avril 2012 - 10:58
Here's a few equally well written counterarguments that address most, if not all, of the points that were brought up in the Escapist thread.
Taken IN ISOLATION and from a PURELY academic standpoint, the Escapist author is correct.
Taken IN THE CONTEXT OF THE GAME, the Escapist author is so badly off the mark it's not funny.
#260
Posté 05 avril 2012 - 11:00
apparently the author is expecting indoctrination theory will be announced at the PAX (in his reply to massive criticism). So he defends the ending and then confirms that without indoctrination theory it is a crap.
#261
Posté 05 avril 2012 - 11:02
No, he didn't say that. He explicitly said that this is example of how things should have been done. Namely, certain decisions in the game enabling and disabling ending choices. For instance, making peace between the quarians and the geth could be a prerequisite for enabling Synthesis.KaeserZen wrote...
Then, he goes on to say : "Okay, your decisions don't matter in the final choice", then quickly retracts by saying : well, maybe they do, maybe you have to save Miranda's father to get the Control ending !
He's very, very dead in my playthrough, and I was still offered a choice between all 3 options.
There is some stuff in the article I don't agree with (I answered there), but it's a good analysis that touches a lot of the relevant points. What he didn't do was touch on some main problems people have with the ending: the destruction of the universe and the failure to present the final choice in a way that makes sense.
Modifié par Ieldra2, 05 avril 2012 - 11:02 .
#262
Posté 05 avril 2012 - 11:03
#263
Posté 05 avril 2012 - 11:03
I stopped reading right there.
#264
Posté 05 avril 2012 - 11:04
ProtoPWS wrote...
Link:
http://www.escapistm...-great-spoilers
Like many of you, after finishing Mass Effect 3 I've turned to the internet to discuss the storyline and see what other people think of the game. I really did not like the ending at all.... until I stumbled onto this analysis. The author does a really good job of explaining the themes of the storyline and why the ending fits with those themes. As much as I hated the ending before, since reading that post I did a replay of the game and came away with a much better feeling. Sorry for not posting the full text but it's extremely long and I did not write it so a link will have to do.
Then your problem was with the understanding the theme of the ending, and I am happy it helped.
I am fine with the theme and the creative direction. In fact I like the last minute change of premises, but i am massively miffed with the
the lack of consistency of the ending itself.
The lack of closure for the story stakeholders
the lack of impact/exposure/contextualisation of the ending with the actual play through.
I think this is what rattled people cage more than understanding the theme
i totally agree with the fact that the creative direction is BW and BW only and the flip side of that is that is that when the advertise that the ending will reflect the decision made in the game it is their job to put the said artistic direction in context with the play through.
Phil
#265
Posté 05 avril 2012 - 11:05
#266
Posté 05 avril 2012 - 11:07
[quote]KaeserZen wrote...
Then, he goes on to say : "Okay, your decisions don't matter in the final choice", then quickly retracts by saying : well, maybe they do, maybe you have to save Miranda's father to get the Control ending !
He's very, very dead in my playthrough, and I was still offered a choice between all 3 options.[/quote]
No, he didn't say that. He explicitly said that this is example of how things should have been done. Namely, certain decisions in the game enabling and disabling ending choices. For instance, making peace between the quarians and the geth could be a prerequisite for enabling Synthesis.[/quote]
[/quote]
Bingo - this is exactly what your decisions should've done. There should've been forks in the road that led to particular endings and your decisions led you down particular paths. There could've been some overlapping etc. but doing it like this would've been perfect. It would've given the game meaningful decisions, replayability (you'd need to play through again to get different endings rather than just reload and pick a different one
Having said that, the article is still poor in terms of explaining why the endings were well done and this point only reinforced the counter-point IMO: that they weren't well done.
#267
Posté 05 avril 2012 - 11:07
"I have a degree..." does not suddenly give you greater insight into the inner workings of the meaning behind this ending. I've got a degree, I'm working on my Masters in English, and I have a friend who just got accepted for a PhD program. I've spoken with countless friends of mine in my Masters program who have played the game since ME1, and my PhD bound friend who is only passingly familiar with the games and has never played them, but I showed her the ending.
All of them, every last one, agree the ending is poorly done and makes little sense when you look at the last few games. If I tried to turn in something that broke the narrative this poorly at the end, my instructors would tell me to go back and either clarify some sense of build up or foreshadowing, or to simply correct the narrative in some fashion that would flow with the rest of the story. You can have closure with speculation; Blade Runner does this perfectly, by tying up the main story of the replicants being hunted while also making you wonder what will happen... was Deckard a replicant? Will Rachel live... etc. But first and foremost they gave closure to the main story: Roy and Deckard fight, Roy saves him to pass on a desired legacy, then dies having achieved a sense of personal satisfaction that someone will remember what he gave to the world.
...it's also a good way of ending on a happy note (Deckard and Rachel live) while being bittersweet (The replicants die tragically for simply wanting to live).
Modifié par marrak, 05 avril 2012 - 11:08 .
#268
Posté 05 avril 2012 - 11:10
#269
Posté 05 avril 2012 - 11:10
#270
Posté 05 avril 2012 - 11:11
In other words, "I have run out of arguments".
#271
Posté 05 avril 2012 - 11:12
Modifié par Jeb231, 05 avril 2012 - 11:13 .
#272
Posté 05 avril 2012 - 11:12
#273
Posté 05 avril 2012 - 11:18
FJVP wrote...
"Mass Effect 3: Great Ending or Greatest Ending" Correct me if I'm wrong, but aren't they just a rehash of Deus Ex's endings? Or so I've heard. If so he should give credit where it's due.
Yeah.
Pretty much an exact copy of Deus Ex. And some Battlestar Galactica, I think.
#274
Posté 05 avril 2012 - 11:25
Oh, and I have a Masters degree in English literature, specialising in modern American drama. Does that trump his degree?
#275
Posté 05 avril 2012 - 11:36
The fact that the entire plot of Mass Effect 2 became pointless should tell you ME3 was not in line with the overall narrative established in ME 1 and 2.





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