I read the whole thing. The problem with his analysis is that he picks and chooses themes to focus on, while ignoring all the themes that were completely violated.
1) Sacrifice. I can accept this one. This was a pretty prevalent theme throughout the series.
2) "Entropy." Basically saying synthetics will destroy organics. The Reapers are correct. I think it's funny he says this is a main theme of the series when he admits that it's not even introduce until the third game. The problem with this is that it contradicts what we've been shown in the game. Peace is possible. Also, war between organics and synthetics was the main theme of a SIDE PLOT. It was never the theme of the whole series. Like ever. Geth/Quarian war was given about as much exposure in the story as the Genophage. Would it have made sense for the Catalyst to say "The reason the Reapers are around is because organics will eventually destory all life with biological weaponry." Of course not! That was the theme of a side plot that has already been resolved.
3) Forgiveness. He falls apart here. He hamfists forgiveness into every single part of the game, even where it doesn't fit in the slightest. The other problem with this part of his analysis is that he claims Shepard needs to sacrifice herself as forgiveness for her actions. This is ridiculous for a couple of reasons.
One, depending on how you played, Shep doesn't NEED forgiveness for anything. You can act like a bastard (but then you probably wouldn't feel guilty), but you can also be a hero's hero. Yes, Ashley or Kaiden is dead, but that was unavoidable. It was also not Shep's fault. As soldiers, it was their willing sacrifice, not Shep's. Besides that, you can go through the next two games without losing anyone. Shep is not responsible for Mordin or Thane's deaths. Making her seem responsible diminishes the sacrifices they were willing to make.
Second, forgiveness has nothing to do with death. Forgiveness has to do with two people putting aside their differences and giving each other a clean slate. Not jumping into the beam of magic.
Now for the themes that the writer decided weren't important.
1) What I've always thought is the biggest theme of the whole series, strength through diversity. If there's anything that's been hammered into our heads through the series, it's this. Cerberus is wrong for putting humanity ahead of everyone else, the Quarians were wrong for denying the Geth their rights, Saren is wrong for hating humanity, the Salarians were wrong for the Genophage, etc. The Quarians? They shut themselves off from everyone else and due to their isolationism, they can't even live outside of a life support suit.
Also, Shep's squad has always included aliens, even though the Udina didn't like it. Why? Because they were the right people for the job. In ME2, the only way that everyone can survive the suicide mission is if you recruit everyone and have them give their unique upgrades to the Normandy. Oh, speaking of the Normandy, that's the most advances ship in the Galaxy. It's a joint effort by the Turians and Humans. In ME3, we're straight up told that we're going to need every race united to stop the Reapers. Even though the Genophage and Quarian/Geth side plots had their own major themes, what was the one theme commmon to both? Putting aisde differences and working together for the greater good.
In the ending, Destroy kills off the Geth, synthesis homogenizes the galaxy, and control says "Ok, you might be right. Let's hold off for now though."
2) "Your choices matter." I'm not just saying this in the gameplay sense. Yes, the devs told us that our choices matter, but the game told us that first. Personal choice matters. When we have to choose between Ash and Kaiden, what we choose affects the rest of the series. When we can choose to kill Wrex, that choice affects the rest of the series. Who does what on the Suicide mission affects who survives. The choice you make right now can wildly affect the future. This theme is reinforced so strongly because it's presented through the narrative AND the gameplay. On a side note, I think it's funny that he believes that it's hard to get everyone to survive the suicide mission if you don't look it up on the internet. I don't even need to tell you how the ending throws this out the window.
Blargh. That's all I can type for now. Oh yes, he also fails to adress the insane amount of plot holes torn open by the "ending."
Modifié par Megachaz, 05 avril 2012 - 04:54 .